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**FIX** for many problems playing FL!

The place to ask for technical help with running the demo or the full game...

Post Fri Apr 11, 2003 3:32 pm

With 100+ replies it gets rather longish. Is the fix suggested in first post workable with w2k?

Post Sat Apr 12, 2003 10:16 am

I have a sound problem i know other ppl have and that is that i can hear most stuff but not when ppl talk.

Why did they release a game that half the ppl who buy it cant even play, i fort one never intend to buy a game with microsoft printed on ethe front and i know of lots of ppl who wont either.

Post Sat Apr 12, 2003 4:17 pm

I've posted above - uninstall only DivX3.11alpha.
Nothing else!

All my movies in divX work without this one, and now also Freelancer works.
Seems that mp3 codec included in DivX3.11alpha is not valid.

Post Sun Apr 13, 2003 12:41 pm

The only DivX i have is WMA Audio Compressor

Post Sun Apr 13, 2003 7:58 pm

fix freelancer this way:

Uninstall frelancer. Put cd in a safe place.
Install Raven shield (or any other great game and enjoy playing.

Ocassionally check to see if Micr$oft has a patch for the audio problem yet.

P.S. I tried install/uninstall Winxp, Freelancer, different codecs and reg edit.

Screw that. Games are for playing not spending 10-15 hrs fixing.

Post Sun Apr 13, 2003 8:32 pm

Which is y i am never going to buy a Microsoft game again until about 1 million ppl have played on it and all have said that they CAN HEAR THE STUPID MISSIONS SO U CAN PLAY THE GAME.

Post Thu Apr 17, 2003 1:59 pm

Thanks alot Brain. It worked wonders.

Post Thu Apr 17, 2003 9:27 pm

thanx to MD & Electric Brain!
it works!
(Win98SE)

Post Sat Apr 19, 2003 4:37 am

So I tried the reinstalling the Fr.. codec and it worked...I got past mission 3 and all was good, I can hear all of the voices and other sounds (I even restarted to hear all the ones I missed)...until I get to the point where the Navy is chasing me. All of a sudden when VanPelt is supposed to talk, I can't hear him any longer and then after he is supposed to speak the second time the whole game quits showing the windows error reporting dialogue. (I can't hear him the second time, but I can hear the girl speak in between the times he has to talk enroute to the second waypoint in the badlands). I have two installs of DirectX9, Windows XP on my partitioned hd and I have tried this on both and it has crashed on both. Here is what it says in the FLSpew file after the crash:

C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(1019) : NOTICE:General:found d3d device ATI Radeon 7500
E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful.
E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful.
E:\FL\Scratch\Source\Client\nn\NN_Chat.cpp(1362) : NOTICE:General:Channel add successful.
E:\FL\Scratch\Source\Client\LoginMgr.cpp(351) : NOTICE:General:Starting single player game.
E:\FL\Scratch\Source\Client\Gf\LocationController.cpp(1029) : *** WARNING: Failed to get start location
E:\FL\Scratch\Source\Common\CEqObj.cpp(454) : *** WARNING: alloc_equip: Archetype[0x8000bec6 not supported/equippable!
E:\FL\Scratch\Source\Common\CEqObj.cpp(454) : *** WARNING: alloc_equip: Archetype[0x8000bec6 not supported/equippable!
E:\FL\Scratch\Source\Server\space\StarSys.cpp(540) : *** WARNING: StarSystem::enter(): CLI(1) System(Li01)
E:\FL\Scratch\Source\Client\space\space.cpp(382) : *** WARNING: Unknown camera type? (ChaseCamera)
cmn\EngineCharacter.h(78) : *** WARNING: Accessory - connection failed! (characters\commhelmets\comm_li_hatcher_fem.3db) acc_hp='hp_hat' obj_hp='hp_hat'
E:\FL\Scratch\Source\Client\Space\HUD_Targetable_Objects.cpp(2478) : *** WARNING: Used Hostile Pick Assistance!
E:\FL\Scratch\Source\Client\Space\HUD_Targetable_Objects.cpp(2478) : *** WARNING: Used Hostile Pick Assistance!
E:\FL\Scratch\Source\Client\space\StarSys.cpp(716) : *** WARNING: Voice message 2351700488 is invalid for voice 3073825485
E:\FL\Scratch\Source\Client\space\StarSys.cpp(716) : *** WARNING: Voice message 2351700488 is invalid for voice 3073825485
C:\work\builds\dalibs\dalibs-build\build\Src\RendComp\VMesh\VMPartArch.cpp(697) : NOTICE:General: VMESH: couldnt find material 163618903
E:\FL\Scratch\Source\Client\cmn\SoundArch.cpp(551) : *** WARNING: Sound filename "0xA5A43E09" not found.
E:\FL\Scratch\Source\Client\cmn\SoundArch.cpp(555) : *** WARNING: Failed to create archetype for sound filename "0xA5A43E09"
E:\FL\Scratch\Source\Client\cmn\SoundArch.cpp(551) : *** WARNING: Sound filename "0x9DA24209" not found.
E:\FL\Scratch\Source\Client\cmn\SoundArch.cpp(555) : *** WARNING: Failed to create archetype for sound filename "0x9DA24209"

Please help!

Post Mon Apr 21, 2003 12:49 am

Although unlike you chaps i havent had an audio problem with freelancer, i enjoy troublshooting, (yeah i know im sad) so i read though all six pages of this thread and noticed some annomalys it would seem you need the advanced version of the fraunhofer codec, i also note that on my own system running xp that the prioraty isnt set to "1" as electric brain suggested but "10", im not saying that brain is wrong but it might be worth trying, it is also set to use this codec, i have various ripping software i use for dvd sound and video, and dosent seem to cause any problems, i will next try to recreate the problems you guys are haveing and try to supply a clear answer, and solution.
Regards
Moon

Post Fri Apr 25, 2003 11:01 pm

Ive been tweakign alot with my soudn to get it to work right for free lancer and actually ive foudn this DOWNLOAD that fixed my game im runnign xp and it worked for my friends 2K system hopefully it works for soem of you

Post Sat Apr 26, 2003 10:07 am

Hi!!!
I 've got the Frauhofer IIS MPEG Layer-3 Codec (PRO) installed and XP and Soundblaster Live.
And the same sound problem stucked at the third mission with the police ships.
I have the codec removed ( from the Control Panel ->Sounds and Audio Devices -> Hardware -> Audio Codecs -> Properties ) and installed the one in the Redit folder of the CD-ROM ( wmfdist.exe ) and everything works fine now!!!!
Rigth now the new codec has the same name but it's not the PRO one but it's newer version of the ADVANCED one.
I have the Liveware 2.0 if that matters???
Anyway thanks all of you for the ideas.

Post Mon Apr 28, 2003 9:29 am

Another way to get speech working,

Im using windows xp with via audio drivers and nimo installed.

step 1. Uninstall Freelancer.

step 2. Go to the following directory, C:\WINDOWS\system32 and delete the file “l3codecp.acm”. If there happens to be another file named “l3codeca.acm”, delete this too. or any what starts with l3code...

If your system is Windows 98 or ME, open the system.ini file located in your system folder; C:\WINDOWS\SYSTEM. Delete ONLY the line that starts with “msacm.l3acm=”. In the case of the Nimo codec pack, this will read “msacm.l3acm=l3codecp.acm”

If your system is Windows 2000 or XP, open the system registry editor (regedit) from the RUN command window. I.E. start button, run, type regedit, hit ok.

Locate and delete the following key: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\WindowsNT\CurrentVersion\Drivers32\msacm.l3acm

Load the Freelancer installation CD and locate the REDIST folder. Within the REDIST folder, double click on the file named “WMFADist.exe” and follow on-screen instructions.

Install Freelancer.

Post Fri May 02, 2003 6:40 am

Hi

Still having problems on Mission 3, did all the steps i.e. updating codecs, reinstalling etc. I have perfect sound up until I meet up with the 3 Rineland ships then no speech. Any other ideas ?

Please Help !

Post Sat May 10, 2003 12:45 pm

Wtf, none of the fixes work for me. Isn't why we pay for games that they should work??? FFS m$ patch this!

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