A few more questions.
1. In mission descriptions, they say things like "he has gone into the jersey debris field, the perfect place to dissapear" With new systems (mine atleast) that is just blank and reads as "he has gone into the, the perfect place to dissapear" Where can I add text to these missions? And I know how to do infocards if its infocard related, and im assuming it is.
2. I completly redid the Alaska system, yet the gate is still locked. When I was still in the beta versions of the redone alaska, I somehow got the gate to work (lol) but I had to reinstall FL, because FLMM corrupted it, as usual. Now I can't seem to figure out how to unlock the gate. In intialworld.ini I removed the 'locked gate' lines, and the 'npc locked gate' like I did before, however the gate is still locked, on both ends. The npcs can use it now though. Also the jumphole to alaska that I made works...
3. Infocards. I noticed that in the regular game infocards, the game specifies only 1 of them, however it uses 2. For example, lets say (not the exact number) 1213 is the ids_info for manhattan, and in li01.ini it says that line ids_info = 1213, but when you use FLED-ids, number 1213 only displays half of the data, and 1214 displays the rest. Any way to duplicate this effect? If not, I can just combine the two infocards...
4. Bases list. I am also trying to add the new bases to bases list and trade data.
Edited by - shadow51689 on 5/1/2004 3:25:46 PM