Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

**FIX** for many problems playing FL!

The place to ask for technical help with running the demo or the full game...

Post Sat Mar 15, 2003 4:03 am

I tried it all. Still no success. So far I haven't seen any difference between setting priorities on the codec. The only thing that works for getting dialog is turning off #D Audio in audio options from the main menu. It however messes up everytime I come in from space, and I have to save, go back out to main menu, re-enable, and re-disable 3D Audio, and load my game back up. It's annoying, but it somewhat works.

Post Sun Mar 16, 2003 8:12 pm

*Cries*

Seriously, we need a ****ing patch

Post Mon Mar 17, 2003 8:26 pm

Well..

Throwing this game in the trashcan soon..

My original problem was as anybody else, the voices in-game and in-scenes were randomly dissapearing, making game unplayable.

I have tried all these possible fixes, and after that i DO hear those sounds indeed, but INSTEAD, all engines and weapons and exploasion sounds are totally gone!

Noticed the first scene in game, when the spacestation blows up? Now here is an object of debris that passes the camera view and is peeping, and wiht surround system it sounds very cool, but alas this sound is gone to after the above fix.

I recon these particulair sounds uses its own codec of some sort?

With the good old Nimco codec, i heard these sounds purely, but no voices sometimes.

Is it possible to solve this by combo these codex of some sort?

I am desperate, i have spend hours and hours trying to fix this..

Post Fri Mar 21, 2003 12:17 am

Audio Troubleshooting

· For a more detailed listing of all known audio issues with Freelancer, please visit <http://support.microsoft.com/default.aspx?scid=fh;EN-US;gmssound>.

DirectX - If you experience audio problems using DirectX, connect to the DirectX Web site for the latest troubleshooting information, as explained in DirectX Troubleshooting. If this occurs, ensure that you have the latest drivers from your sound card manufacturer or check Windows Update (<http://windowsupdate.microsoft.com> for the latest drivers.
· Sound Skipping or Stuttering - Often this problem can be fixed by installing the latest sound drivers for your sound card and/or adjusting the hardware acceleration settings in the control panel. Setting hardware acceleration to a lower setting usually resolves these issues (and a few others), but sacrifices some performance.
· Missing Game Sounds
If you experience missing game sounds throughout Freelancer then a different audio codec is probably being used rather that the one provided by Freelancer.

· Please follow these steps if some sounds and speech are still missing after installation:
· Uninstall any 3rd party codec pack or the Nimo Codec pack from your system.
· Uninstall Freelancer.
· Go to the following directory, C:\WINDOWS\system32 and delete the file “l3codecp.acm”. If there happens to be another file named “l3codeca.acm”, delete this too.
· If your system is Windows 98 or ME, open the system.ini file located in your system folder; C:\WINDOWS\SYSTEM. Delete ONLY the line that starts with “msacm.l3acm=”. In the case of the Nimo codec pack, this will read “msacm.l3acm=l3codecp.acm”
· If your system is Windows 2000 or XP, open the system registry editor (regedit) from the RUN command window.
· Locate and delete the following key: \HKLM\SOFTWARE\Microsoft\WindowsNT\CurrentVersion\Drivers32\msacm.l3acm
· Load the Freelancer installation CD and locate the REDIST folder. Within the REDIST folder, double click on the file named “WMFADist.exe” and follow on-screen instructions.
· Install Freelancer.

Post Fri Mar 21, 2003 4:52 pm

allright. non of these suggestions helped solve my problem.
however, due to a HDD malfuncion i had to reinstall my pc, and after a clean install of win2k SP3 everything worked fine. so far, no problems.

i was pleasantly surprised by the freelancer support team,BTW. a couple of days ofter posting my problem here i got e-mail from Paul Isaac from microsoft, asking for more info on the issue, and after i answered him he replied with some advice (which didn't help). i'd like to say thanks, Paul. i hope this means MS and Digital Anvil are working on a solution for the many issues plaguing this great game.

Cheers,
EvilSpice.

All my cruel acts are justified by the fact that i am a cruel person

Post Fri Mar 21, 2003 10:17 pm

The guide say:
4. Select "Fraunhoffer MPEG Layer ..." codec
And i only have "Fraunhoffer MP3 Codec"
And i dont what to do..

Can someone help me please? :-/

Sorry if someone answered this before. Its just, English is not my first lenguege and its too much reading for me.

Edited by - MasterGolfer on 22-03-2003 18:50:47

Post Sat Mar 22, 2003 3:03 pm

Im getting the sound problems too its a pain, heres what I do: Open Freelancer, play for about 1-10 minutes, sound stops completely after working fine. Exit freelancer sound still wont work. Help please. I have to restart comp to get sound up.

The demo worked fine for me im not sure why the sound dies on the full retail version.

Post Tue Mar 25, 2003 3:12 pm

Ok, I go through all the steps and when I am resetting the Frauwhatever codec to priority 1 it's already set to "use this codec", I click ok and thats done so I test the game...no sound. I reinstall WMP per some other suggestion and no dice...so I'm scratching my head and I go back to the Audio Codecs into the properties of the Frauwhatever and it automatically reset itself to "do not use this codec" even though when I selected OK, it was on "use this codec". If you are still having voice problems, go back and double check this even if it looked right the first time because it seems to switch of it's own volition. Voice is back and everything is working fine now.

Post Wed Mar 26, 2003 10:20 am

I did this:

[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Drivers32 "msacm.l3acm"="l3codecp.acm"
to
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Drivers32 "msacm.l3acm"="l3codeca.acm"

and this worked fine for me.
Thanks for the info

You can go anywhere you want if you look serious and carry a clipboard

Post Thu Mar 27, 2003 12:57 am

Okay, if I had know about the registry entries I could have done it without a complete windows re-install. But at least I knew through the forum what is causing the problem.
THX guys!

Post Thu Mar 27, 2003 11:30 am

I'm getting static in the dialogue during singleplayer occasionally, but after several minutes as it gets progressively bad until it sounds like they're talking through walkie-talkies, then someone begins talking again their voices are magically clear. No other sfx problems. This happens several times, usually on prolonged singleplayer sessions when I do several of the story missions in one sitting. No problems in multiplayer... so far.

It's not annoying enough to warrant a fix, and I'm loath to go through all that reinstall hoopla. Running Win98SE on a P3/128 with a GeForce2 MX, Creative Vibra 128 PCI soundcard. The intro movies cause an assertion ("report this error?" if I skip them by pressing ESC, but work fine if I let them run -- I wasn't about to sit through 10 mins of fmv every time I want to run the thing, so I commented out the movies in the ini file.

Another day, another kludge. My other peeve is that if I wamt to LAN play myself (I'm on a single PC with a lan card which I use to connect to my ADSL modem), the game will absolutely refuse to believe I have a LAN until I connect to my ISP. They should put in an IP option as well, that way I don't have to exit and type the -s255.etc.etc IP number for my friend's private server every time he changes IP address. That might also allow you to connect 127.0.0.1 to yourself (I don't want to connect to my ISP dammit, the server is on the same machine).

Oh well. Went far off-topic, sorry.

" In Defeat, Malice; In Victory, Revenge[! "

Post Sun Mar 30, 2003 5:13 am

Another hint to this:

put the "Fraunhoffer MPEG Layer ..." codec right in the same directory as the Frelancer executable.

Thanks to Nibbles n Bits for this.

Nog

Post Sun Mar 30, 2003 5:53 pm

Hey all, The best codec to use is the ffdshow Codec, This is because it has it's own control panel that allows you to decide how the sound is configured.

Using this codec in conjunction to the latest AC3 sound filter is proven to work with Freelancer.
Well ok, I've got 5 machines between me and my friends running this combination and we have no problems.



However, If you are using a Soundblaster Live or Audigy sound card and are having problems with sound in Freelancer, sadly, you are out of luck as as this article from Winamp will show you. (Note especially the sound cards midi channels effect on your PCI bus).

The latest driver set for Live does fix the "squeal of death" in Freelancer. (at least in the Live series, I don't have an audigy card to test)

Those of you using Vortex based sound cards are also S.O.L.. (Diamond MM Monster Sound series)
You going to have that problem with the treble going out in Freelancer.
Sadly, Creative very effectively quashed the A3D sound chip and there has been no support for these in about 3 years.

Hope this helps, but I probably ruined someones day with this.




Edited by - Nog on 30-03-2003 19:11:56

Post Mon Mar 31, 2003 12:02 am

Interestingly enough, after installing Freelancer, it played fine for about a week.

Now ALL my windows systems sounds have that erratic static (even shut down and start up). As well as in Freelancer. I have uninstalled the game as well and then when reinstalling the game, the background music skips and has lots of static.

I cannot figure out what is wrong with my setup. I have followed all the instructions and I still have the sound issues. I have read this ENTIRE thread and tried almost all the solutions. (except wiping my drive and starting over from scratch or reinstalling windows).

This never happened before and the only change i have done to my computer (before I started having this sound issue) is install a system update from Microsoft that is supposed to help java security issues.

I'm about to re-install windows...but would like to avoid that.

My System:

Athlon XP+ 1700
Windows XP
512 MB Ram
Geforce 4 Ti4200 128 MB
SB Audigy
Latest audio drivers
Latest video drivers

Any ideas?

Nog

Post Mon Mar 31, 2003 12:43 am

Simple, Restore your machine to the point before you updated the Java. Problem fixed.
But the Java update may be a key issue in this thread.
If you can restore the system and it works please note it here so others will know.

There is also a problem with the Audigy Creative Playground App as this article illustrates. If the gen_nomad.dll driver can interfere with graphics display in software mode, I am sure it will cause graphics problem in hardware mode, thus crashing Freelancer. And it's a sound driver yet!

Return to Freelancer Technical Issues