Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Expanding the gaming content on Lancers Reactor

Here you can suggest and discuss changes to the Lancers Reactor website as well as provide feedback on things small or large.

Post Mon Dec 19, 2005 6:35 pm

So many suggestions, so few good ones. Trying to make LR into one of the hundreds of HL2 mod sites is just a bad idea. We want to build upon what we have now and improve it, not turning it into something completely different.

Here's a list of space related games mentioned so far:
Darkstar One
Homeworld, Homeworld 2
Nexus: The Jupiter Incident
Tachyon: The Fringe
Starlancer
Star Wolves
SpaceRangers
Freespace, Freespace 2
Star Trek Starfleet Command
Star Trek Bridge Commander
Star Trek Armada
X2, X3
Evochron Alliance
Star Wraith
RiftSpace
Echelon: Wind Warriors

A few others that haven't been mentioned yet:
Hegemonia, Hegemonia: Legions of Iron
Conquest: Frontier Wars
Independence War, Independence War 2: Edge of Chaos

Out of these, only a few are easily modable.

Post Tue Dec 20, 2005 2:40 am

Dagger, Starlancer is already covered if you haven't noticed

As for when decisions are made? *shrugs* No idea, nothing to do with me! Suggest you email BakedPotato, Eraser and Arcon with regards to this.

Post Tue Dec 20, 2005 7:02 pm

anything is fine with me as long as it's not gory or bloodthirsty, otherwise my school's Webmarshall will block the site.


Jesus is the answer!

Post Wed Dec 21, 2005 7:53 pm

The Independence War serries is fine with me. Just one little thing I should mention... Independence War I will NOT work on windows XP I am getting edge of chaos very soon and will try that (if it works on ME.. who knows)

would love to see a patch for th first I-War (as it is usally called) game though

To kill is to live, the more firepower the better!

Post Thu Dec 22, 2005 8:48 am

How about:

THE UNREAL SERIESE
(i.e. Unreal Tournument, Unreal Tounument 2004, etc)

and

Perimiter

Post Mon Dec 26, 2005 3:54 am

I resubmit my vote for giving more resources to our community's own Openlancer project. I withdrew my vote for it back on page 3 when it flew apart at the seams about a week ago. Now its back on track for the time being and hopefully it will stay that way.

Also might a TLR overhaul be possible to add more features for small development teams? Something like Source Forge for modding? You guys already host the mod downloads and the forums, so adding a DAM (digital asset management) server or maybe a heavily tweaked CVS/SVN server to support graphics and audio with meta data.

Reason I ask is the other day I spent about 4 hours looking for a free DAM server that runs on WebDAV and SQL for Openlancer. The selection sucks, all thats available is source code management like CVS, Subversion (SVN), LAMP based groupware packages, Dspace, and some other WebDAV systems but none of them support thumbnails or previews for non-text content. The only server packages available cost thousands of dollars or are no better than Subversion. I know Openlancer could really benefit from having a solid DAM server and so could just about any mod team.

A project registry with project summary, active project tracking, and help wanted board would be very nice. Moving the tutorials over to a wiki would be good too. The first project on the list could be developing a DAM server for TLR, a bit beyond the scope of a modding project but maybe you could build on Subversion with extended meta data and a means to automatically generate thumbnails of screen shots. Another possibility could be to standardize user created content licenses to specific game/genre license listing and an open source license like LGPL/GPL, so when someone adds content to the DAM database they have to note the license its under, then add an option to search by license. The public licenses could be pulled together into a special listing of collective community content that can be used in developing mods and games. It would also seek to directly address the copyright issues rather than quietly skirting it.

So, in short, my vote is add increased support specifically for Openlancer, add more tools for free open community development for mods, add support for free open community open source game development, and at the same time add support for gaming communities for all non-FPS non-pay-to-play 3D space games.


-Burn

"Only the dead have seen the end of war"-Plato

Post Tue Dec 27, 2005 1:32 pm

You should cover Wing Commander. There seems to be a lot of Wing Commander stuff still going on.

Return to Site Suggestions & Feedback