Got a problem with faction relations
This might be a simple fix and maybe i am just missing something.... in my MP all the factions (good) are neutral well...0.05....and all the (bad) are at -0.05 basically making you not worthy of attacking by anyside making for a true "be your own man kinda thing", anyways, in SP ( i am using the open sp DLL thing) however, the factions are still in the stock settings...IE liberty navy is like on great terms and the Liberty rouges are pissy.(with the player)
also the new factions i added are not attacking the bad guys and vice versa...
in the mpnewplayer.ini they are set basic neutrality with the player....am i missign a file or something to make the same result for SP?
in my initialworld.ini they all hate each other but for some reason when i load up in SP they don't care about each other...but liek i said in MP they will shoot the crap out of each other...
how come are they neutral in MP and not SP?
( i feel like such a noob right now )
"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"
Edited by - Dark_Shadow2004 on 9/1/2004 8:36:45 AM
also the new factions i added are not attacking the bad guys and vice versa...
in the mpnewplayer.ini they are set basic neutrality with the player....am i missign a file or something to make the same result for SP?
in my initialworld.ini they all hate each other but for some reason when i load up in SP they don't care about each other...but liek i said in MP they will shoot the crap out of each other...
how come are they neutral in MP and not SP?
( i feel like such a noob right now )
"To live is to die....but living is to die slowly..why waste time on trivial things just play as hard as you can"
Edited by - Dark_Shadow2004 on 9/1/2004 8:36:45 AM