Important MessageYou are browsing the archived Lancers Reactor forums. You cannot register or login. |
**Tutorial** - Liberty Battleship with mooring fix
Here you find the different tutorials on editing and MODing Freelancer
This part is incredibly unclear to me:
Replace all of the moor_medium numbers ranging from 10 to 20
docking_sphere = moor_medium, HpDockMountJ, 5.000000
to
docking_sphere = moor_medium, HpDockMountJ, 10.000000
Does this mean that wherever I find...
docking_sphere = moor_medium, HpDockMountX, 5.000000
I replace it with...
docking_sphere = moor_medium, HpDockMountX, 10.000000
And in HpDockMountX, X can be any letter.
.: Ryan "Blackguard" Shwayder
.: The GameWatchers Network
.: http://www.gamewatchers.net/
Replace all of the moor_medium numbers ranging from 10 to 20
docking_sphere = moor_medium, HpDockMountJ, 5.000000
to
docking_sphere = moor_medium, HpDockMountJ, 10.000000
Does this mean that wherever I find...
docking_sphere = moor_medium, HpDockMountX, 5.000000
I replace it with...
docking_sphere = moor_medium, HpDockMountX, 10.000000
And in HpDockMountX, X can be any letter.
.: Ryan "Blackguard" Shwayder
.: The GameWatchers Network
.: http://www.gamewatchers.net/
For everyone complaining of crashes... make sure you're not playing MP. Otherwise you can only modify ships already in the Shiparc.ini file. Anytime you launch with a ship the server does not recognize, your game will hang (and probably crash the server too). Look at Genius tutorials for modifying pre-existing ships.
I've noticed none of you have done the one thing that has fixed it for me.
Look for the following under the liberty dreadmough,
steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000
angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000
rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000
nudge_force = 3000000.000000
Change it to the following.
steering_torque = 75000.000000, 75000.000000, 125000.000000
angular_drag = 60000.000000, 60000.000000, 60000.000000
rotation_inertia = 25000.000000, 25000.000000, 25000.000000
nudge_force = 30000.000000
Under the fuse part
fuse = l_dreadnought_fuse, 0.500000, 1
fuse = li_dreadnought_burning_fuse03, 0.000000, 17325
add this.
max_bank_angle = 15
camera_offset = 8, 45
camera_angular_acceleration = 0.035000
camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
It has steering a little worse then the Rhino now. and I don't have any problems with gates nor planets. You can also use the mooring fix with the FL mod manager. I use that with these stats and no problems.
Edited by - Reynen on 29-03-2003 20:11:00
Look for the following under the liberty dreadmough,
steering_torque = 1501900032.000000, 1501900032.000000, 1501900032.000000
angular_drag = 13200000000.000000, 13200000000.000000, 13200000000.000000
rotation_inertia = 15000000512.000000, 15000000512.000000, 15000000512.000000
nudge_force = 3000000.000000
Change it to the following.
steering_torque = 75000.000000, 75000.000000, 125000.000000
angular_drag = 60000.000000, 60000.000000, 60000.000000
rotation_inertia = 25000.000000, 25000.000000, 25000.000000
nudge_force = 30000.000000
Under the fuse part
fuse = l_dreadnought_fuse, 0.500000, 1
fuse = li_dreadnought_burning_fuse03, 0.000000, 17325
add this.
max_bank_angle = 15
camera_offset = 8, 45
camera_angular_acceleration = 0.035000
camera_horizontal_turn_angle = 20
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 20
camera_turn_look_ahead_slerp_amount = 1.000000
It has steering a little worse then the Rhino now. and I don't have any problems with gates nor planets. You can also use the mooring fix with the FL mod manager. I use that with these stats and no problems.
Edited by - Reynen on 29-03-2003 20:11:00
Reynen, for the crashes, I had this problem by using the new Flak Turrets, the ones without the description under it when you buy them. In the tutorial, called "li_my_battleship_flak_turret01", if i used them, it crahed. With the old ones no problems.
Wanderer, have you changed the values for the steering? The very first time this tutorial was out, I liked the very manoeuvrable battleship, with the newest version of the tutorial, it takes a lot to turn around! Can you please post or mail me the old values? Thanks!
"For all you need time, for this more[!"
Wanderer, have you changed the values for the steering? The very first time this tutorial was out, I liked the very manoeuvrable battleship, with the newest version of the tutorial, it takes a lot to turn around! Can you please post or mail me the old values? Thanks!
"For all you need time, for this more[!"
Return to Freelancer Editing Tutorial Forum