Important MessageYou are browsing the archived Lancers Reactor forums. You cannot register or login. |
Freelancer General Editing Forum
The general place to discuss MOD''ing Freelancer!
-
- Topics
- Replies
- Views
- Last post
-
- hull damage modifiers (making a survable battleship)
by Spyrer » Wed Dec 15, 2004 10:22 pm - 12 Replies
- 685 Views
- Last post by Manhattan_Guy
Fri Dec 17, 2004 9:45 am
- hull damage modifiers (making a survable battleship)
-
- Destroyable parts of ships?
by Manhattan_Guy » Thu Dec 16, 2004 10:49 am - 5 Replies
- 375 Views
- Last post by Manhattan_Guy
Fri Dec 17, 2004 6:44 am
- Destroyable parts of ships?
-
- Automated Trade Lane builder - anyone want to try it?
1, 2by WatercoolerWarrior » Tue Dec 14, 2004 2:57 am - 19 Replies
- 681 Views
- Last post by WatercoolerWarrior
Thu Dec 16, 2004 11:16 pm
- Automated Trade Lane builder - anyone want to try it?
-
- are huge battles possible in FL Explorer
by borgsphere » Wed Dec 15, 2004 7:34 pm - 2 Replies
- 237 Views
- Last post by warzog
Thu Dec 16, 2004 6:15 pm
- are huge battles possible in FL Explorer
-
- Ammo, free ammo and goods
by Mephistopheles » Thu Dec 16, 2004 9:50 am - 2 Replies
- 261 Views
- Last post by zazie
Thu Dec 16, 2004 10:26 am
- Ammo, free ammo and goods
-
- Ship Hull Issue - Please help
by PerfectH » Wed Dec 15, 2004 10:50 am - 1 Replies
- 223 Views
- Last post by Mephistopheles
Wed Dec 15, 2004 11:41 am
- Ship Hull Issue - Please help
-
- System Names Missed
by Darksiege » Mon Oct 18, 2004 2:22 pm - 10 Replies
- 475 Views
- Last post by warzog
Wed Dec 15, 2004 5:13 am
- System Names Missed
-
- FL Explorer ''radiation'' death - PLEASE HELP
by borgsphere » Mon Dec 13, 2004 8:29 pm - 7 Replies
- 452 Views
- Last post by Argh
Tue Dec 14, 2004 9:00 pm
- FL Explorer ''radiation'' death - PLEASE HELP
-
- one hit kill guns
by Coolbeano » Sun Dec 05, 2004 3:13 am - 9 Replies
- 434 Views
- Last post by Mephistopheles
Tue Dec 14, 2004 2:17 pm
- one hit kill guns
-
- Shield hardpoints!!!
by Mephistopheles » Sun Dec 05, 2004 3:10 pm - 8 Replies
- 443 Views
- Last post by Mephistopheles
Tue Dec 14, 2004 2:11 pm
- Shield hardpoints!!!
-
- Thruster, How can you make them run out of fuel?
by hessian » Tue Dec 14, 2004 8:08 am - 4 Replies
- 242 Views
- Last post by BlazeME
Tue Dec 14, 2004 12:06 pm
- Thruster, How can you make them run out of fuel?
-
- Buyable "Utilities"
by General Drake » Tue Nov 30, 2004 4:35 am - 4 Replies
- 282 Views
- Last post by Shroker
Tue Dec 14, 2004 9:38 am
- Buyable "Utilities"
-
- Changing the mission reward amount?
by the01 » Mon Dec 13, 2004 12:56 am - 7 Replies
- 373 Views
- Last post by BlazeME
Tue Dec 14, 2004 8:41 am
- Changing the mission reward amount?
-
- House Very Heavy Fighters
by BlazeME » Mon Nov 22, 2004 12:24 am - 7 Replies
- 256 Views
- Last post by BlazeME
Tue Dec 14, 2004 8:18 am
- House Very Heavy Fighters
-
- FL Spew - help please
by Strail » Wed Dec 08, 2004 1:34 pm - 7 Replies
- 319 Views
- Last post by warzog
Tue Dec 14, 2004 6:38 am
- FL Spew - help please
-
- Base Problem
by General Drake » Tue Dec 14, 2004 4:36 am - 1 Replies
- 185 Views
- Last post by warzog
Tue Dec 14, 2004 5:49 am
- Base Problem
-
- characters
by star » Tue Nov 23, 2004 8:45 am - 6 Replies
- 327 Views
- Last post by warzog
Tue Dec 14, 2004 5:40 am
- characters
-
- please i need-to-know....
by Whyate » Tue Nov 30, 2004 1:00 pm - 4 Replies
- 258 Views
- Last post by General Drake
Tue Dec 14, 2004 4:58 am
- please i need-to-know....
-
- Help installing a Freelancer Mod
by liberator » Tue Dec 07, 2004 8:43 pm - 6 Replies
- 312 Views
- Last post by Accushot
Mon Dec 13, 2004 9:00 am
- Help installing a Freelancer Mod
-
- Turrets
by PizzaPete » Sat Dec 11, 2004 6:29 am - 3 Replies
- 214 Views
- Last post by PizzaPete
Sat Dec 11, 2004 1:43 pm
- Turrets
-
- opensp + flpatch1.1
by RimShot » Wed Dec 08, 2004 8:48 am - 6 Replies
- 320 Views
- Last post by RimShot
Fri Dec 10, 2004 10:54 am
- opensp + flpatch1.1
-
- An in-game ship list would b super
by Zanzubaa » Mon Dec 06, 2004 4:55 pm - 1 Replies
- 183 Views
- Last post by Glitch
Fri Dec 10, 2004 8:11 am
- An in-game ship list would b super
-
- faction problems
by -vamp- » Thu Dec 09, 2004 7:23 pm - 1 Replies
- 227 Views
- Last post by warzog
Fri Dec 10, 2004 5:22 am
- faction problems
-
- More questions! (Damn I have a lot)
by BladeSkydancer » Thu Dec 09, 2004 1:45 pm - 2 Replies
- 247 Views
- Last post by Anton
Thu Dec 09, 2004 3:57 pm
- More questions! (Damn I have a lot)
-
- Same mod, different questions.
by BladeSkydancer » Tue Dec 07, 2004 4:43 pm - 10 Replies
- 415 Views
- Last post by BladeSkydancer
Thu Dec 09, 2004 12:57 pm
- Same mod, different questions.
-
- The case of the Silent Gun
1, 2by Argh » Thu Nov 25, 2004 9:17 pm - 20 Replies
- 774 Views
- Last post by Argh
Thu Dec 09, 2004 9:14 am
- The case of the Silent Gun
-
- CSV?
by Frenzy » Mon Nov 29, 2004 3:13 am - 4 Replies
- 260 Views
- Last post by General Drake
Thu Dec 09, 2004 5:03 am
- CSV?
-
- Weird crashes
by Mephistopheles » Wed Dec 08, 2004 1:30 pm - 2 Replies
- 220 Views
- Last post by Mephistopheles
Wed Dec 08, 2004 1:56 pm
- Weird crashes
-
- Bay Doors
by Illusion » Fri Dec 03, 2004 12:51 pm - 11 Replies
- 339 Views
- Last post by RimShot
Wed Dec 08, 2004 11:57 am
- Bay Doors
-
- Double ''='' in some m04.ini triggers - anyone know about th
by WatercoolerWarrior » Thu Nov 25, 2004 1:09 pm - 14 Replies
- 805 Views
- Last post by Louva-Deus
Wed Dec 08, 2004 9:10 am
- Double ''='' in some m04.ini triggers - anyone know about th
-
- can u change the hud?
by dark_agent343 » Thu Dec 02, 2004 7:32 pm - 4 Replies
- 203 Views
- Last post by BE@R21
Tue Dec 07, 2004 5:31 pm
- can u change the hud?
-
- Milkshape Problem
by General Drake » Tue Dec 07, 2004 5:12 am - 2 Replies
- 189 Views
- Last post by Anton
Tue Dec 07, 2004 4:12 pm
- Milkshape Problem
-
- Costumes
by tallman61 » Sun Oct 17, 2004 11:49 am - 6 Replies
- 236 Views
- Last post by Codename
Tue Dec 07, 2004 3:18 pm
- Costumes
-
- Jump Tunnel Colors
by J Dawg » Sun Nov 28, 2004 1:10 pm - 13 Replies
- 518 Views
- Last post by Black Eagle
Tue Dec 07, 2004 12:12 pm
- Jump Tunnel Colors
-
- AI-Controlled Turrents?
by Freedom9 » Mon Dec 06, 2004 3:31 am - 4 Replies
- 237 Views
- Last post by Megistos
Tue Dec 07, 2004 11:46 am
- AI-Controlled Turrents?
-
- Changing the Starting Credits Value
by CelticKnight » Sun Nov 07, 2004 2:18 am - 2 Replies
- 155 Views
- Last post by General Drake
Tue Dec 07, 2004 4:58 am
- Changing the Starting Credits Value
-
- Order costume
by ET » Fri Nov 05, 2004 7:33 am - 11 Replies
- 387 Views
- Last post by General Drake
Tue Dec 07, 2004 4:54 am
- Order costume
-
- Editing ships
by darkstar555 » Fri Nov 26, 2004 5:18 am - 5 Replies
- 285 Views
- Last post by General Drake
Tue Dec 07, 2004 4:46 am
- Editing ships
-
- Hard point Creation and Use in FL
by versoth » Sat Oct 30, 2004 3:53 pm - 4 Replies
- 199 Views
- Last post by General Drake
Tue Dec 07, 2004 4:43 am
- Hard point Creation and Use in FL
-
- Can someone make me aspecial request mod but still post it o
by andy_g91 » Mon Dec 06, 2004 12:18 am - 7 Replies
- 287 Views
- Last post by Dev
Mon Dec 06, 2004 9:52 pm
- Can someone make me aspecial request mod but still post it o
-
- Crashing
by -vamp- » Sat Dec 04, 2004 8:46 pm - 7 Replies
- 251 Views
- Last post by BE@R21
Mon Dec 06, 2004 5:06 pm
- Crashing
-
- Wipeout Racing MP???
by Freedom9 » Sun Dec 05, 2004 10:21 am - 7 Replies
- 228 Views
- Last post by Freedom9
Mon Dec 06, 2004 11:44 am
- Wipeout Racing MP???
-
- Do not Ask or Tell about CLOAKING
by Glock36 » Mon Dec 06, 2004 6:34 am - 0 Replies
- 166 Views
- Last post by Glock36
Mon Dec 06, 2004 6:34 am
- Do not Ask or Tell about CLOAKING
-
- Navbar.ini & TXM files ..
by ChampsZeWonder » Sat Dec 04, 2004 12:57 pm - 3 Replies
- 459 Views
- Last post by ChampsZeWonder
Sun Dec 05, 2004 12:19 am
- Navbar.ini & TXM files ..
-
- New mod idea!
by your telephone » Sat Dec 04, 2004 1:10 pm - 3 Replies
- 307 Views
- Last post by Zack Lyons
Sat Dec 04, 2004 1:34 pm
- New mod idea!
-
- FL files - any lengthy discussions?
by WatercoolerWarrior » Fri Dec 03, 2004 3:16 pm - 2 Replies
- 247 Views
- Last post by WatercoolerWarrior
Fri Dec 03, 2004 6:00 pm
- FL files - any lengthy discussions?
-
- SolarArch.ini ... help
by ChampsZeWonder » Thu Dec 02, 2004 2:39 pm - 4 Replies
- 301 Views
- Last post by ChampsZeWonder
Fri Dec 03, 2004 11:29 am
- SolarArch.ini ... help
-
- New guns via XML/FLMM issue... SOLVED
by Argh » Thu Dec 02, 2004 6:22 am - 14 Replies
- 424 Views
- Last post by RimShot
Fri Dec 03, 2004 7:48 am
- New guns via XML/FLMM issue... SOLVED
-
- A few modding ideas/facts for the folks
by LordFjord » Tue Nov 30, 2004 6:23 am - 8 Replies
- 352 Views
- Last post by LordFjord
Fri Dec 03, 2004 5:19 am
- A few modding ideas/facts for the folks
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum