Important MessageYou are browsing the archived Lancers Reactor forums. You cannot register or login. |
Freelancer General Editing Forum
The general place to discuss MOD''ing Freelancer!
-
- Topics
- Replies
- Views
- Last post
-
- Expandable Cargo Holds - almost got it! Need one thing.
by Daekar » Sun Jul 25, 2004 1:02 pm - 11 Replies
- 2078 Views
- Last post by kaegogi
Thu Jul 29, 2004 12:22 pm
- Expandable Cargo Holds - almost got it! Need one thing.
-
- Adding Higher Difficulty Missions?
by Riely » Mon Jul 26, 2004 12:07 pm - 7 Replies
- 792 Views
- Last post by Riely
Thu Jul 29, 2004 10:27 am
- Adding Higher Difficulty Missions?
-
- Error ??
by Hups » Wed Apr 30, 2003 7:49 pm - 3 Replies
- 364 Views
- Last post by Chips
Thu Jul 29, 2004 9:06 am
- Error ??
-
- Cargo Hold Problems
by w0dk4 » Thu Apr 08, 2004 8:37 am - 9 Replies
- 520 Views
- Last post by w0dk4
Thu Jul 29, 2004 6:50 am
- Cargo Hold Problems
-
- Nomad battleships and dyson sphere in multiplayer?
by zardalu » Wed Jul 28, 2004 7:56 am - 3 Replies
- 223 Views
- Last post by Dextervt
Thu Jul 29, 2004 2:00 am
- Nomad battleships and dyson sphere in multiplayer?
-
- help!! weapon power usage!!
1, 2by ra5or » Sat Jul 24, 2004 7:19 am - 15 Replies
- 517 Views
- Last post by firebase
Wed Jul 28, 2004 7:28 pm
- help!! weapon power usage!!
-
- Uniforms/space characters AND voices
by Zack Lyons » Tue Jul 27, 2004 10:43 am - 4 Replies
- 213 Views
- Last post by Zack Lyons
Wed Jul 28, 2004 2:14 pm
- Uniforms/space characters AND voices
-
- Mod Stuck
by Blakraven » Tue Jul 27, 2004 7:48 pm - 3 Replies
- 146 Views
- Last post by Blakraven
Wed Jul 28, 2004 12:44 pm
- Mod Stuck
-
- faction help
by capitalmerc » Wed Jul 28, 2004 7:45 am - 2 Replies
- 158 Views
- Last post by Chips
Wed Jul 28, 2004 11:00 am
- faction help
-
- Error: Unable to find section ''[Trigger''(...) in ''D:\Prog
by steffen » Wed Jul 28, 2004 8:32 am - 3 Replies
- 206 Views
- Last post by RimShot
Wed Jul 28, 2004 9:20 am
- Error: Unable to find section ''[Trigger''(...) in ''D:\Prog
-
- Nano to fix all?
by WAN_SOLO » Tue Jul 27, 2004 1:46 pm - 1 Replies
- 151 Views
- Last post by Wasabe
Wed Jul 28, 2004 5:57 am
- Nano to fix all?
-
- How Does One Alter the Starting Ship?
1, 2by Final Warrior » Fri Jul 23, 2004 9:53 pm - 15 Replies
- 525 Views
- Last post by Final Warrior
Tue Jul 27, 2004 5:18 pm
- How Does One Alter the Starting Ship?
-
- Is there any smart programmer figure this out?
by Guardian-Q » Mon Jul 26, 2004 2:35 pm - 2 Replies
- 116 Views
- Last post by buck danny
Tue Jul 27, 2004 12:57 pm
- Is there any smart programmer figure this out?
-
- systems
by Hawklord » Tue Jul 20, 2004 10:36 am - 5 Replies
- 184 Views
- Last post by Hawklord
Tue Jul 27, 2004 10:38 am
- systems
-
- nomad wepaons
by steffen » Tue Jul 27, 2004 7:35 am - 3 Replies
- 158 Views
- Last post by Zack Lyons
Tue Jul 27, 2004 10:29 am
- nomad wepaons
-
- How do I make hardpoints in ms3d?
by Alpha-Leader » Mon Jul 26, 2004 6:48 pm - 5 Replies
- 214 Views
- Last post by Mancer
Tue Jul 27, 2004 7:31 am
- How do I make hardpoints in ms3d?
-
- Q: a simple procedure or beyond modding..
by Absence of Light » Sun Jul 25, 2004 7:28 am - 7 Replies
- 254 Views
- Last post by Zack Lyons
Tue Jul 27, 2004 4:42 am
- Q: a simple procedure or beyond modding..
-
- Radio chatter/noise like in the DP Mod 1.0
by NineTails » Sun Jul 25, 2004 9:32 pm - 4 Replies
- 139 Views
- Last post by NineTails
Mon Jul 26, 2004 11:39 pm
- Radio chatter/noise like in the DP Mod 1.0
-
- custom ships
by vegetalinkz » Mon Jul 26, 2004 11:04 pm - 1 Replies
- 69 Views
- Last post by firebase
Mon Jul 26, 2004 11:38 pm
- custom ships
-
- Colonial Viper torp hardpoint
by JustSomeGuy » Mon Jul 26, 2004 4:45 pm - 1 Replies
- 114 Views
- Last post by Hobbes78
Mon Jul 26, 2004 7:09 pm
- Colonial Viper torp hardpoint
-
- Displaying commodity prices under ''trade routes'' for new s
by chantdeguerre » Mon Jul 26, 2004 6:26 am - 2 Replies
- 207 Views
- Last post by chantdeguerre
Mon Jul 26, 2004 2:54 pm
- Displaying commodity prices under ''trade routes'' for new s
-
- How to translate Freelancer?
by B.T. » Mon May 24, 2004 6:39 am - 13 Replies
- 336 Views
- Last post by Birdhill T.
Mon Jul 26, 2004 12:31 pm
- How to translate Freelancer?
-
- Gravitational Anomaly from Benford
by Furious » Mon Jul 26, 2004 7:19 am - 5 Replies
- 195 Views
- Last post by Furious
Mon Jul 26, 2004 9:27 am
- Gravitational Anomaly from Benford
-
- Citadel station beta pics
1, 2by Wanderer » Thu Aug 21, 2003 2:37 am - 25 Replies
- 822 Views
- Last post by ra5or
Mon Jul 26, 2004 5:55 am
- Citadel station beta pics
-
- hostile waters
by nathan » Tue Jul 20, 2004 12:27 am - 2 Replies
- 193 Views
- Last post by general stratos
Mon Jul 26, 2004 4:23 am
- hostile waters
-
- Removing player ability to sell a weapon at a base?
by kaegogi » Sat Jul 03, 2004 10:29 pm - 7 Replies
- 210 Views
- Last post by Dextervt
Mon Jul 26, 2004 3:11 am
- Removing player ability to sell a weapon at a base?
-
- Stuff about fixed hard points that i like to know
by Heavy B » Wed May 05, 2004 10:27 am - 7 Replies
- 183 Views
- Last post by Daekar
Sun Jul 25, 2004 12:35 pm
- Stuff about fixed hard points that i like to know
-
- Help im pulling my hair out
by ra5or » Sun Jul 25, 2004 7:10 am - 1 Replies
- 119 Views
- Last post by Dextervt
Sun Jul 25, 2004 11:34 am
- Help im pulling my hair out
-
- lightning gun
by Dextervt » Sun Jul 25, 2004 11:30 am - 0 Replies
- 140 Views
- Last post by Dextervt
Sun Jul 25, 2004 11:30 am
- lightning gun
-
- Skinning and Powerplants
1, 2by Black Eagle » Wed Jun 23, 2004 8:17 am - 22 Replies
- 609 Views
- Last post by Black Eagle
Sun Jul 25, 2004 8:47 am
- Skinning and Powerplants
-
- How TO? Mileshape, Base Hardpoints also Exporting problems?
by ra5or » Sat Jul 24, 2004 6:51 am - 2 Replies
- 150 Views
- Last post by Chips
Sun Jul 25, 2004 8:08 am
- How TO? Mileshape, Base Hardpoints also Exporting problems?
-
- Standard FL formulas for weapon stats?
by crymson » Fri Jul 23, 2004 7:48 pm - 3 Replies
- 169 Views
- Last post by crymson
Sun Jul 25, 2004 7:54 am
- Standard FL formulas for weapon stats?
-
- Stupid question, I know, but: SP Starting money
by Zack Lyons » Fri Jul 23, 2004 6:22 am - 4 Replies
- 117 Views
- Last post by Zack Lyons
Sat Jul 24, 2004 8:02 am
- Stupid question, I know, but: SP Starting money
-
- New Sticky ?
by sIeGe(-) » Sat Jul 24, 2004 3:28 am - 1 Replies
- 106 Views
- Last post by Chips
Sat Jul 24, 2004 6:33 am
- New Sticky ?
-
- How to change the NPC voices in UTF files ?
by eisfuerst » Sat Jul 24, 2004 3:36 am - 1 Replies
- 137 Views
- Last post by Dextervt
Sat Jul 24, 2004 4:08 am
- How to change the NPC voices in UTF files ?
-
- Open SP mod not working
by LavaLampMaster » Wed Jul 21, 2004 2:12 pm - 13 Replies
- 328 Views
- Last post by LavaLampMaster
Fri Jul 23, 2004 10:41 pm
- Open SP mod not working
-
- NAV MAP
by Phoenix_IRA » Fri Jul 23, 2004 5:38 pm - 0 Replies
- 97 Views
- Last post by Phoenix_IRA
Fri Jul 23, 2004 5:38 pm
- NAV MAP
-
- Calling missions above level 36
by devguy » Wed Jul 21, 2004 4:43 pm - 10 Replies
- 295 Views
- Last post by devguy
Fri Jul 23, 2004 3:18 pm
- Calling missions above level 36
-
- Exhaust flames
by WAN_SOLO » Thu Jul 22, 2004 9:00 am - 5 Replies
- 230 Views
- Last post by Chips
Fri Jul 23, 2004 10:04 am
- Exhaust flames
-
- Video Clips
by Zack Lyons » Fri Jul 09, 2004 8:55 am - 6 Replies
- 254 Views
- Last post by sIeGe(-)
Fri Jul 23, 2004 9:39 am
- Video Clips
-
- RE: HELP, I want to have a fully open universe
by agentexeider » Thu Jul 22, 2004 9:16 pm - 1 Replies
- 119 Views
- Last post by bakedpotato
Fri Jul 23, 2004 2:24 am
- RE: HELP, I want to have a fully open universe
-
- How do you make a new "faction code"?
by JustSomeGuy » Wed Jul 14, 2004 6:55 pm - 11 Replies
- 254 Views
- Last post by JustSomeGuy
Thu Jul 22, 2004 9:05 pm
- How do you make a new "faction code"?
-
- Editing Planets
by Strife » Wed Jul 21, 2004 7:31 am - 8 Replies
- 228 Views
- Last post by Zack Lyons
Thu Jul 22, 2004 1:15 pm
- Editing Planets
-
- question
by stn » Thu Jul 22, 2004 8:37 am - 1 Replies
- 146 Views
- Last post by H.Q. Victor
Thu Jul 22, 2004 9:44 am
- question
-
- Gun Affectiveness
by capitalmerc » Wed Jul 21, 2004 3:44 pm - 2 Replies
- 135 Views
- Last post by capitalmerc
Wed Jul 21, 2004 7:05 pm
- Gun Affectiveness
-
- Radiation damage
by capitalmerc » Tue Jul 20, 2004 5:34 pm - 7 Replies
- 178 Views
- Last post by capitalmerc
Wed Jul 21, 2004 3:40 pm
- Radiation damage
-
- [idea A freelancer database
by bws » Wed Jul 21, 2004 1:26 am - 7 Replies
- 201 Views
- Last post by Chips
Wed Jul 21, 2004 1:42 pm
- [idea A freelancer database
-
- Need Help with Chips Open SP Mod
by 666heretic » Tue Jul 20, 2004 8:02 pm - 3 Replies
- 187 Views
- Last post by 666heretic
Wed Jul 21, 2004 1:37 pm
- Need Help with Chips Open SP Mod
-
- Starting New Mod - Help Wanted
by BloodRiot » Wed Jul 21, 2004 10:51 am - 0 Replies
- 136 Views
- Last post by BloodRiot
Wed Jul 21, 2004 10:51 am
- Starting New Mod - Help Wanted
-
- A question
by general stratos » Wed Jul 21, 2004 8:01 am - 2 Replies
- 154 Views
- Last post by Chips
Wed Jul 21, 2004 10:07 am
- A question
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum