B22. Fuel for flight (Either just for turbo or both turbo and regular flight)
i don't really agree with that
I have an idea, since in Freelancer1 clans were made just by aadding some initials to the name here should be different
so here's my idea (only in MP):
To be able to create a clan you should have lvl 70 or more, and then you must travel throw pirate & nomads system then when you get to the system were you create the clan you need to help a planet from the nomad battleships, nomad invasions, and then the planet faction leaves you to dock and when you get onboard you talk to someone in bar and you must pay him 10,000,000 credits to be able to create the clan, the next step is making the clan logo, it should be a small thing, like a chess table with 64 points, and you need to color those representing the clan logo wich will appear on the ship...
on every player wich is in the clan and wich will join will have the clan logo on his ship, and who will leave the clan will not have the logo on his ship anymore
next step you need to chose were the logo should be placed on, left wing, right wing, middle wing, both wings, etc.
in the next step you need to choose the clan's name, and the clans initials
after that you must choose a clans ranking system and each ranks initials, as for example:
1st rank: Helper {H}
2nd rank: Experianced pilot {EP}
3rd rank: Pilot {P}
4th: Rookie Pilot {RP}
after this you must choose how your clan members will get better ranks, by geting it from you or people you thrust, high ranks who have the ability to promote players or by killing NPC's, or by number of players killed (for pirate clans)...
after this you must decide at how many stars a high level can promote players and at how many stars a high level can recruit someone who wants to join the clan (5 star's max, these can be given only by the clan leader);
only 1 player in the clan can have 5 stars (thats you); and 3 clan mates with 4 stars, 7 with 3 and unlimited with 2, 1.
as for example if you set at 3 stars a high lvl can recruit and promote, than every high ranks can promote and recruit(PS: only high ranks can get stars)
if you set at 0 stars you can recruit, than anyone can recruit, if you set at 3 stars to recruit and at 5 to promote, then a 3 star can recuit but cannot promote, etc.
after this you need to group the ranks, high ranks, medium ranks, low ranks and just joined ranks.
and only the high ranks can get stars...
in the next step you need to set your situation with other clans that are registered on that server, like in factions, for start you can put them all neutral, and you can just change later
each time a new clan is made it will appear in your clan relations menue
after all these you must set a clan's home system, a clan's main hideout (it should not be showed in player's menue), a clan's base.
in the next and almost last step you can buy some stations if you have enough credits, each planet costs different, by it's advantages and disavantages... stations cost less, you can order some plaftforms at the entrance of your system, wich will work with the local faction's platforms.
then the last step you chose what kinda clan: pirate, trader, police, hunter, etc.
after this you have your clan, the name of the clan will be near your name, it is visible only in space, like at the faction, if you are in a faction too, then it is added that tag too, for example:
Navy - [Clan Player
the name "Player" is in a clan called "Clan" and in the Liberty Navy faction.
to join the clan you must type /clan Clan Leader name and if he wants you in he accepts or he denies...
the clan leader can open war's just in the clan's menue (like when there is a faction menue).
erm, this is just an idea