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**FIX** for many problems playing FL!
The place to ask for technical help with running the demo or the full game...
Well my sound works fine now. Rather than try to recall exactly when Freelancer and Windows started bacon fry on my speakers, I went and did a system restore back to 01 March 2003. I also re-installed Freelancer (again).
No problems with the sound now. I also have turned auto Windows Update OFF. I have been before always downloading and installing critical updates but no longer after this fiasco.
No idea why one or more of Microsoft's XP updates would fry my sound, but they did.
No problems with the sound now. I also have turned auto Windows Update OFF. I have been before always downloading and installing critical updates but no longer after this fiasco.
No idea why one or more of Microsoft's XP updates would fry my sound, but they did.
I want to know because I have friends in the buisiness who can relay the message directly to Digital Anvil and ensure it get's heard. But I myself do not know anyone in D.A.. It is also a bad thing to say that a Windows update had caused the error, but be unable to say which one.
I know whitch update Number is the Java update, but I need to know of any others. Names will do if you can remember them.
D.A. Will need our (the players) help if we want a patch to resolve these issues quickly. This is why I am pushing you to remember what updates were installed since March 1st.
I know whitch update Number is the Java update, but I need to know of any others. Names will do if you can remember them.
D.A. Will need our (the players) help if we want a patch to resolve these issues quickly. This is why I am pushing you to remember what updates were installed since March 1st.
First, I'd like to say that I feel really stupid having to ask this question here, even after there's been 50 billion fixes provided... but...
My system:
XP Pro
Abit NF7 nForce2 mobo
GeForce4 MX 420 (yada, yada, yada... it's the sound problem, why list EVERYTHING else)
It has onboard 5.1 sound, btw...
Anyway, I have tried, unsucessfully, to perform each of the fixes outline in this thread and the one on ShareReactor... I swear, the next time somebody posts up the Reg fix or a clip from the readme, I'm going to stab something... I think you only need to say it once to get it across, ya?
So, when I go to hunt down the stupid Fraufen-what-the-hell-ever codec in my Sounds and Audio panel, I find... nothing... I try to install it from the redist thing... nothing... I install it from the damn links found earlier in this topic... nothing... the l3acma.acm (or whatever it was) -is- on my system, BUT, it doesn't show up in the damn audio section.
Pictures are below:
Yes, I have installed the patch from nVIDIA for the nForce2, no it did not solve the problem.
My system:
XP Pro
Abit NF7 nForce2 mobo
GeForce4 MX 420 (yada, yada, yada... it's the sound problem, why list EVERYTHING else)
It has onboard 5.1 sound, btw...
Anyway, I have tried, unsucessfully, to perform each of the fixes outline in this thread and the one on ShareReactor... I swear, the next time somebody posts up the Reg fix or a clip from the readme, I'm going to stab something... I think you only need to say it once to get it across, ya?
So, when I go to hunt down the stupid Fraufen-what-the-hell-ever codec in my Sounds and Audio panel, I find... nothing... I try to install it from the redist thing... nothing... I install it from the damn links found earlier in this topic... nothing... the l3acma.acm (or whatever it was) -is- on my system, BUT, it doesn't show up in the damn audio section.
Pictures are below:
Yes, I have installed the patch from nVIDIA for the nForce2, no it did not solve the problem.
Great! What is the actual problem?
Do you have Nemo's Codec Pack installed? If so, uninstall it.
The Fraunhofer Codec is an Mpeg Layer 3 codec. Theoretically any Mpeg Layer 3 Codec should do fine but Microshaft has done it's best to ensure that only Codecs that are Approved (Read: Paid big money to be included) by Microsoft stay on your machine.
I believe the ffdshow codec package I linked to earlier (Scroll up) has that codec inside as I seem to have that very codec installed on my machine. (ffdshow is the only codec package I ever use.
Do you have Nemo's Codec Pack installed? If so, uninstall it.
The Fraunhofer Codec is an Mpeg Layer 3 codec. Theoretically any Mpeg Layer 3 Codec should do fine but Microshaft has done it's best to ensure that only Codecs that are Approved (Read: Paid big money to be included) by Microsoft stay on your machine.
I believe the ffdshow codec package I linked to earlier (Scroll up) has that codec inside as I seem to have that very codec installed on my machine. (ffdshow is the only codec package I ever use.
lol, completely forgot to point out was that the problem was the whole "weapons can be heard, but no speech or other sound effects". The main problem seems to be the fact that the Frauffen... that one codec... doesn't -want- to be installed on my machine regardless of what I try to do to install it...
I had a similar problem. I had partial speech and sound effects. Tried the suggested method and ended up with no speech.
1) removed the fraunhoffer l3 codec from the audio first.
I think mine was named MPEG Layer 3 Codec
2) renamed any l3codec*.acm files
3) edited all references to l3codec out of my registry.
4) downloaded wmp71.exe and the l3 codec directly from the fraunhoffer site.
I found a file called fraunhoffer_codec_b64.zip that may or not be required. It had a license file and one named l3codecx.exe in the archive. It may not have come directly from the fraunhoffer downloads on their webpage.
5) installed the frauhoffer l3 codec.
This step may not have been necessary, it might have been installing a windows media player and allowing it to mess with file associations.
6) installed wmp71 and answered yes to restore file associations.
I now had the layer 3 codec listed again in the audio properties list and I now have all speech and sound effects in the game.
This was for w2k sp3, a number of files were associated with cybex powerdvd and winamp. I left out the 4 days of frustration, multiple retries, reading the microsoft suggestions and trying them over, the redist stuff didn't help, nor trying different levels of directx.
Edited by - grouchy on 04-04-2003 17:42:25
1) removed the fraunhoffer l3 codec from the audio first.
I think mine was named MPEG Layer 3 Codec
2) renamed any l3codec*.acm files
3) edited all references to l3codec out of my registry.
4) downloaded wmp71.exe and the l3 codec directly from the fraunhoffer site.
I found a file called fraunhoffer_codec_b64.zip that may or not be required. It had a license file and one named l3codecx.exe in the archive. It may not have come directly from the fraunhoffer downloads on their webpage.
5) installed the frauhoffer l3 codec.
This step may not have been necessary, it might have been installing a windows media player and allowing it to mess with file associations.
6) installed wmp71 and answered yes to restore file associations.
I now had the layer 3 codec listed again in the audio properties list and I now have all speech and sound effects in the game.
This was for w2k sp3, a number of files were associated with cybex powerdvd and winamp. I left out the 4 days of frustration, multiple retries, reading the microsoft suggestions and trying them over, the redist stuff didn't help, nor trying different levels of directx.
Edited by - grouchy on 04-04-2003 17:42:25
Okay, to start out, I can't really do your 1st step, because I don't have the fraunhoffer codec... or rather I have it but my system doesn't know it's there. Secondly, I can't find a single place on the fraunhoffer website where it actually gives you a link to DOWNLOAD any of the stuff you were saying...
UGH! I also updated my system and lost my game sound, but not my game music.... I did a reinstall but nothing helped.
At least I now know what casued my game to punk out on me. I'm not going through all that crap to get it to work, instead I'm going to remove it from my hard drive since game companies are to f--king lazy to make a decent product.
High
At least I now know what casued my game to punk out on me. I'm not going through all that crap to get it to work, instead I'm going to remove it from my hard drive since game companies are to f--king lazy to make a decent product.
High
Yes, Nog, I'm sure it's all very well when you tell us to install it because it has the codec, but neither it, nor any of the other things have ACTUALLY installed the codec on my system, I don't have Nimo codec pack, and I do have the l3codeca.acm file, but it doesn't show up on the blasted Audio Codec properties thing and I still can't get sound out of Freelancer even after installing ffdshow.
In my case it wasn't nimo (because I didn't have that installed), but DivX3.11alpha.
Like many users here I haven't been able to see in codecs panel MP3 codec.
I suspect that uninstalling only DivX3.11alpha will allow both nimo and Freelancer (and No One Lives Forever 2) to work - because it works on my machine!
Details:
http://forums.interplay.com/viewtopic.p ... 547#348547
Two important notes:
- I don't have the game, I had that sound problem with the demo
- I use SoundBlaster Live! card and except this issue with FLdemo, I have never had any problems with it
Like many users here I haven't been able to see in codecs panel MP3 codec.
I suspect that uninstalling only DivX3.11alpha will allow both nimo and Freelancer (and No One Lives Forever 2) to work - because it works on my machine!
Details:
http://forums.interplay.com/viewtopic.p ... 547#348547
Two important notes:
- I don't have the game, I had that sound problem with the demo
- I use SoundBlaster Live! card and except this issue with FLdemo, I have never had any problems with it
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