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Freelancer General Editing Forum

The general place to discuss MOD''ing Freelancer!

  • Topics
    Replies
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    Last post
  • title screen?
    by Commodore001 » Fri Mar 23, 2007 6:02 pm
    9 Replies
    1502 Views
    Last post by Commodore001 View the latest post
    Mon Mar 26, 2007 5:30 pm
  • Weapon/Hardpoint woes
    by ragnarok_mr4 » Mon Mar 26, 2007 9:34 am
    2 Replies
    865 Views
    Last post by ragnarok_mr4 View the latest post
    Mon Mar 26, 2007 3:36 pm
  • Story systems, npc hail, CM bug fix Q
    by Vital » Sun Mar 25, 2007 3:42 am
    2 Replies
    792 Views
    Last post by Vital View the latest post
    Mon Mar 26, 2007 12:18 pm
  • A few ideas
    1, 2by xp194 » Tue Mar 20, 2007 1:35 pm
    25 Replies
    3033 Views
    Last post by Rankor View the latest post
    Sun Mar 25, 2007 3:39 pm
  • Mooring Problems
    by Ruppetthemuppet » Fri Mar 23, 2007 1:06 pm
    13 Replies
    1857 Views
    Last post by Ruppetthemuppet View the latest post
    Sun Mar 25, 2007 10:52 am
  • Problems with generated ids_names
    by robocop » Thu Mar 15, 2007 7:39 pm
    10 Replies
    1591 Views
    Last post by robocop View the latest post
    Sat Mar 24, 2007 11:03 am
  • Escape pods
    by lancerlover » Wed Mar 21, 2007 10:33 am
    10 Replies
    1563 Views
    Last post by Rankor View the latest post
    Sat Mar 24, 2007 10:28 am
  • Music?
    by Ruppetthemuppet » Tue Mar 13, 2007 1:40 pm
    4 Replies
    945 Views
    Last post by ViperKnight View the latest post
    Fri Mar 23, 2007 7:39 pm
  • would anything happen if i remove the mines from zone 21
    by richard s » Thu Mar 22, 2007 10:36 pm
    3 Replies
    972 Views
    Last post by richard s View the latest post
    Fri Mar 23, 2007 4:40 am
  • Prob with stations
    by Nono » Wed Mar 21, 2007 3:03 pm
    7 Replies
    1267 Views
    Last post by Nono View the latest post
    Fri Mar 23, 2007 3:33 am
  • Problem on explosion range
    by Fsmxi » Wed Mar 21, 2007 6:22 am
    4 Replies
    931 Views
    Last post by Rankor View the latest post
    Thu Mar 22, 2007 5:42 pm
  • Raising Mission Payouts on Specific Bases?
    by Gyroscope » Sat Jun 03, 2006 1:50 pm
    6 Replies
    1279 Views
    Last post by mknote View the latest post
    Thu Mar 22, 2007 3:01 pm
  • menu screens
    by lancerlover » Tue Mar 20, 2007 1:42 pm
    2 Replies
    753 Views
    Last post by lancerlover View the latest post
    Wed Mar 21, 2007 5:54 am
  • Concerning cloaking !!!NO HOWTO OR ASK FOR!!!
    by General Drake » Tue Mar 20, 2007 3:22 am
    6 Replies
    1143 Views
    Last post by SWAT_OP-R8R View the latest post
    Tue Mar 20, 2007 9:46 am
  • Cargo with no loadout editing
    by Vital » Sun Mar 18, 2007 2:43 am
    3 Replies
    940 Views
    Last post by cheese on toast View the latest post
    Mon Mar 19, 2007 4:35 pm
  • .cmp exporter for milkshape
    by Tidus97 » Mon Mar 19, 2007 2:17 pm
    2 Replies
    1034 Views
    Last post by Cold_Void View the latest post
    Mon Mar 19, 2007 4:04 pm
  • NPC Exclusion Zones?
    by Ruppetthemuppet » Sat Mar 17, 2007 11:29 am
    4 Replies
    908 Views
    Last post by Ruppetthemuppet View the latest post
    Mon Mar 19, 2007 2:36 pm
  • Invisible Problem (Yet Another one, yes)
    by plymoth45 » Mon Mar 19, 2007 12:22 pm
    1 Replies
    657 Views
    Last post by Bejaymac View the latest post
    Mon Mar 19, 2007 1:46 pm
  • Extra levels for MP
    by Mace_166 » Sun Mar 18, 2007 5:51 am
    2 Replies
    773 Views
    Last post by Mace_166 View the latest post
    Sun Mar 18, 2007 3:44 pm
  • Jump Hole Generator
    by dalix » Wed Mar 07, 2007 1:28 pm
    13 Replies
    2090 Views
    Last post by Preacher0815 View the latest post
    Sun Mar 18, 2007 11:41 am
  • Opening gates in MP
    by Mace_166 » Fri Mar 16, 2007 5:23 am
    5 Replies
    1087 Views
    Last post by richard s View the latest post
    Sun Mar 18, 2007 7:51 am
  • Mod on MP
    by OuterStar » Thu Mar 15, 2007 12:16 pm
    4 Replies
    995 Views
    Last post by OuterStar View the latest post
    Thu Mar 15, 2007 3:20 pm
  • Which FL mod?
    by triplelite » Tue Mar 13, 2007 4:28 am
    4 Replies
    971 Views
    Last post by merlinthewizard View the latest post
    Wed Mar 14, 2007 11:30 pm
  • flmm mod
    by spike16vgte » Sun Mar 11, 2007 3:57 pm
    11 Replies
    1829 Views
    Last post by spike16vgte View the latest post
    Wed Mar 14, 2007 5:03 pm
  • FL 1.1 patch
    by Mace_166 » Sat Mar 10, 2007 4:39 pm
    3 Replies
    937 Views
    Last post by cheese on toast View the latest post
    Mon Mar 12, 2007 7:21 am
  • Confused and Irritated.
    by Ruppetthemuppet » Sat Mar 10, 2007 2:05 am
    3 Replies
    886 Views
    Last post by Ruppetthemuppet View the latest post
    Sun Mar 11, 2007 1:30 am
  • lights,engines,scanners,ships powers,armors,tractor
    by paci182 » Sat Mar 10, 2007 4:20 pm
    1 Replies
    639 Views
    Last post by Vital View the latest post
    Sun Mar 11, 2007 12:25 am
  • Machineguns
    by erkolos » Sat Feb 24, 2007 3:37 pm
    10 Replies
    1653 Views
    Last post by erkolos View the latest post
    Fri Mar 09, 2007 2:06 am
  • Hitbox switching.
    by Het_Nwp » Thu Mar 08, 2007 9:27 pm
    1 Replies
    712 Views
    Last post by Cold_Void View the latest post
    Thu Mar 08, 2007 9:56 pm
  • sector renewed
    by General Drake » Mon Feb 05, 2007 6:50 am
    13 Replies
    1808 Views
    Last post by Gibbon View the latest post
    Thu Mar 08, 2007 6:01 pm
  • open-sp question
    by LEGO-man lachlan » Tue Mar 06, 2007 8:58 pm
    5 Replies
    1102 Views
    Last post by SWAT_OP-R8R View the latest post
    Thu Mar 08, 2007 8:55 am
  • how do i make the osiris show up in manhatten
    by richard s » Wed Mar 07, 2007 12:26 pm
    7 Replies
    1255 Views
    Last post by richard s View the latest post
    Thu Mar 08, 2007 4:34 am
  • moving textures
    by lancerlover » Sat Mar 03, 2007 12:18 pm
    10 Replies
    1422 Views
    Last post by Rankor View the latest post
    Tue Mar 06, 2007 5:52 am
  • some questions regarding editor-programs...
    by Nighth@wk » Sun Mar 04, 2007 9:47 am
    3 Replies
    780 Views
    Last post by magnet14 View the latest post
    Mon Mar 05, 2007 4:30 pm
  • Problem with Bounty-Hunter Encounter
    by Schoenhofer » Fri Mar 02, 2007 9:43 am
    3 Replies
    811 Views
    Last post by Mace_166 View the latest post
    Sat Mar 03, 2007 4:04 am
  • Zones and exclusion zones
    by flybyu » Tue Feb 27, 2007 7:12 am
    5 Replies
    1060 Views
    Last post by Gibbon View the latest post
    Sat Mar 03, 2007 3:02 am
  • Regarding Harrier, Epsilon Mod.
    by Chips » Tue Feb 27, 2007 3:19 pm
    2 Replies
    715 Views
    Last post by Rankor View the latest post
    Thu Mar 01, 2007 10:19 am
  • Serverside Mod With New Systems?
    by Ruppetthemuppet » Wed Feb 28, 2007 12:42 pm
    4 Replies
    983 Views
    Last post by F!R View the latest post
    Thu Mar 01, 2007 8:40 am
  • fat ships problem
    by General Drake » Tue Feb 27, 2007 3:52 am
    5 Replies
    1031 Views
    Last post by n00bster View the latest post
    Wed Feb 28, 2007 1:13 pm
  • HUD editing question
    by Bighairyman » Mon Feb 26, 2007 4:40 pm
    1 Replies
    753 Views
    Last post by Cold_Void View the latest post
    Mon Feb 26, 2007 4:45 pm
  • Using solar models as asteroids.
    by erkolos » Sun Feb 25, 2007 4:54 am
    5 Replies
    1068 Views
    Last post by erkolos View the latest post
    Mon Feb 26, 2007 7:26 am
  • weapon modding question
    1, 2by merlinthewizard » Wed Feb 14, 2007 1:23 am
    19 Replies
    2511 Views
    Last post by Rankor View the latest post
    Mon Feb 26, 2007 6:06 am
  • Planetary rings in intro .thn scripts
    by Foil » Sat Feb 17, 2007 5:55 pm
    7 Replies
    1327 Views
    Last post by Foil View the latest post
    Sun Feb 25, 2007 5:27 pm
  • Scaleable Ship
    by franco428 » Sat Feb 24, 2007 11:28 am
    2 Replies
    752 Views
    Last post by erkolos View the latest post
    Sun Feb 25, 2007 5:15 am
  • [Missions What ship classes ?
    by Darktrooper » Fri Feb 16, 2007 7:56 am
    3 Replies
    968 Views
    Last post by Darktrooper View the latest post
    Sat Feb 24, 2007 6:49 am
  • Removing thruster smoke, rep hack common dll
    by Vital » Sun Feb 11, 2007 5:16 am
    4 Replies
    1028 Views
    Last post by Vital View the latest post
    Thu Feb 22, 2007 11:33 am
  • FLServer locking up
    by -=Riddler=- » Wed Feb 21, 2007 3:16 am
    6 Replies
    1125 Views
    Last post by -=Riddler=- View the latest post
    Wed Feb 21, 2007 5:00 pm
  • selling ships
    by merlinthewizard » Tue Feb 20, 2007 9:47 pm
    7 Replies
    1345 Views
    Last post by Chessalavakia View the latest post
    Wed Feb 21, 2007 6:03 am
  • Is there a MOD where you can possess multiple ships?
    by Viper22 » Thu Oct 13, 2005 5:48 am
    9 Replies
    1530 Views
    Last post by cheese on toast View the latest post
    Wed Feb 21, 2007 4:25 am
  • Other Site For Cloak Disscussions??????????
    1 ... 4, 5, 6by toy » Sun Feb 11, 2007 5:36 pm
    76 Replies
    6298 Views
    Last post by H.Q. Victor View the latest post
    Wed Feb 21, 2007 2:20 am

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