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Evolutions - Closing alaska jump gate

The general place to discuss MOD''ing Freelancer!

Post Thu Sep 09, 2004 5:45 am

Evolutions - Closing alaska jump gate

Hi, im trying to host an evolutions mod server and i was wondering how i would go about closing the jump gate to alaska.

i've tried opening the initalworld.ini file and removing the first ; thingies on the
;locked_gate = 2284213505         ;Li05_to_Li01 ;Li05_to_Li01
;locked_gate = 2293678337         ;Li01_to_Li05 ;Li01_to_Li05
bit of the file, and i've deleted all the players, but when i create a new one i can still go through the gate.

i've tried using search and couldn't find anything i could understand, can anyone help? thanks.

Post Thu Sep 09, 2004 6:16 am

You also need to take the ; from the header
i.e.
;[locked_gates should be
[locked_gates

then it will work

Edited by - bane42 on 9/9/2004 7:16:10 AM

Post Thu Sep 09, 2004 6:19 am

yeah i said i already removed those things.

locked_gate = 2284213505 ;Li05_to_Li01 ;Li05_to_Li01
locked_gate = 2293678337 ;Li01_to_Li05 ;Li01_to_Li05

is what it looks like in the file now but i can still go through the gate

Post Thu Sep 09, 2004 6:23 am

yes but look at the top of the whole section there is an entry called
[locked_gates
that also has a ; in front of it
if u dont remove that then you are not declaring anything to the game so remove that as well

Post Thu Sep 09, 2004 6:25 am

You're doing the right thing, make sure you delete the multiplayer file as well for good measure and do a server wipe cos if you delete the player files only you will still have the server setup for original evo settings

Gibbons power comes from bananas

Post Thu Sep 09, 2004 6:31 am

oh right yeah thanks!! i didnt see that one
ill go try it now

Post Thu Sep 09, 2004 8:03 am

yup, it worked, thanks again

Post Thu Sep 09, 2004 10:01 am

Just one thing tho, closing the gate to alaska will prevent players accessing certain items available only in alaska, beware of that

Gibbons power comes from bananas

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