The general place to discuss MOD''ing Freelancer!
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- new cockpits
by seawolfe02 » Fri Sep 05, 2003 2:34 am
- 9 Replies
- 292 Views
- Last post by seawolfe02
Tue Sep 09, 2003 4:07 pm
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- LB Studios
by The_Original_Razzel » Tue Sep 09, 2003 3:03 pm
- 3 Replies
- 194 Views
- Last post by Slick_mk1
Tue Sep 09, 2003 3:56 pm
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- Tractor Beam Question
by Moloch » Fri Aug 29, 2003 12:04 am
- 6 Replies
- 276 Views
- Last post by Chips
Tue Sep 09, 2003 3:25 pm
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- Creating level 11 hardpoints
by SuBXeRo » Mon Sep 08, 2003 10:50 pm
- 12 Replies
- 394 Views
- Last post by The_Original_Razzel
Tue Sep 09, 2003 3:06 pm
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- Fun idea for an interesting "ship"
by Firebird32 » Wed Sep 03, 2003 10:43 pm
- 17 Replies
- 581 Views
- Last post by The_Original_Razzel
Tue Sep 09, 2003 2:54 pm
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- LIGHTNING BLAST PRODUCTIONS HAS LANDED
by The_Original_Razzel » Fri Sep 05, 2003 1:10 pm
- 15 Replies
- 446 Views
- Last post by The_Original_Razzel
Tue Sep 09, 2003 12:46 pm
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- LB Stuios mod. Suggestions for weapons
by :?Pointless » Tue Sep 09, 2003 12:42 pm
- 0 Replies
- 115 Views
- Last post by :?Pointless
Tue Sep 09, 2003 12:42 pm
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- Bretonian gunboat
by Deth bird » Mon Sep 08, 2003 2:10 pm
- 6 Replies
- 240 Views
- Last post by Caid
Tue Sep 09, 2003 12:12 pm
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- Planetary infocards
by awm3 » Mon Sep 08, 2003 12:58 am
- 2 Replies
- 109 Views
- Last post by awm3
Tue Sep 09, 2003 6:50 am
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- Wanted: - Systems designs, Ship designs, Faction help, Beta
by harrier » Sat Sep 06, 2003 12:01 pm
- 10 Replies
- 297 Views
- Last post by harrier
Tue Sep 09, 2003 6:40 am
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- Cowboy Bebop
by KeeperHET » Thu Mar 13, 2003 3:21 am
- 28 Replies
- 705 Views
- Last post by Xenogear_0001
Tue Sep 09, 2003 5:11 am
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- Serious Sirius 1.4 users read!
by Strider - oTO » Tue Sep 09, 2003 12:57 am
- 0 Replies
- 141 Views
- Last post by Strider - oTO
Tue Sep 09, 2003 12:57 am
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- Help with FL Explorer... Please.
by shasla5 » Sat Sep 06, 2003 8:01 pm
- 3 Replies
- 175 Views
- Last post by shasla5
Tue Sep 09, 2003 12:29 am
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- No storys mods
by Rocketman » Thu Sep 04, 2003 8:01 pm
- 3 Replies
- 144 Views
- Last post by Rocketman
Mon Sep 08, 2003 11:13 pm
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- dll info
by SuBXeRo » Mon Sep 08, 2003 1:25 am
- 5 Replies
- 209 Views
- Last post by SuBXeRo
Mon Sep 08, 2003 10:34 pm
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- error using FLED_ids
by Simon_DR » Mon Sep 08, 2003 1:03 pm
- 3 Replies
- 176 Views
- Last post by SuBXeRo
Mon Sep 08, 2003 9:42 pm
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- Need texturing help
by Teoma » Mon Sep 08, 2003 6:20 pm
- 0 Replies
- 119 Views
- Last post by Teoma
Mon Sep 08, 2003 6:20 pm
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- LB Studios other member
by Slick_mk1 » Mon Sep 08, 2003 12:49 pm
- 3 Replies
- 238 Views
- Last post by The_Original_Razzel
Mon Sep 08, 2003 1:11 pm
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- this may be a strange place to ask this... but I have search
by harrier » Sat Sep 06, 2003 9:44 am
- 3 Replies
- 198 Views
- Last post by LV38_Eagle
Mon Sep 08, 2003 10:58 am
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- Cheat-o-matic
by Rocketman » Thu Sep 04, 2003 11:44 pm
- 5 Replies
- 236 Views
- Last post by SuBXeRo
Sun Sep 07, 2003 5:44 am
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- Found black hole effects, but how to implement them?
by Duriel_LOP » Sat May 24, 2003 9:03 am
- 16 Replies
- 619 Views
- Last post by Wanderer
Sun Sep 07, 2003 3:34 am
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- How to get the Best Path routine to use jumpHOLES?
by Nephilim » Tue Mar 25, 2003 5:05 pm
- 7 Replies
- 313 Views
- Last post by giskard
Sun Sep 07, 2003 1:50 am
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- cool effects...any idea to "reactivate" ''em?
by blaXXer » Mon Aug 25, 2003 8:34 pm
- 37 Replies
- 839 Views
- Last post by Chips
Sat Sep 06, 2003 9:23 pm
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- Call me bigheaded - but can this be done??
by Chips » Fri Sep 05, 2003 3:06 am
- 4 Replies
- 178 Views
- Last post by Accushot
Sat Sep 06, 2003 11:57 am
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- create a new ship without changing the model.
by KalleFreshman » Fri Sep 05, 2003 12:33 pm
- 6 Replies
- 252 Views
- Last post by KalleFreshman
Sat Sep 06, 2003 11:19 am
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- The MOD Guide - does it exist?
by WapCaplet » Fri Sep 05, 2003 3:19 pm
- 2 Replies
- 170 Views
- Last post by BlazeME
Sat Sep 06, 2003 9:15 am
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- Making a projectile, not an energy bullet.
by Sweeper » Thu Sep 04, 2003 1:42 pm
- 6 Replies
- 235 Views
- Last post by Xenogear_0001
Sat Sep 06, 2003 7:00 am
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- Flying the prison liner
by Chris03 » Mon Sep 01, 2003 1:12 am
- 22 Replies
- 647 Views
- Last post by SuBXeRo
Sat Sep 06, 2003 12:11 am
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- I have a job for importing Freespace ships into freelancer
by FatTrent » Fri Sep 05, 2003 3:09 pm
- 1 Replies
- 172 Views
- Last post by FatTrent
Fri Sep 05, 2003 11:01 pm
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- Freelancer Server News
by LibertyFighter » Thu Sep 04, 2003 10:06 pm
- 2 Replies
- 139 Views
- Last post by Captain Tylor
Fri Sep 05, 2003 6:55 pm
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- How to change engine trail color?
by dreamcast87 » Mon Sep 01, 2003 12:17 am
- 2 Replies
- 160 Views
- Last post by man[!]ac
Fri Sep 05, 2003 5:31 pm
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- Recoding .ini''s?
by gustav ii adolf » Thu Sep 04, 2003 4:15 pm
- 2 Replies
- 158 Views
- Last post by gustav ii adolf
Fri Sep 05, 2003 5:15 pm
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- Searching Earth
by gevatter Lars » Tue Sep 02, 2003 10:44 am
- 6 Replies
- 203 Views
- Last post by zazie
Fri Sep 05, 2003 10:49 am
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- Project Privateer
by arbitriter » Tue Aug 12, 2003 1:28 am
- 23 Replies
- 563 Views
- Last post by Sir Spectre
Fri Sep 05, 2003 7:00 am
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- Docking: Your Ship is to Big
by Starfoxtj » Thu Sep 04, 2003 8:06 am
- 2 Replies
- 186 Views
- Last post by Glock36
Fri Sep 05, 2003 6:51 am
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- Stupid ini question
by Bri_Dog » Fri Sep 05, 2003 1:32 am
- 5 Replies
- 250 Views
- Last post by seawolfe02
Fri Sep 05, 2003 2:36 am
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- Anyone got the (space)balls to try this?
by andygabe » Sat Aug 30, 2003 4:50 am
- 2 Replies
- 147 Views
- Last post by Sir Spectre
Thu Sep 04, 2003 11:40 pm
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- how to make my ship more manuverable?
by dreamcast87 » Thu Sep 04, 2003 8:47 pm
- 1 Replies
- 133 Views
- Last post by Chips
Thu Sep 04, 2003 10:19 pm
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- Starlancer invades?
by Lt.ZeroX » Thu Jul 31, 2003 5:49 am
- 8 Replies
- 294 Views
- Last post by BlazeME
Thu Sep 04, 2003 8:15 pm
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- Hud modifications?
by hellraisermike » Sat Aug 30, 2003 4:28 am
- 6 Replies
- 169 Views
- Last post by BlazeME
Thu Sep 04, 2003 8:05 pm
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- Enemy Shields Regenerate?
by Cobra5mil » Tue May 27, 2003 5:12 pm
- 4 Replies
- 271 Views
- Last post by Chips
Thu Sep 04, 2003 7:40 pm
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- battleships....
by FireZ » Thu Sep 04, 2003 2:41 pm
- 2 Replies
- 151 Views
- Last post by LV38_Eagle
Thu Sep 04, 2003 3:55 pm
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- How does an ‘edit’ become a ‘mod’
by LV38_Eagle » Wed Sep 03, 2003 2:53 pm
- 4 Replies
- 176 Views
- Last post by Chips
Thu Sep 04, 2003 3:23 pm
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- Battleship encounters
by Strider - oTO » Thu Sep 04, 2003 3:06 pm
- 1 Replies
- 188 Views
- Last post by Chips
Thu Sep 04, 2003 3:17 pm
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- Need help with paint job.
by blert » Tue Sep 02, 2003 10:18 pm
- 3 Replies
- 154 Views
- Last post by Victor
Thu Sep 04, 2003 5:02 am
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- Modifications in Freelancer
by [PoD]Cyrus » Wed Sep 03, 2003 11:10 pm
- 1 Replies
- 116 Views
- Last post by Victor
Thu Sep 04, 2003 4:57 am
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- How to edit Storage Deports?
by ra5or » Wed Sep 03, 2003 11:16 pm
- 3 Replies
- 135 Views
- Last post by Chips
Thu Sep 04, 2003 2:28 am
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- flcodec??
by Teoma » Thu Sep 04, 2003 1:29 am
- 0 Replies
- 172 Views
- Last post by Teoma
Thu Sep 04, 2003 1:29 am
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- what planet is the starviper on
by Zero_Cool » Thu Sep 04, 2003 1:06 am
- 0 Replies
- 95 Views
- Last post by Zero_Cool
Thu Sep 04, 2003 1:06 am
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- Ships from The Matrix
by Deth bird » Wed Sep 03, 2003 1:33 pm
- 1 Replies
- 218 Views
- Last post by Konflict
Wed Sep 03, 2003 9:58 pm
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