I've checked out several forums where there were people having the full game, and I must say that I am worried. According to some of these people the various systems are not different from what the demo shows, meaning boring, empty systems. I worship Freelancer for the possibility to explore. DS1 doesn't seem to have this possibility.
Some more questions;
- If you are in a system, you usually see surrounding planets from neighbouring systems. Is this correct?
There is the possibility to fly to them, but there's nothing there. It would be nice to actually fly into another system, inside a cluster.
- Pirates seem to spawn at a fixed point. Whenever I was flying somewhere far away from the tradestation these pirates would spawn to even around 60 units away from me and still go into pursuit!That's just silly.
- Why are the missions from the terminal usually to be done in a neighbouring system? This seems highly illogical since you'd think that there would be jobs for the system that you're in. It is also annoying to teleport back and forth, having steep loading times too.
I think it will be fun to finish the story in this game once, but I doubt many people will be playing after the story has been completed.
And with multiplayer missing as well, DS1 is simply missing too much. Ascaron added a lot of things that I would have loved to see in Freelancer, but forgot some of the most important things.
As I said before, Freelancer spoiled me.
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