Cargo Hold Problems
I modded a small transport (ge_transport) and so on, with this entry in shiparch.ini:
[Ship
ids_name = 237057
ids_info = 66611
nickname = yo_transport
ship_class = 2
msg_id_prefix = gcs_refer_shiparch_htransport
mission_property = can_use_jumps
LODranges = 0, 300, 900, 4500
type = FREIGHTER
DA_archetype = ships\utility\transport_small\transport_small.cmp
material_library = ships\utility\utility_transport.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
fuse = train_transport_death_fuse, 0.000000, 1
fuse = intermed_damage_train01, 0.000000, 2625
fuse = intermed_damage_train02, 0.000000, 1313
linear_drag = 1.000000
mass = 500.000000
hold_size = 1000
explosion_arch = explosion_cap_ship1
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
steering_torque = 190000.000000, 190000.000000, 90000.000000
angular_drag = 900000.000000, 900000.000000, 900000.000000
rotation_inertia = 600000.000000, 600000.000000, 600000.000000
nudge_force = 150000.000000
HP_bay_surface = HpCargo01
HP_bay_external = HpCargo02
hp_type = hp_cargo_pod, HpCargo01, HpCargo02
HP_tractor_source = HpTractor_Source
num_exhaust_nozzles = 1
hit_pts = 40500
camera_offset = 40, 170
camera_angular_acceleration = 0.050000
camera_horizontal_turn_angle = 23
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 30
camera_turn_look_ahead_slerp_amount = 1.000000
nanobot_limit = 0
shield_battery_limit = 0
cockpit = cockpits\liberty\hc_transport.ini
bay_door_anim = Sc_rh_freighter
bay_doors_open_snd = cargo_doors_open
bay_doors_close_snd = cargo_doors_close
Now, EVERYTHING works fine, EXCEPT 2 things:
- Everytime i buy the transport, it shows me 1000 of 1000 free cargo space...
But after flying around some time and Selecting New Char etc.. and i'm docked again it shows me: 600 of 1000 free cargo space!!! (what the hell)
It seems that somewhat is taking cargo space on my transport, actually 400 units WHAT IS THIS? (help needed ^^)
- I got 2 cargoPods installed, but when someone shoots them, they get destroyed and cannot be re-bought. How do i make them invulnerable (i dont want to set their hitpoints to infinite!!!).. or how do i make them repairable (like buying new starboard fins for fighters etc)..?
I'm open for solutions guys
Edited by - w0dk4 on 4/8/2004 9:42:38 AM