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Freelancer General Editing Forum

The general place to discuss MOD''ing Freelancer!

  • Topics
    Replies
    Views
    Last post
  • clan "controled" bases (might be possible)
    by Leonhart » Thu Aug 19, 2004 8:08 am
    8 Replies
    273 Views
    Last post by Glock36 View the latest post
    Tue Sep 14, 2004 1:20 pm
  • Jupiter
    by Johnboy2307 » Sun Sep 12, 2004 6:03 am
    5 Replies
    292 Views
    Last post by Johnboy2307 View the latest post
    Tue Sep 14, 2004 6:30 am
  • Sensor Arry
    by ra5or » Sun Jul 25, 2004 2:54 pm
    2 Replies
    198 Views
    Last post by dark_agent343 View the latest post
    Mon Sep 13, 2004 5:42 pm
  • Single player for Multi player
    by Grove » Fri Aug 20, 2004 3:54 pm
    2 Replies
    138 Views
    Last post by dark_agent343 View the latest post
    Mon Sep 13, 2004 5:31 pm
  • clan wars but no victory till now?
    by dark_agent343 » Sat Sep 04, 2004 2:31 pm
    3 Replies
    171 Views
    Last post by dark_agent343 View the latest post
    Mon Sep 13, 2004 5:20 pm
  • Frontierspace-Any requests?
    by Mace_166 » Thu Sep 02, 2004 6:57 pm
    9 Replies
    390 Views
    Last post by dark_agent343 View the latest post
    Mon Sep 13, 2004 5:16 pm
  • Storylines
    by Zack Lyons » Sun Sep 12, 2004 11:49 am
    6 Replies
    195 Views
    Last post by Zack Lyons View the latest post
    Mon Sep 13, 2004 11:18 am
  • I need a file please
    by BlazeME » Mon Sep 06, 2004 10:36 pm
    6 Replies
    222 Views
    Last post by Chips View the latest post
    Mon Sep 13, 2004 8:31 am
  • Looking for a mod
    by {HA}TERMINATOR » Fri Sep 10, 2004 8:05 am
    2 Replies
    175 Views
    Last post by {HA}TERMINATOR View the latest post
    Sun Sep 12, 2004 7:05 pm
  • Chronicles of Riddick Ship
    by Crazy Moose » Sun Sep 12, 2004 5:52 am
    6 Replies
    231 Views
    Last post by NightHound View the latest post
    Sun Sep 12, 2004 3:41 pm
  • Trophy hunters?
    by Mace_166 » Sat Sep 11, 2004 2:21 pm
    3 Replies
    176 Views
    Last post by Mace_166 View the latest post
    Sun Sep 12, 2004 8:49 am
  • Shield Upgrades
    by Phoenix_IRA » Thu Sep 09, 2004 4:25 pm
    12 Replies
    341 Views
    Last post by Phoenix_IRA View the latest post
    Sat Sep 11, 2004 9:08 pm
  • ships wings
    by Phill[FU] » Sat Sep 11, 2004 3:49 am
    2 Replies
    161 Views
    Last post by Phill[FU] View the latest post
    Sat Sep 11, 2004 7:02 pm
  • help needed with hardpoints
    by thegrazzman » Sat Sep 11, 2004 1:23 am
    3 Replies
    182 Views
    Last post by bane42 View the latest post
    Sat Sep 11, 2004 6:28 pm
  • Getting Into Modding
    by [MC]_KaMiKaZe » Tue Sep 07, 2004 3:51 pm
    10 Replies
    365 Views
    Last post by Aravis View the latest post
    Fri Sep 10, 2004 8:41 pm
  • The Quest for a real SDK....
    by Kamarad Kropnikov » Wed Sep 08, 2004 10:20 am
    7 Replies
    241 Views
    Last post by Aravis View the latest post
    Fri Sep 10, 2004 8:33 pm
  • A sensor disruptor
    by Dark_Shadow2004 » Fri Aug 27, 2004 6:59 pm
    11 Replies
    309 Views
    Last post by Aravis View the latest post
    Fri Sep 10, 2004 8:31 pm
  • Gmax
    by DSQrn » Tue Sep 07, 2004 4:02 pm
    8 Replies
    262 Views
    Last post by DSQrn View the latest post
    Fri Sep 10, 2004 7:04 pm
  • Programming
    by Phoenix_IRA » Thu Sep 09, 2004 4:29 pm
    5 Replies
    241 Views
    Last post by JustSomeGuy View the latest post
    Fri Sep 10, 2004 5:30 pm
  • Got a problem with faction relations
    by Dark_Shadow2004 » Wed Sep 01, 2004 6:09 am
    2 Replies
    185 Views
    Last post by Chips View the latest post
    Fri Sep 10, 2004 3:57 pm
  • Mine Faction is caled Player Waypoint Please Help !!!
    by Methocolos » Wed Sep 01, 2004 7:12 am
    2 Replies
    163 Views
    Last post by bane42 View the latest post
    Fri Sep 10, 2004 2:26 am
  • Locked Gates - custom
    by Phoenix_IRA » Thu Sep 09, 2004 4:23 pm
    4 Replies
    160 Views
    Last post by Phoenix_IRA View the latest post
    Fri Sep 10, 2004 12:50 am
  • Opening MP jumpholes
    by Kat » Sun Sep 05, 2004 7:39 pm
    11 Replies
    413 Views
    Last post by Aravis View the latest post
    Thu Sep 09, 2004 8:26 pm
  • Mod startup interface?
    by Mace_166 » Thu Sep 09, 2004 3:42 am
    4 Replies
    254 Views
    Last post by Chips View the latest post
    Thu Sep 09, 2004 3:15 pm
  • Evolutions - Closing alaska jump gate
    by Thiima » Thu Sep 09, 2004 5:45 am
    7 Replies
    421 Views
    Last post by Gibbon View the latest post
    Thu Sep 09, 2004 10:01 am
  • Astral Prime Studios - Contact
    by Mace_166 » Thu Sep 09, 2004 3:27 am
    1 Replies
    182 Views
    Last post by Chips View the latest post
    Thu Sep 09, 2004 8:44 am
  • Shield effects on custom-made ships
    by Mephistopheles » Tue Sep 07, 2004 12:52 am
    9 Replies
    323 Views
    Last post by Mephistopheles View the latest post
    Thu Sep 09, 2004 4:20 am
  • Admin-Change of email..
    by Mace_166 » Wed Sep 08, 2004 6:59 pm
    2 Replies
    175 Views
    Last post by Mace_166 View the latest post
    Wed Sep 08, 2004 7:23 pm
  • Mod an existing ship
    by Gatling » Wed Sep 08, 2004 3:03 pm
    1 Replies
    173 Views
    Last post by DSQrn View the latest post
    Wed Sep 08, 2004 3:49 pm
  • need a ship editor.
    by Hustler_One » Tue Sep 07, 2004 8:28 pm
    7 Replies
    265 Views
    Last post by Hustler_One View the latest post
    Wed Sep 08, 2004 12:42 pm
  • missions with new factions in new systems... how?
    by Gum Jabbar » Wed Sep 08, 2004 11:45 am
    2 Replies
    176 Views
    Last post by Gum Jabbar View the latest post
    Wed Sep 08, 2004 12:30 pm
  • How do i unlock SP jumpgates?
    by Hustler_One » Tue Sep 07, 2004 9:42 am
    6 Replies
    260 Views
    Last post by JustSomeGuy View the latest post
    Tue Sep 07, 2004 10:55 pm
  • need a good mod
    by Hustler_One » Tue Sep 07, 2004 12:35 pm
    11 Replies
    301 Views
    Last post by Hustler_One View the latest post
    Tue Sep 07, 2004 4:28 pm
  • key locking a gun
    by shadow43289 » Mon Sep 06, 2004 9:08 am
    5 Replies
    236 Views
    Last post by H.Q. Victor View the latest post
    Tue Sep 07, 2004 3:26 pm
  • My Mod won''t Work ?????????
    by NightHound » Tue Sep 07, 2004 3:53 am
    6 Replies
    227 Views
    Last post by NightHound View the latest post
    Tue Sep 07, 2004 1:18 pm
  • 2 questions about base construction
    by silverdragon3001 » Mon Aug 23, 2004 3:26 pm
    1 Replies
    173 Views
    Last post by JustSomeGuy View the latest post
    Tue Sep 07, 2004 2:53 am
  • Missile Launchers in Torpedo bay
    by Necrolord » Thu Mar 04, 2004 1:18 pm
    2 Replies
    146 Views
    Last post by link_master1 View the latest post
    Tue Sep 07, 2004 12:56 am
  • (Help) Custom Ship mods
    1, 2by Hustler_One » Sun Sep 05, 2004 11:14 pm
    19 Replies
    490 Views
    Last post by Hustler_One View the latest post
    Mon Sep 06, 2004 11:01 pm
  • make npc''s use same rumors over again
    by JustSomeGuy » Sat Aug 14, 2004 1:34 am
    7 Replies
    202 Views
    Last post by JustSomeGuy View the latest post
    Sun Sep 05, 2004 3:48 am
  • Re: Hypergates
    by Corsair@01 » Sat Aug 21, 2004 5:58 am
    1 Replies
    133 Views
    Last post by dark_agent343 View the latest post
    Sat Sep 04, 2004 2:23 pm
  • I want to make a BIIIG wreck, that also is a rouge base
    by erkolos » Sat Sep 04, 2004 5:32 am
    1 Replies
    153 Views
    Last post by Wasabe View the latest post
    Sat Sep 04, 2004 7:03 am
  • Nomad Textures - WTF ?
    by sIeGe(-) » Mon Aug 30, 2004 10:11 am
    7 Replies
    277 Views
    Last post by harrier View the latest post
    Fri Sep 03, 2004 10:55 pm
  • Has anyone figured out the random capship missions yet?
    by Dark_Shadow2004 » Wed Aug 25, 2004 9:35 am
    2 Replies
    215 Views
    Last post by Chips View the latest post
    Fri Sep 03, 2004 4:15 pm
  • Attention all System makers.....
    by Phoenix_IRA » Wed Sep 01, 2004 6:22 pm
    9 Replies
    370 Views
    Last post by Phoenix_IRA View the latest post
    Fri Sep 03, 2004 3:31 pm
  • Xenos refuse to dock(I have searched)
    by Balthazar Furious » Sat Aug 28, 2004 5:38 pm
    10 Replies
    271 Views
    Last post by Wasabe View the latest post
    Fri Sep 03, 2004 1:24 pm
  • one shot weapons
    by Thallelus Darkshine » Wed Sep 01, 2004 2:18 am
    12 Replies
    395 Views
    Last post by Chips View the latest post
    Fri Sep 03, 2004 8:08 am
  • Making infocards and factions
    by larnu » Tue Aug 31, 2004 2:55 pm
    2 Replies
    184 Views
    Last post by JustSomeGuy View the latest post
    Fri Sep 03, 2004 5:36 am
  • Repair Guns
    by Tightan » Thu Sep 02, 2004 3:33 pm
    4 Replies
    167 Views
    Last post by H.Q. Victor View the latest post
    Fri Sep 03, 2004 4:13 am
  • Enterprise A model
    by shadowbain » Thu Sep 02, 2004 12:43 pm
    5 Replies
    191 Views
    Last post by JustSomeGuy View the latest post
    Fri Sep 03, 2004 3:53 am
  • How do i get a ID for a Faction ?
    by Methocolos » Thu Sep 02, 2004 3:50 am
    3 Replies
    179 Views
    Last post by JustSomeGuy View the latest post
    Fri Sep 03, 2004 3:27 am

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