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Ship Mod Wish list
Here you can announce your own Freelancer MOD and find information about the different available packages!
I've seen a few requests for original ship designs, so I figured I'd offer up one my own. This ship has some history behind it. I originally created back in grade school. I'm aware of it's similarity to the Starviper in Battlestar Galactica, but it actually predates the TV show by a year or so (yes, thank you, I know I'm old.) I called the ship "the Comet."
The bottom picture shows the original version. Kind of boxy, but hey, I was a kid. The nice thing about it's sharp angles is that it ought to cut down on the number of polygons if anyone were to want to model it. Let me point out some of it's features:
1. That thing sticking out a little bit under the nose, which appears as a circle in front view, is a heavy cannon. I think the best way to represent it in Freelancer is to use a Kusari Gunboat Large Gun.
2. The landing gear is retractable (only the nose skid is shown.) Given the lack of landing gear in Freelancer, I'd just remove it from the model. For the sake of trivia, the rear landing gear is actually a set of small, retractable tracks housed in the thruster pods at the end of each side wing.
3. Each of the pods on the end of the wings houses a small laser cannon in front, and provides thrust out the rear. I always imagined the thrust looking similar to what the Bretonian or Liberty Rogue ships have. Kind of a "propane torch look." The laser cannons aren't meant to be very powerful. They're used for strafing lightly armored targets when the main cannon is too much.
4. The canopy is supposed to be shaded.
5. The idea of the radiator on the belly of the craft was taken from the P51 Mustang of WW2.
6. This ship is a dedicated fighter. If you look at the size of the pilot, you get an idea of it's scale. It's probably close to the Drake in size. There's little room for cargo. The pilot straddles the main cannon, and everything behind him is engine. The thrust runs through tubes in the wings before being directed out through the pods at the end of each wing. It's capable of atmospheric flight.
7. As boring as it sounds, yes, the back is that flat.
The updated version was more "aerodynamic." A big reason was just to get rid of that flat back end. Here's a run down describing where it differs from the original:
1. The bubble cockpit provides the pilot with a better view. What's not well shown in the picture is that cockpit is actually wider than the fuselage behind it. The back windows actually angle back inward towards the fuseleage.
2. It's more maneuverable, owing to it's shorter length and wide wings.
3. All of it's guns are more powerful.
I'd suggest giving both ships about the same amount of armor, perhaps around 2000. Shield strength might be a 4 or 5. I never planned for them to have mines, missiles, or torpedoes, but it did have chaff (counter measure dropper.) If you can, none of the guns should move physically, as they're supposed to be housed inside the ship, except for the muzzle. Even so, I'd let them shoot at angles they're not pointing at. The game's physics require it. The main gun should shoot straight ahead, with a very limited arc of fire.
The colors are pretty accurate as depicted, but what you see is a much cleaner ship than I ever imagined. The back end of the thrust pods should be covered in soot, as well as the front of the nose, owing to the main gun. The decals shown are completely optional and open to whim. I used the side to display combat medals and enemies killed. You can create your own colorful decals, or leave it all blank. Same goes for the pilot name (shown for example purposes.)
The bottom picture shows the original version. Kind of boxy, but hey, I was a kid. The nice thing about it's sharp angles is that it ought to cut down on the number of polygons if anyone were to want to model it. Let me point out some of it's features:
1. That thing sticking out a little bit under the nose, which appears as a circle in front view, is a heavy cannon. I think the best way to represent it in Freelancer is to use a Kusari Gunboat Large Gun.
2. The landing gear is retractable (only the nose skid is shown.) Given the lack of landing gear in Freelancer, I'd just remove it from the model. For the sake of trivia, the rear landing gear is actually a set of small, retractable tracks housed in the thruster pods at the end of each side wing.
3. Each of the pods on the end of the wings houses a small laser cannon in front, and provides thrust out the rear. I always imagined the thrust looking similar to what the Bretonian or Liberty Rogue ships have. Kind of a "propane torch look." The laser cannons aren't meant to be very powerful. They're used for strafing lightly armored targets when the main cannon is too much.
4. The canopy is supposed to be shaded.
5. The idea of the radiator on the belly of the craft was taken from the P51 Mustang of WW2.
6. This ship is a dedicated fighter. If you look at the size of the pilot, you get an idea of it's scale. It's probably close to the Drake in size. There's little room for cargo. The pilot straddles the main cannon, and everything behind him is engine. The thrust runs through tubes in the wings before being directed out through the pods at the end of each wing. It's capable of atmospheric flight.
7. As boring as it sounds, yes, the back is that flat.
The updated version was more "aerodynamic." A big reason was just to get rid of that flat back end. Here's a run down describing where it differs from the original:
1. The bubble cockpit provides the pilot with a better view. What's not well shown in the picture is that cockpit is actually wider than the fuselage behind it. The back windows actually angle back inward towards the fuseleage.
2. It's more maneuverable, owing to it's shorter length and wide wings.
3. All of it's guns are more powerful.
I'd suggest giving both ships about the same amount of armor, perhaps around 2000. Shield strength might be a 4 or 5. I never planned for them to have mines, missiles, or torpedoes, but it did have chaff (counter measure dropper.) If you can, none of the guns should move physically, as they're supposed to be housed inside the ship, except for the muzzle. Even so, I'd let them shoot at angles they're not pointing at. The game's physics require it. The main gun should shoot straight ahead, with a very limited arc of fire.
The colors are pretty accurate as depicted, but what you see is a much cleaner ship than I ever imagined. The back end of the thrust pods should be covered in soot, as well as the front of the nose, owing to the main gun. The decals shown are completely optional and open to whim. I used the side to display combat medals and enemies killed. You can create your own colorful decals, or leave it all blank. Same goes for the pilot name (shown for example purposes.)
Here's another of my original creations (tried to make the pic a bit smaller this time. ) I never named this one, unlike the comet above. This craft is meant to be a VTOL. What you can't see from the front/side view is that the center portion between the tail wings and behind the cockpit houses a powerful turbo fan. The shape of the wings help create lift under the craft to push it straight up; and it can launch itself into the air, a good 200 feet. This craft is capable of atmospheric flight.
It's only meant to have two guns, one at the end of each wing. They should be fairly powerful, but rapid fire.
I'm not going to go into detail about how the engine is supposed to work. Suffice to say, it's not a the jet engine it appears. There are two thrusters in the rear; inline with the intakes you see in the front view. The best exhaust flame for the thrusters is probably the one with the white rings that the Bounty Hunters use.
I would classify this ship as a heavy fighter given it's size. It's meant to be very maneuverable and scrappy. One of it's best tricks is to use the VTOL engine in dogfights for sudden direction changes.
Oh yeah, this picture is mostly unpainted. Typically it would be black and white, with identifying markings on the tail wings and body. I think the "veritech fighters" of Robotech were a big influence in this design.
Edited by - Ether Dragon on 18-06-2003 20:18:23
It's only meant to have two guns, one at the end of each wing. They should be fairly powerful, but rapid fire.
I'm not going to go into detail about how the engine is supposed to work. Suffice to say, it's not a the jet engine it appears. There are two thrusters in the rear; inline with the intakes you see in the front view. The best exhaust flame for the thrusters is probably the one with the white rings that the Bounty Hunters use.
I would classify this ship as a heavy fighter given it's size. It's meant to be very maneuverable and scrappy. One of it's best tricks is to use the VTOL engine in dogfights for sudden direction changes.
Oh yeah, this picture is mostly unpainted. Typically it would be black and white, with identifying markings on the tail wings and body. I think the "veritech fighters" of Robotech were a big influence in this design.
Edited by - Ether Dragon on 18-06-2003 20:18:23
How about the ships from EVE online? Frigates for Light fighters, Cruisers for Heavy fighters, Battleships for...well, battleships, and Industrial ships for freighters?
If you wanna know about the ships, go to this URL:
http://www.eve-online.com/shipdatabase/
The oath of the British Army: Do you swear to be brave soldiers, to never turn your back on the enemy, always speak well of a lady and respect the chastity of a woman? You do? Have we got NOTHING in common?[![![!
If you wanna know about the ships, go to this URL:
http://www.eve-online.com/shipdatabase/
The oath of the British Army: Do you swear to be brave soldiers, to never turn your back on the enemy, always speak well of a lady and respect the chastity of a woman? You do? Have we got NOTHING in common?[![![!
Oh, I forgot this ship, but you are right. This one with some more externals. Got a link to a site, where all the WC ships are listed with pictures.
What about the nice ships of www.Deepangel.com. There are absolutely nice models.
Greetings
Apo
What about the nice ships of www.Deepangel.com. There are absolutely nice models.
Greetings
Apo
More ships for this forum....these are the money ships!!!
Pegasus - Freespace 2
Boanerges - Freespace 2
Ares - Freespace
Mara - Freespace 2...I think I saw it done somewhere, but just incase
Triton - Freespace 2...Freighter...maybe we could shrink it down though..
Hapshepsut - Freespace 2 Battleship...maybe add to encounters....one badass flight
Selket - Freespace 2
Banshee - Freespace 2
Artemis - Freespace 2
Golgotha - Freespace 2...Battleship Prototype...Random Encounters again???
Vanir - Freespace 2
Apollo - Freespace 1
Ulysses - Freespace 1/2
Valkyrie - Freespace 1
Athena - Freespace 1
Ursa - Freespace 1/2
Also, if anyone thinks that they can design some guns and have played Freespace or Descent email me
Pyro - Descent 3
Magnum - Descent 3
Phoenix - Descent 3
Black Pyro - Descent 3
Mirage - Starlancer
Reaper - Starlancer
Shroud - Starlancer
Tempest - Starlancer
Coyote - Starlancer
Grendal - Starlancer
Batplane - If I need to tell you where this is from...Rarrr!!!!Hulk mad!!!Hulk crush all!!!
Tivar II - Megazone 23
Dezalg Probe - Megazone 23
Pluto - Megazone 23
Comanche - Real Life
Prowler - L Gaim
Lista - L Gaim
Amazon - Dragonar
Idaho - Dragonar
Mindanao - Dragonar
Defenser - Gundam
Shackles - Gundam
Irish - Gundam
Pegasus III - Gundam
Graon - Dunbine
Grimley - Dunbine
Gunan - Dunbine
Guran Galan - Dunbine
Namwan - Dunbine
Zerana - Dunbine
Bubuly - Dunbine
Bull Beggar - Dunbine
Galava - Dunbine
Gea Gring - Dunbine...This one is HUUUUUUUGE!!!
Spriggan - Dunbine
Tungy - Dunbine
Will Wipps - Dunbine
Zuron - Dunbine
YF-19 - Macross
VF-19 Excalibur - Macross
VF-4 Lightning - Macross
VF-1 Valkyrie - Macross...Just reviving the topic...still haven't seen it
Spectre - Bang!Gunship Elite....I played it for the first time last night...just bought it for a buck!!!
I think this now makes me the biggest nerd...move over reynen!!!!j/k
Pegasus - Freespace 2
Boanerges - Freespace 2
Ares - Freespace
Mara - Freespace 2...I think I saw it done somewhere, but just incase
Triton - Freespace 2...Freighter...maybe we could shrink it down though..
Hapshepsut - Freespace 2 Battleship...maybe add to encounters....one badass flight
Selket - Freespace 2
Banshee - Freespace 2
Artemis - Freespace 2
Golgotha - Freespace 2...Battleship Prototype...Random Encounters again???
Vanir - Freespace 2
Apollo - Freespace 1
Ulysses - Freespace 1/2
Valkyrie - Freespace 1
Athena - Freespace 1
Ursa - Freespace 1/2
Also, if anyone thinks that they can design some guns and have played Freespace or Descent email me
Pyro - Descent 3
Magnum - Descent 3
Phoenix - Descent 3
Black Pyro - Descent 3
Mirage - Starlancer
Reaper - Starlancer
Shroud - Starlancer
Tempest - Starlancer
Coyote - Starlancer
Grendal - Starlancer
Batplane - If I need to tell you where this is from...Rarrr!!!!Hulk mad!!!Hulk crush all!!!
Tivar II - Megazone 23
Dezalg Probe - Megazone 23
Pluto - Megazone 23
Comanche - Real Life
Prowler - L Gaim
Lista - L Gaim
Amazon - Dragonar
Idaho - Dragonar
Mindanao - Dragonar
Defenser - Gundam
Shackles - Gundam
Irish - Gundam
Pegasus III - Gundam
Graon - Dunbine
Grimley - Dunbine
Gunan - Dunbine
Guran Galan - Dunbine
Namwan - Dunbine
Zerana - Dunbine
Bubuly - Dunbine
Bull Beggar - Dunbine
Galava - Dunbine
Gea Gring - Dunbine...This one is HUUUUUUUGE!!!
Spriggan - Dunbine
Tungy - Dunbine
Will Wipps - Dunbine
Zuron - Dunbine
YF-19 - Macross
VF-19 Excalibur - Macross
VF-4 Lightning - Macross
VF-1 Valkyrie - Macross...Just reviving the topic...still haven't seen it
Spectre - Bang!Gunship Elite....I played it for the first time last night...just bought it for a buck!!!
I think this now makes me the biggest nerd...move over reynen!!!!j/k
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