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Freelancer General Editing Forum

The general place to discuss MOD''ing Freelancer!

  • Topics
    Replies
    Views
    Last post
  • nomad = true
    by Mini_Me » Wed Sep 05, 2007 11:15 pm
    1 Replies
    1131 Views
    Last post by Mini_Me View the latest post
    Fri Sep 07, 2007 3:04 am
  • Station SURs - Help Needed!
    1, 2by [HoTa]ConQUesT » Sat Sep 01, 2007 6:26 am
    27 Replies
    6203 Views
    Last post by [HoTa]ConQUesT View the latest post
    Fri Sep 07, 2007 2:17 am
  • Creating Admin and Client Versions of a Mod
    by mega_cleva_tom » Sun Sep 02, 2007 9:59 am
    12 Replies
    3524 Views
    Last post by Gibbon View the latest post
    Tue Sep 04, 2007 12:17 pm
  • Space
    by OuterStar » Mon Sep 03, 2007 9:52 pm
    3 Replies
    1539 Views
    Last post by Gibbon View the latest post
    Tue Sep 04, 2007 11:45 am
  • Comets
    by alfa_astrix » Sun Aug 26, 2007 6:24 pm
    2 Replies
    1331 Views
    Last post by Gibbon View the latest post
    Tue Sep 04, 2007 12:52 am
  • scan range...
    by Jonesie85 » Fri Aug 31, 2007 12:28 pm
    7 Replies
    2176 Views
    Last post by Commodore001 View the latest post
    Mon Sep 03, 2007 2:28 pm
  • A gun that fires from a torp hardpoint?
    by Cancerous Ordo » Fri Aug 31, 2007 8:48 pm
    4 Replies
    1832 Views
    Last post by Cancerous Ordo View the latest post
    Mon Sep 03, 2007 2:56 am
  • "Halo" Missile Launcher problems
    by 0blivion » Fri Aug 31, 2007 2:31 pm
    7 Replies
    2312 Views
    Last post by 0blivion View the latest post
    Sun Sep 02, 2007 1:12 pm
  • Real Difficulty?
    by GunsnRoses » Wed Aug 15, 2007 10:49 am
    2 Replies
    1463 Views
    Last post by 0blivion View the latest post
    Sat Sep 01, 2007 4:11 pm
  • flshell
    by sabreman » Thu Aug 30, 2007 10:23 am
    2 Replies
    1409 Views
    Last post by SWAT_OP-R8R View the latest post
    Fri Aug 31, 2007 10:57 pm
  • Annoying NPC problem
    by Starman Omega » Thu Aug 30, 2007 8:30 am
    2 Replies
    1472 Views
    Last post by Futuristic M1 View the latest post
    Fri Aug 31, 2007 6:20 pm
  • Cockpit Aspect Errors Fix
    by StarTrader » Wed Aug 22, 2007 7:09 am
    1 Replies
    1227 Views
    Last post by 0blivion View the latest post
    Fri Aug 31, 2007 3:15 pm
  • unlocking the universe map?
    by docus » Thu Aug 30, 2007 3:13 pm
    2 Replies
    1491 Views
    Last post by Jonesie85 View the latest post
    Fri Aug 31, 2007 12:38 pm
  • Gun Needing Ammo
    by BBalazs » Tue Aug 28, 2007 6:18 am
    10 Replies
    2534 Views
    Last post by BBalazs View the latest post
    Fri Aug 31, 2007 2:00 am
  • Locking gates.
    by Futuristic M1 » Wed Aug 29, 2007 2:04 am
    4 Replies
    1684 Views
    Last post by Futuristic M1 View the latest post
    Wed Aug 29, 2007 11:12 pm
  • bouncing asteroids?
    by Jonesie85 » Tue Aug 21, 2007 4:12 pm
    5 Replies
    1864 Views
    Last post by fox Unit 01 View the latest post
    Tue Aug 28, 2007 10:25 pm
  • Nomad Gunboat and Battleship cokcpits
    by Chessalavakia » Fri Aug 24, 2007 2:00 pm
    3 Replies
    1355 Views
    Last post by fox Unit 01 View the latest post
    Tue Aug 28, 2007 1:33 pm
  • another passing through things question...
    by Jonesie85 » Wed Aug 22, 2007 7:33 am
    7 Replies
    2037 Views
    Last post by Ogu View the latest post
    Tue Aug 28, 2007 9:16 am
  • question about the advanced battleship mod script
    by richard s » Sat Aug 18, 2007 3:47 pm
    2 Replies
    1264 Views
    Last post by richard s View the latest post
    Mon Aug 27, 2007 2:45 am
  • Power Draining Armour
    by mega_cleva_tom » Sat Aug 25, 2007 5:16 am
    2 Replies
    1287 Views
    Last post by F!R View the latest post
    Sun Aug 26, 2007 12:38 am
  • permutation = 0, 3 ???
    by Vital » Sat Aug 18, 2007 8:35 am
    14 Replies
    3313 Views
    Last post by Futuristic M1 View the latest post
    Fri Aug 24, 2007 6:28 pm
  • Buying Nomad Gunboat results in cheatkick by FLServer.exe
    by robocop » Tue Aug 21, 2007 5:42 pm
    7 Replies
    2324 Views
    Last post by robocop View the latest post
    Fri Aug 24, 2007 1:25 pm
  • Base doors won''t open, PLS help!
    by Nym182 » Fri Aug 24, 2007 2:47 am
    1 Replies
    1164 Views
    Last post by SWAT_OP-R8R View the latest post
    Fri Aug 24, 2007 4:58 am
  • Voices
    1, 2, 3, 4by Strail » Fri Aug 03, 2007 9:13 am
    53 Replies
    8841 Views
    Last post by fox Unit 01 View the latest post
    Thu Aug 23, 2007 1:01 pm
  • I want to mine!!
    by General Drake » Tue Aug 21, 2007 10:29 pm
    1 Replies
    1270 Views
    Last post by StarTrader View the latest post
    Wed Aug 22, 2007 2:26 am
  • 3000k through asteroid fields???
    by Jonesie85 » Tue Aug 21, 2007 3:30 pm
    5 Replies
    1810 Views
    Last post by Jonesie85 View the latest post
    Tue Aug 21, 2007 6:36 pm
  • how do i make a long range missile weapons platform?
    by nieckey » Mon Aug 20, 2007 11:55 am
    3 Replies
    1494 Views
    Last post by nieckey View the latest post
    Tue Aug 21, 2007 4:30 am
  • My Last Hope
    by Gora » Mon Aug 20, 2007 11:17 am
    8 Replies
    2204 Views
    Last post by Gora View the latest post
    Tue Aug 21, 2007 4:21 am
  • I need someone who fix small mod please
    by Damianek20 » Tue Aug 14, 2007 11:37 am
    8 Replies
    2705 Views
    Last post by richard s View the latest post
    Sat Aug 18, 2007 4:42 pm
  • Run away battleship!
    1, 2by Question Asker2044 » Fri Aug 10, 2007 7:24 pm
    15 Replies
    4386 Views
    Last post by Question Asker2044 View the latest post
    Sat Aug 18, 2007 3:02 pm
  • Beam Weapons
    by mega_cleva_tom » Fri Aug 03, 2007 5:25 am
    13 Replies
    4699 Views
    Last post by mega_cleva_tom View the latest post
    Sat Aug 18, 2007 11:00 am
  • Need help with adding ships
    by Damianek20 » Sun Aug 12, 2007 5:20 am
    9 Replies
    2940 Views
    Last post by StarTrader View the latest post
    Wed Aug 15, 2007 12:51 pm
  • Multiplayer Dynamic Commodities?
    1, 2by Manic » Fri May 07, 2004 2:57 pm
    15 Replies
    3866 Views
    Last post by StarTrader View the latest post
    Wed Aug 15, 2007 11:47 am
  • Flaming Ship
    by Nym182 » Tue Aug 14, 2007 9:27 am
    1 Replies
    1167 Views
    Last post by F!R View the latest post
    Tue Aug 14, 2007 9:59 pm
  • Animated Billboards ... or something like it?
    by dotcom » Tue Jul 31, 2007 10:46 am
    14 Replies
    3073 Views
    Last post by SWAT_OP-R8R View the latest post
    Mon Aug 13, 2007 7:31 am
  • NPCs drop what when?
    by GunsnRoses » Sun Aug 12, 2007 10:52 am
    3 Replies
    1476 Views
    Last post by flybyu View the latest post
    Mon Aug 13, 2007 6:22 am
  • EMP
    by mega_cleva_tom » Sat Aug 11, 2007 3:06 am
    2 Replies
    1356 Views
    Last post by Sky_Jocky View the latest post
    Sun Aug 12, 2007 11:13 pm
  • A problem with custom ammunitions
    by Sky_Jocky » Sat Aug 11, 2007 1:48 am
    10 Replies
    2628 Views
    Last post by Sky_Jocky View the latest post
    Sun Aug 12, 2007 10:56 pm
  • Dynamic Economy Mod
    1, 2, 3, 4by userini » Thu May 03, 2007 10:21 am
    58 Replies
    9735 Views
    Last post by dotcom View the latest post
    Sun Aug 12, 2007 10:42 pm
  • Tractors, and their 1000m range limit
    by fox Unit 01 » Thu Jul 19, 2007 5:39 pm
    3 Replies
    1453 Views
    Last post by fox Unit 01 View the latest post
    Sun Aug 12, 2007 9:05 pm
  • Create/destroy buffers errors
    by StarTrader » Tue Aug 07, 2007 8:46 pm
    3 Replies
    1494 Views
    Last post by StarTrader View the latest post
    Sat Aug 11, 2007 12:36 pm
  • Cruise Effect
    1, 2by alfa_astrix » Mon Aug 06, 2007 9:07 pm
    15 Replies
    3475 Views
    Last post by mh-dk View the latest post
    Sat Aug 11, 2007 1:13 am
  • npc shield regen and nonobat
    by onestar50 » Thu Aug 31, 2006 7:54 pm
    7 Replies
    2117 Views
    Last post by Ogu View the latest post
    Fri Aug 10, 2007 9:48 am
  • can anyone recommend a bulk text (xml) file editor?
    by Moonhead » Sun Jul 22, 2007 5:39 am
    3 Replies
    1396 Views
    Last post by BlasterUK View the latest post
    Fri Aug 10, 2007 1:34 am
  • A few problems. Adding custom ships, making random missions,
    by Sky_Jocky » Thu Aug 02, 2007 2:59 am
    6 Replies
    1923 Views
    Last post by NX-317 View the latest post
    Thu Aug 09, 2007 7:37 am
  • Removing Docking Rings
    by alfa_astrix » Wed Aug 01, 2007 8:21 pm
    12 Replies
    2788 Views
    Last post by alfa_astrix View the latest post
    Tue Aug 07, 2007 9:26 pm
  • Bountys
    by mega_cleva_tom » Mon Aug 06, 2007 2:03 am
    3 Replies
    1379 Views
    Last post by mh-dk View the latest post
    Tue Aug 07, 2007 7:52 am
  • What is required for a total conversion
    by fadius » Tue Jul 10, 2007 11:48 am
    6 Replies
    2298 Views
    Last post by fadius View the latest post
    Mon Aug 06, 2007 6:34 pm
  • editing the ui
    by x-cm » Mon Aug 06, 2007 8:41 am
    2 Replies
    1339 Views
    Last post by x-cm View the latest post
    Mon Aug 06, 2007 1:49 pm
  • Making cap ships dock
    by Dregfy » Sun Aug 05, 2007 10:51 pm
    1 Replies
    1137 Views
    Last post by Anton View the latest post
    Mon Aug 06, 2007 12:42 am

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