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Milkshape Problem

The general place to discuss MOD''ing Freelancer!

Post Tue Dec 07, 2004 5:12 am

Milkshape Problem

I made a few new ship models and want to use them in FL.
For example:
A huge Carrier
A Bomber
A Fighter
and a Frighter.
Because I want to stuff the Order with all the other ship classes and probably a bit more.
I have now the models allready made in gmax and exported them.
But now, Milkshape doesn´t work.
Is there another Programm which I can use instea´d of milkshape?

Post Tue Dec 07, 2004 3:18 pm

Cmdr. Stefan,

simple answer.. NO..

Milkshape is the only program that we have at the moment..(and this is not likely to change) that can export to .cmp.

It has been suggested that the original ships were done in Maya by Microsoft/Digital Anvil who made their own .cmp exporter.. and they have not made it available.

This question has been asked many times before.. in fact there are threads in utilities and this thread that a simple search should have found.

Harrier



Retreat[![! ---- I'm too badly messed up now[![!

Post Tue Dec 07, 2004 4:12 pm

Once the CMP resizing issue solved in FLModelTool (the sur things seem to be ok now i've fixed the last 2 issues) i'm gonna try to make a cmp<->md3 converter section so can make FL models on any package with md3 exporter/importer, which is most of them. Wish me luck learner getting ambitious here!

+++ out of cheese error - redo from start +++

Xtreme Team Studios

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