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New Mod

The general place to discuss MOD''ing Freelancer!

Post Tue May 04, 2004 4:16 pm

New Mod

Hey everyone. i'm thinking of making a mod. But i a not so good at making mods, so i was wondering if some people would be willing to volonteer their time and expertise in helping me make this mod. i have alot of ideas already, and any help would be GREATLY appreciated. Thanx.

-~Ghost~

Post Tue May 04, 2004 6:28 pm

Ill help if it applys to editing already made ships. Im great with editing and/or creating the INI files. Need help making ini files for a ship, im your man. Just dont ask me to create a ship for you, i had a hard enough time with the F117 NightHawk, but i got er done. Click on the profile button for my email address.

Post Wed May 05, 2004 7:43 am

Well, I can make new weapons, and edit curent ones. Along with add/remove hardpoints on ships, and change their hull strengthe and stuff. But I can also make models, I cant get them in-game yet... But I'm very close.

I don't care to belong to a club that accepts people like me as members.
-----------------------------------------
According to radiometric dating I am a lot older than you think

Post Thu May 06, 2004 6:29 am

sounds good for both. e-mail me at [email protected] for more info. i'm making systems, and i have some good ship ideas. anyone who can get the ships in-game?

-~Ghost~

Post Thu May 06, 2004 6:38 am

Why not use Crabtree Shipscripter

First read the Tutorial that comes with the shipscripter...
Click Click Click...done

Post Fri May 07, 2004 6:10 am

i tred that, but i can't put the ship on a base!

-~Ghost~

Post Fri May 07, 2004 3:24 pm

Thats easy. I can do that if you want. But the important part is, did you get the shipscripter to work?

I don't care to belong to a club that accepts people like me as members.
-----------------------------------------
According to radiometric dating I am a lot older than you think

Post Sat May 08, 2004 10:46 am

ya, i got shipscripterworking, but i can't find how to put it on a base

-~Ghost~

Post Sat May 08, 2004 11:57 am

K. I can do that easy. Or I can show you if you want. email me, you can give me the package name of the ships, and the market_ships.ini. Or I can show you how to do it ok?

EDIT: Ok, I think... yeah, lets go here! Right, well, go into Goods.ini and find the nickname of the ship you want to sell. Then open up Market_Ships.ini, hit "Ctrl + F" and type in "Li01_01_base", then hit find. Once you get that entry, it should look somthing like this:
[BaseGood
base = Li01_01_base
marketgood = gf1_package, 0, -1, 0, 0, 1, 1, 1
marketgood = gf2_package, 4, -1, 1, 1, 0, 1, 1
marketgood = gf4_package, 13, -1, 0, 0, 1, 1, 1
marketgood = gf5_package, 24, -1, 0, 0, 1, 1, 1
(cut out to save on time, space, reading pleasure... etc.)
Now, this is manhatten. Find "marketgood = lf_package, 1, -1, 1, 1, 0, 1, 1", and change it to "marketgood = lf_package, 1, -1, 0, 0, 1, 1, 1" now, insert this text at the bottom of the Li01 block: "marketgood = yourship_package, 0, -1, 1, 1, 0, 1, 1" Now, that should be it. If you have any probs let me know ok?

I don't care to belong to a club that accepts people like me as members.
-----------------------------------------
According to radiometric dating I am a lot older than you think

Edited by - karatekid88 on 5/8/2004 1:09:36 PM

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