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Freelancer General Editing Forum
The general place to discuss MOD''ing Freelancer!
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- locking jumpgates/holes
by elliot » Mon May 10, 2004 9:38 pm - 6 Replies
- 251 Views
- Last post by Anton
Tue May 11, 2004 12:36 pm
- locking jumpgates/holes
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- Adding News Logos: impossible?
by Moonhead » Mon May 03, 2004 11:02 pm - 9 Replies
- 323 Views
- Last post by Tygrys
Tue May 11, 2004 12:44 am
- Adding News Logos: impossible?
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- The Nomad Torpedo
by Shadow87 » Sun May 09, 2004 1:48 pm - 3 Replies
- 201 Views
- Last post by firebase
Mon May 10, 2004 9:42 pm
- The Nomad Torpedo
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- Modifying Allies
by myst345345 » Mon May 10, 2004 4:14 pm - 1 Replies
- 167 Views
- Last post by Glitch
Mon May 10, 2004 5:47 pm
- Modifying Allies
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- Battle beyond the stars?
by popuptoaster » Mon May 10, 2004 4:16 am - 1 Replies
- 114 Views
- Last post by H.Q. Victor
Mon May 10, 2004 2:43 pm
- Battle beyond the stars?
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- Variable Cruise Speed?
by Cincinnatus » Sat May 08, 2004 6:13 pm - 12 Replies
- 322 Views
- Last post by ChampsZeWonder
Mon May 10, 2004 5:08 am
- Variable Cruise Speed?
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- A few more questions.
by Shadow51689 » Sat May 01, 2004 2:24 pm - 8 Replies
- 249 Views
- Last post by Shadow51689
Sun May 09, 2004 10:56 pm
- A few more questions.
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- Intro Video Clip
by sonicxp » Sat May 08, 2004 7:06 am - 3 Replies
- 138 Views
- Last post by sonicxp
Sun May 09, 2004 1:37 pm
- Intro Video Clip
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- Crashing thruster? This is a nice one <_>
by karatekid88 » Fri May 07, 2004 3:21 pm - 9 Replies
- 200 Views
- Last post by karatekid88
Sun May 09, 2004 1:02 pm
- Crashing thruster? This is a nice one <_>
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- No population in the bar
by platman » Sun May 02, 2004 10:58 am - 5 Replies
- 161 Views
- Last post by platman
Sun May 09, 2004 9:02 am
- No population in the bar
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- Are there destroyable stations in any mod?
by Kangax » Mon May 03, 2004 7:52 am - 4 Replies
- 268 Views
- Last post by ambershee
Sun May 09, 2004 7:33 am
- Are there destroyable stations in any mod?
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- Creating .mat files
by Tortured_Soul » Sun May 09, 2004 3:40 am - 2 Replies
- 133 Views
- Last post by Tortured_Soul
Sun May 09, 2004 7:25 am
- Creating .mat files
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- A totaly newbie question here?
by BigDan » Sat May 08, 2004 7:07 pm - 1 Replies
- 145 Views
- Last post by kaegogi
Sat May 08, 2004 7:16 pm
- A totaly newbie question here?
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- Turning stats for fighters
by Necrolord » Sat May 08, 2004 2:10 pm - 2 Replies
- 147 Views
- Last post by LordFjord
Sat May 08, 2004 6:15 pm
- Turning stats for fighters
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- New Mod
by Ghost123 » Tue May 04, 2004 4:16 pm - 8 Replies
- 288 Views
- Last post by karatekid88
Sat May 08, 2004 11:57 am
- New Mod
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- Adding Factions...limits???
by Dark_Shadow2004 » Fri May 07, 2004 2:31 pm - 4 Replies
- 175 Views
- Last post by LordFjord
Sat May 08, 2004 3:45 am
- Adding Factions...limits???
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- The IONCROSS Server Operator
by Woodsmeister » Tue May 04, 2004 8:10 am - 4 Replies
- 287 Views
- Last post by Woodsmeister
Sat May 08, 2004 3:17 am
- The IONCROSS Server Operator
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- mods and lag
by Heavy B » Sat May 08, 2004 1:01 am - 2 Replies
- 211 Views
- Last post by Heavy B
Sat May 08, 2004 3:10 am
- mods and lag
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- Skinned Alive
by barevaperjan » Fri Apr 16, 2004 7:00 pm - 6 Replies
- 291 Views
- Last post by barevaperjan
Fri May 07, 2004 6:52 pm
- Skinned Alive
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- Add Custom Bases (Base model hardpointing=
by shotif » Wed May 05, 2004 1:36 pm - 4 Replies
- 161 Views
- Last post by shotif
Fri May 07, 2004 11:26 am
- Add Custom Bases (Base model hardpointing=
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- How do I make a mod that changes the version of the game?
by Robodog » Fri May 07, 2004 9:11 am - 1 Replies
- 212 Views
- Last post by Chips
Fri May 07, 2004 11:06 am
- How do I make a mod that changes the version of the game?
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- Cloak(I know its a sore Subject but an intriguing Idea)
by SuBXeRo » Fri May 07, 2004 4:33 am - 6 Replies
- 325 Views
- Last post by Chips
Fri May 07, 2004 8:46 am
- Cloak(I know its a sore Subject but an intriguing Idea)
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- need ships for mod
by overmind » Thu May 06, 2004 5:05 pm - 1 Replies
- 230 Views
- Last post by karatekid88
Fri May 07, 2004 7:05 am
- need ships for mod
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- Adding Hardpoints to existing ships
by Horror of the Heights » Wed May 05, 2004 5:37 pm - 2 Replies
- 216 Views
- Last post by SuBXeRo
Fri May 07, 2004 4:15 am
- Adding Hardpoints to existing ships
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- so yea
by wassup1444465 » Wed May 05, 2004 5:18 pm - 5 Replies
- 405 Views
- Last post by SuBXeRo
Fri May 07, 2004 4:09 am
- so yea
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- Battleship Missions - Let''s work together to get this worki
1, 2by Wasabe » Tue May 04, 2004 2:49 pm - 23 Replies
- 1838 Views
- Last post by LordFjord
Fri May 07, 2004 1:19 am
- Battleship Missions - Let''s work together to get this worki
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- Invisable ship?
1, 2by karatekid88 » Mon May 03, 2004 1:10 pm - 16 Replies
- 972 Views
- Last post by karatekid88
Thu May 06, 2004 10:34 am
- Invisable ship?
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- Server set up changing credits
by Carmen » Wed Dec 17, 2003 2:41 am - 5 Replies
- 295 Views
- Last post by BLADE_CHASER
Thu May 06, 2004 5:42 am
- Server set up changing credits
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- Ship price calculation
by The Bobby Jones » Sun May 02, 2004 11:02 pm - 3 Replies
- 253 Views
- Last post by The Bobby Jones
Wed May 05, 2004 6:19 pm
- Ship price calculation
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- 2 power plants mounted?
by Heavy B » Tue May 04, 2004 11:10 am - 5 Replies
- 244 Views
- Last post by Heavy B
Wed May 05, 2004 8:49 am
- 2 power plants mounted?
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- Assembly Language Help
by battlefleet » Wed May 05, 2004 3:48 am - 0 Replies
- 199 Views
- Last post by battlefleet
Wed May 05, 2004 3:48 am
- Assembly Language Help
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- SOLVED : How to get Order, Nomads etc on rep menu
by Anton » Mon May 03, 2004 8:32 am - 8 Replies
- 387 Views
- Last post by Dark Man
Wed May 05, 2004 12:09 am
- SOLVED : How to get Order, Nomads etc on rep menu
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- explosive cargo
by freighter fighter » Tue May 04, 2004 1:56 am - 4 Replies
- 168 Views
- Last post by Kirghiz
Tue May 04, 2004 10:18 pm
- explosive cargo
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- bit of a problem with system creating
by wrathofachilles » Thu Apr 29, 2004 10:41 pm - 1 Replies
- 203 Views
- Last post by Solid_Snake
Tue May 04, 2004 6:46 pm
- bit of a problem with system creating
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- Difficult Mod Request: Anyone Up To It?
by Zero117 » Mon May 03, 2004 2:06 pm - 13 Replies
- 384 Views
- Last post by Anton
Tue May 04, 2004 5:18 pm
- Difficult Mod Request: Anyone Up To It?
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- Interesting Discovery in a DLL
by Dark_Shadow2004 » Tue May 04, 2004 1:11 pm - 2 Replies
- 182 Views
- Last post by Dark_Shadow2004
Tue May 04, 2004 4:36 pm
- Interesting Discovery in a DLL
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- A freighter for civies
by sylverfysh » Mon May 03, 2004 10:34 pm - 4 Replies
- 166 Views
- Last post by Anton
Tue May 04, 2004 2:02 pm
- A freighter for civies
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- Need A Good Weapon Maker
by Solid_Snake » Tue May 04, 2004 1:10 pm - 0 Replies
- 123 Views
- Last post by Solid_Snake
Tue May 04, 2004 1:10 pm
- Need A Good Weapon Maker
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- ship making? gun making?
by [pirate]-chaos » Tue May 04, 2004 9:47 am - 2 Replies
- 216 Views
- Last post by [pirate]-chaos
Tue May 04, 2004 12:07 pm
- ship making? gun making?
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- WEAPONS
by Ghost123 » Sun May 02, 2004 5:45 pm - 4 Replies
- 197 Views
- Last post by Ghost123
Tue May 04, 2004 11:58 am
- WEAPONS
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- need a sever to mod on?
by [pirate]-chaos » Tue May 04, 2004 9:53 am - 0 Replies
- 153 Views
- Last post by [pirate]-chaos
Tue May 04, 2004 9:53 am
- need a sever to mod on?
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- Please Help, need missions
by Derrick » Mon May 03, 2004 12:21 pm - 2 Replies
- 138 Views
- Last post by Derrick
Mon May 03, 2004 2:42 pm
- Please Help, need missions
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- Prevent Tractor beam mounting?
by Anton » Mon May 03, 2004 6:40 am - 2 Replies
- 127 Views
- Last post by Anton
Mon May 03, 2004 12:44 pm
- Prevent Tractor beam mounting?
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- How to add new faction names to missions
1, 2by reynen » Sat May 01, 2004 11:06 am - 25 Replies
- 552 Views
- Last post by reynen
Mon May 03, 2004 11:49 am
- How to add new faction names to missions
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- Flight Space Cap ships and Privateer 2.4
by starwarrior » Mon May 03, 2004 11:11 am - 0 Replies
- 124 Views
- Last post by starwarrior
Mon May 03, 2004 11:11 am
- Flight Space Cap ships and Privateer 2.4
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- ''Ship direction'' and the Landing sequence
by velation » Mon May 03, 2004 2:00 am - 2 Replies
- 158 Views
- Last post by Chips
Mon May 03, 2004 10:12 am
- ''Ship direction'' and the Landing sequence
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- Start up screen
by Michael David Hartley » Mon May 03, 2004 8:16 am - 1 Replies
- 181 Views
- Last post by Anton
Mon May 03, 2004 8:49 am
- Start up screen
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- Why do most mods make Freelancer easier?
by urizen » Thu Apr 29, 2004 7:37 pm - 13 Replies
- 369 Views
- Last post by karatekid88
Mon May 03, 2004 7:59 am
- Why do most mods make Freelancer easier?
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- Nuclear Bomb Mod
by fieroturbo » Mon May 03, 2004 2:25 am - 3 Replies
- 199 Views
- Last post by Kabbie
Mon May 03, 2004 6:48 am
- Nuclear Bomb Mod
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- Changing Juni + King''s Ships In SP
by High-Density » Mon May 03, 2004 5:39 am - 1 Replies
- 147 Views
- Last post by kaegogi
Mon May 03, 2004 5:54 am
- Changing Juni + King''s Ships In SP
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