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Freelancer General Editing Forum
The general place to discuss MOD''ing Freelancer!
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- title screen?
by Commodore001 » Fri Mar 23, 2007 6:02 pm - 9 Replies
- 1502 Views
- Last post by Commodore001
Mon Mar 26, 2007 5:30 pm
- title screen?
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- Weapon/Hardpoint woes
by ragnarok_mr4 » Mon Mar 26, 2007 9:34 am - 2 Replies
- 865 Views
- Last post by ragnarok_mr4
Mon Mar 26, 2007 3:36 pm
- Weapon/Hardpoint woes
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- Story systems, npc hail, CM bug fix Q
by Vital » Sun Mar 25, 2007 3:42 am - 2 Replies
- 792 Views
- Last post by Vital
Mon Mar 26, 2007 12:18 pm
- Story systems, npc hail, CM bug fix Q
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- A few ideas
1, 2by xp194 » Tue Mar 20, 2007 1:35 pm - 25 Replies
- 3033 Views
- Last post by Rankor
Sun Mar 25, 2007 3:39 pm
- A few ideas
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- Mooring Problems
by Ruppetthemuppet » Fri Mar 23, 2007 1:06 pm - 13 Replies
- 1857 Views
- Last post by Ruppetthemuppet
Sun Mar 25, 2007 10:52 am
- Mooring Problems
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- Problems with generated ids_names
by robocop » Thu Mar 15, 2007 7:39 pm - 10 Replies
- 1591 Views
- Last post by robocop
Sat Mar 24, 2007 11:03 am
- Problems with generated ids_names
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- Escape pods
by lancerlover » Wed Mar 21, 2007 10:33 am - 10 Replies
- 1563 Views
- Last post by Rankor
Sat Mar 24, 2007 10:28 am
- Escape pods
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- Music?
by Ruppetthemuppet » Tue Mar 13, 2007 1:40 pm - 4 Replies
- 945 Views
- Last post by ViperKnight
Fri Mar 23, 2007 7:39 pm
- Music?
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- would anything happen if i remove the mines from zone 21
by richard s » Thu Mar 22, 2007 10:36 pm - 3 Replies
- 972 Views
- Last post by richard s
Fri Mar 23, 2007 4:40 am
- would anything happen if i remove the mines from zone 21
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- Prob with stations
by Nono » Wed Mar 21, 2007 3:03 pm - 7 Replies
- 1267 Views
- Last post by Nono
Fri Mar 23, 2007 3:33 am
- Prob with stations
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- Problem on explosion range
by Fsmxi » Wed Mar 21, 2007 6:22 am - 4 Replies
- 931 Views
- Last post by Rankor
Thu Mar 22, 2007 5:42 pm
- Problem on explosion range
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- Raising Mission Payouts on Specific Bases?
by Gyroscope » Sat Jun 03, 2006 1:50 pm - 6 Replies
- 1279 Views
- Last post by mknote
Thu Mar 22, 2007 3:01 pm
- Raising Mission Payouts on Specific Bases?
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- menu screens
by lancerlover » Tue Mar 20, 2007 1:42 pm - 2 Replies
- 753 Views
- Last post by lancerlover
Wed Mar 21, 2007 5:54 am
- menu screens
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- Concerning cloaking !!!NO HOWTO OR ASK FOR!!!
by General Drake » Tue Mar 20, 2007 3:22 am - 6 Replies
- 1143 Views
- Last post by SWAT_OP-R8R
Tue Mar 20, 2007 9:46 am
- Concerning cloaking !!!NO HOWTO OR ASK FOR!!!
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- Cargo with no loadout editing
by Vital » Sun Mar 18, 2007 2:43 am - 3 Replies
- 940 Views
- Last post by cheese on toast
Mon Mar 19, 2007 4:35 pm
- Cargo with no loadout editing
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- .cmp exporter for milkshape
by Tidus97 » Mon Mar 19, 2007 2:17 pm - 2 Replies
- 1034 Views
- Last post by Cold_Void
Mon Mar 19, 2007 4:04 pm
- .cmp exporter for milkshape
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- NPC Exclusion Zones?
by Ruppetthemuppet » Sat Mar 17, 2007 11:29 am - 4 Replies
- 908 Views
- Last post by Ruppetthemuppet
Mon Mar 19, 2007 2:36 pm
- NPC Exclusion Zones?
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- Invisible Problem (Yet Another one, yes)
by plymoth45 » Mon Mar 19, 2007 12:22 pm - 1 Replies
- 657 Views
- Last post by Bejaymac
Mon Mar 19, 2007 1:46 pm
- Invisible Problem (Yet Another one, yes)
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- Extra levels for MP
by Mace_166 » Sun Mar 18, 2007 5:51 am - 2 Replies
- 773 Views
- Last post by Mace_166
Sun Mar 18, 2007 3:44 pm
- Extra levels for MP
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- Jump Hole Generator
by dalix » Wed Mar 07, 2007 1:28 pm - 13 Replies
- 2090 Views
- Last post by Preacher0815
Sun Mar 18, 2007 11:41 am
- Jump Hole Generator
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- Opening gates in MP
by Mace_166 » Fri Mar 16, 2007 5:23 am - 5 Replies
- 1087 Views
- Last post by richard s
Sun Mar 18, 2007 7:51 am
- Opening gates in MP
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- Mod on MP
by OuterStar » Thu Mar 15, 2007 12:16 pm - 4 Replies
- 995 Views
- Last post by OuterStar
Thu Mar 15, 2007 3:20 pm
- Mod on MP
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- Which FL mod?
by triplelite » Tue Mar 13, 2007 4:28 am - 4 Replies
- 971 Views
- Last post by merlinthewizard
Wed Mar 14, 2007 11:30 pm
- Which FL mod?
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- flmm mod
by spike16vgte » Sun Mar 11, 2007 3:57 pm - 11 Replies
- 1829 Views
- Last post by spike16vgte
Wed Mar 14, 2007 5:03 pm
- flmm mod
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- FL 1.1 patch
by Mace_166 » Sat Mar 10, 2007 4:39 pm - 3 Replies
- 937 Views
- Last post by cheese on toast
Mon Mar 12, 2007 7:21 am
- FL 1.1 patch
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- Confused and Irritated.
by Ruppetthemuppet » Sat Mar 10, 2007 2:05 am - 3 Replies
- 886 Views
- Last post by Ruppetthemuppet
Sun Mar 11, 2007 1:30 am
- Confused and Irritated.
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- lights,engines,scanners,ships powers,armors,tractor
by paci182 » Sat Mar 10, 2007 4:20 pm - 1 Replies
- 639 Views
- Last post by Vital
Sun Mar 11, 2007 12:25 am
- lights,engines,scanners,ships powers,armors,tractor
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- Machineguns
by erkolos » Sat Feb 24, 2007 3:37 pm - 10 Replies
- 1653 Views
- Last post by erkolos
Fri Mar 09, 2007 2:06 am
- Machineguns
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- Hitbox switching.
by Het_Nwp » Thu Mar 08, 2007 9:27 pm - 1 Replies
- 712 Views
- Last post by Cold_Void
Thu Mar 08, 2007 9:56 pm
- Hitbox switching.
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- sector renewed
by General Drake » Mon Feb 05, 2007 6:50 am - 13 Replies
- 1808 Views
- Last post by Gibbon
Thu Mar 08, 2007 6:01 pm
- sector renewed
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- open-sp question
by LEGO-man lachlan » Tue Mar 06, 2007 8:58 pm - 5 Replies
- 1102 Views
- Last post by SWAT_OP-R8R
Thu Mar 08, 2007 8:55 am
- open-sp question
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- how do i make the osiris show up in manhatten
by richard s » Wed Mar 07, 2007 12:26 pm - 7 Replies
- 1255 Views
- Last post by richard s
Thu Mar 08, 2007 4:34 am
- how do i make the osiris show up in manhatten
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- moving textures
by lancerlover » Sat Mar 03, 2007 12:18 pm - 10 Replies
- 1422 Views
- Last post by Rankor
Tue Mar 06, 2007 5:52 am
- moving textures
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- some questions regarding editor-programs...
by Nighth@wk » Sun Mar 04, 2007 9:47 am - 3 Replies
- 780 Views
- Last post by magnet14
Mon Mar 05, 2007 4:30 pm
- some questions regarding editor-programs...
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- Problem with Bounty-Hunter Encounter
by Schoenhofer » Fri Mar 02, 2007 9:43 am - 3 Replies
- 811 Views
- Last post by Mace_166
Sat Mar 03, 2007 4:04 am
- Problem with Bounty-Hunter Encounter
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- Zones and exclusion zones
by flybyu » Tue Feb 27, 2007 7:12 am - 5 Replies
- 1060 Views
- Last post by Gibbon
Sat Mar 03, 2007 3:02 am
- Zones and exclusion zones
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- Regarding Harrier, Epsilon Mod.
by Chips » Tue Feb 27, 2007 3:19 pm - 2 Replies
- 715 Views
- Last post by Rankor
Thu Mar 01, 2007 10:19 am
- Regarding Harrier, Epsilon Mod.
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- Serverside Mod With New Systems?
by Ruppetthemuppet » Wed Feb 28, 2007 12:42 pm - 4 Replies
- 983 Views
- Last post by F!R
Thu Mar 01, 2007 8:40 am
- Serverside Mod With New Systems?
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- fat ships problem
by General Drake » Tue Feb 27, 2007 3:52 am - 5 Replies
- 1031 Views
- Last post by n00bster
Wed Feb 28, 2007 1:13 pm
- fat ships problem
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- HUD editing question
by Bighairyman » Mon Feb 26, 2007 4:40 pm - 1 Replies
- 753 Views
- Last post by Cold_Void
Mon Feb 26, 2007 4:45 pm
- HUD editing question
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- Using solar models as asteroids.
by erkolos » Sun Feb 25, 2007 4:54 am - 5 Replies
- 1068 Views
- Last post by erkolos
Mon Feb 26, 2007 7:26 am
- Using solar models as asteroids.
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- weapon modding question
1, 2by merlinthewizard » Wed Feb 14, 2007 1:23 am - 19 Replies
- 2511 Views
- Last post by Rankor
Mon Feb 26, 2007 6:06 am
- weapon modding question
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- Planetary rings in intro .thn scripts
by Foil » Sat Feb 17, 2007 5:55 pm - 7 Replies
- 1327 Views
- Last post by Foil
Sun Feb 25, 2007 5:27 pm
- Planetary rings in intro .thn scripts
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- Scaleable Ship
by franco428 » Sat Feb 24, 2007 11:28 am - 2 Replies
- 752 Views
- Last post by erkolos
Sun Feb 25, 2007 5:15 am
- Scaleable Ship
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- [Missions What ship classes ?
by Darktrooper » Fri Feb 16, 2007 7:56 am - 3 Replies
- 968 Views
- Last post by Darktrooper
Sat Feb 24, 2007 6:49 am
- [Missions What ship classes ?
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- Removing thruster smoke, rep hack common dll
by Vital » Sun Feb 11, 2007 5:16 am - 4 Replies
- 1028 Views
- Last post by Vital
Thu Feb 22, 2007 11:33 am
- Removing thruster smoke, rep hack common dll
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- FLServer locking up
by -=Riddler=- » Wed Feb 21, 2007 3:16 am - 6 Replies
- 1125 Views
- Last post by -=Riddler=-
Wed Feb 21, 2007 5:00 pm
- FLServer locking up
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- selling ships
by merlinthewizard » Tue Feb 20, 2007 9:47 pm - 7 Replies
- 1345 Views
- Last post by Chessalavakia
Wed Feb 21, 2007 6:03 am
- selling ships
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- Is there a MOD where you can possess multiple ships?
by Viper22 » Thu Oct 13, 2005 5:48 am - 9 Replies
- 1530 Views
- Last post by cheese on toast
Wed Feb 21, 2007 4:25 am
- Is there a MOD where you can possess multiple ships?
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- Other Site For Cloak Disscussions??????????
1 ... 4, 5, 6by toy » Sun Feb 11, 2007 5:36 pm - 76 Replies
- 6298 Views
- Last post by H.Q. Victor
Wed Feb 21, 2007 2:20 am
- Other Site For Cloak Disscussions??????????
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