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** UTILITY ** 2D System Editor _ Freelancer Explorer

Here you can find the postings on the different editing utilities found for Freelancer

Post Fri Jun 27, 2003 1:34 pm

Salamander >> I think you should put it manualy instead of waiting for a new version that will be able to. It's just a suggestion... Of course it's better to be able to do it with the prog, like for ids_infos.

Use nihilogic's idsEditor for that.

Edited by - Archangel on 27-06-2003 14:36:45

Post Fri Jun 27, 2003 6:07 pm

Salamander, at the moment you can't specify that. I'll see if i can fix it.

Post Fri Jun 27, 2003 6:09 pm

The ModPath is the path to the directory containing the mods (so normally it is where FLMM has been installed <FLMM path> + "\mods".

Post Sat Jun 28, 2003 7:12 pm

***awed***
well done Shsan, fantastic tool )) had no problems with it that werent my fault in someway

Respect

Post Sun Jun 29, 2003 6:47 pm

ok everything works fine but for some reason when i get into game the bases i have added into the systems show but the names do not whats am i doing wrong ????....................anybody..........the names show in the editor butnot in game

Post Sun Jun 29, 2003 7:01 pm

Are you using a mod or modifying the game directly ? If so check the freelancer.ini to see if the dll has been added to the list.

Post Mon Jun 30, 2003 5:54 pm

If you click on a system that's allready there (i.e. Omicron Gamma). You can't see any of the buttons and can't go back to the universe map unless if you exit.

A bug
If you click "Open a Mod" but then click cancel, then the program has to close.

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I live on the outskirts of the Sirius Sector near a Nomad Nebula...Planet Crete, Omicron Gamma.

Post Mon Jun 30, 2003 8:04 pm

omicronishome, double click. That's the system view mode not the editing mode.

It's used to place jumphole.

Post Tue Jul 01, 2003 1:23 am

can you make it possible to import new music via mp3?

How many assholes do we have on this ship anyhow?

Post Wed Jul 02, 2003 10:18 am

ah right, i see. This is an awesome editor, great job.

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I live on the outskirts of the Sirius Sector near a Nomad Nebula...Planet Crete, Omicron Gamma.

Post Thu Jul 03, 2003 7:59 pm

Is your server down shsan? Because it wont let my get onto it to get the next version of your brilliant program!

Post Thu Jul 03, 2003 10:21 pm

sorry Xhzjang i had to reboot two or three times and after the forum was down, it took me a little while to find what was wrong
It should be back to normal now.

Post Fri Jul 04, 2003 10:22 am

Hallo Please help
i has make new engine and Tractor Beam and have it in engine_good.ini and engine_equic.ini
wenn i start the tool i can make take tractor and any other things in the base but no show me my engine what is the prob. when i put manuell engine in the market_misc.ini then can i buy this why dosent the tool this ??

Next Question:
3 have 3 dll 1. system.dll on pos 7
2.Ship.dll on pos 8
3.engine Dll on pos 9
when i start the tool come the qustion
the system.dll has the explore signature
do you want to add names to it if necessary ? Yes or no

when i say yes is no names from any opjekts in the tool but whenn i say no it is ok all names already ??

Edited by - Hups on 04-07-2003 11:23:24

Post Fri Jul 04, 2003 10:51 pm

Have down-loaded the new update v. 1.7.4.0 and I still am unable to edit planets from the original game or other mods. Is this something I am doing wrong?

How can I edit planets to reflect the mod I am making?

Post Sun Jul 06, 2003 11:19 am

please explain how i get the space domes conected to a base i want to create a new baste with space somes and a shipyard but the problem is how can i place them corect

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