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The Control Your Own Faction RPG- Pt. 2: Rebirth, Official T

Read, add and comment on excellent written stories by fans, set within the Freelancer universe

Post Mon Nov 08, 2004 12:27 pm

To IMG: Your offer is acceptable. Starting next turn I would like to buy 5 metals
and 15 Oxgen per turn. Or if you prefer we could trade food ( which you seem to be low on) for the Oxygen.

Edited by - vorticaldwarf on 11/8/2004 12:29:27 PM

Post Mon Nov 08, 2004 12:51 pm

To Bretonia: We will remove the Outcast presence in Tau-23 for you, if you allow us to build a mining facility there.

Post Mon Nov 08, 2004 1:01 pm

hmmm...all out to get me eh?

Placing 10 VHFs in Tau 23 and sending all my LFs to Omicron Beta.
Gonna have to build more soon......i hate you guys

BTW, do system anomalies affect combat? e.g, mines, radiation etc.

Before ANYBODY asks....
I had my username BEFORE the game even existed. Thank you.

Post Mon Nov 08, 2004 1:12 pm

Message to The GMG:

We thank you for your kind offer. Let this be a joint effort between our two forces. The Bretonian government will gladly permit you a mining facility or two within the system. With luck, the Outcasts will realize that their position is untenable and we will conquer the system unopposed.


Message to The Outcasts:

Perhaps it would be wise for you to simply cut your losses at this point in time. You cannot win. Give up your evil ways and Bretonia will leave you in peace.


Edited by - Codename on 11/8/2004 1:15:06 PM

Post Mon Nov 08, 2004 1:33 pm

To Bretonia: We wot be ready until we're finshed with Omicron Beta. We also suspect the Outcasts might have another system somewhere.

To REAL Freelancer: Sorry about all this, i planned to destroy the Outcasts from teh beginning. If you get wiped out, you may restart as another faction.

Post Mon Nov 08, 2004 2:18 pm

ok i read the rules karefuly and since i'm new so dont bother to correct me but here we go!
1st turn:
no movements or purchases
2 existing bases(cambridge re sts,the base in sig 17 forgot name)
tech reserch,propose an agrement to liberty to build a small mining sts in colorodo for 5 credits per turn and 1 water per turn. name: Bronson mining sts.
turn end cash: 170 credits. what affect will the sts have on profit and comoditys?




Edited by - THE UNKNOWN on 11/8/2004 2:20:09 PM

Post Mon Nov 08, 2004 2:49 pm

Unioneers turn 5:

Money now: 90
comodities: 15 water and oxygen
\End turn ( defend again)

Post Mon Nov 08, 2004 3:11 pm

RETYPED FIRST TURN ON PAGE 8

Edited by - gunblader on 11/10/2004 7:10:58 PM

Post Mon Nov 08, 2004 3:26 pm

Very good gunblader. Welcome to the Kusari systems.

Edited by - vorticaldwarf on 11/8/2004 3:29:03 PM

Edited by - vorticaldwarf on 11/8/2004 3:30:22 PM

Edited by - vorticaldwarf on 11/9/2004 9:13:06 AM

Post Mon Nov 08, 2004 3:44 pm

(Um, FD? You realize you can purchase any commodities you need at Freistadt, right?)

Post Mon Nov 08, 2004 3:59 pm

BHG Turn 6

New Base:

Bern shipyards in dresden

New resources per turn:

7 O/ 6 H-F/ 7 F/ 14 H2O/ 11 M

Total resources:
12 O/ 29 H-F/ 17 F/ 79 H20/ 11 M
-3 O/ 6 H-F/ 0 F/ 0 H2O/ 9 M
-------------------------------------
9 O/ 23 H-F/ 17 F/ 79 H2O/ 2 M

Credits per turn (New)

40+15

Total credits:

140+40+15= 205-60= 145

Deshima fighters return to port with trains.

Sheffield fighters move to colorado to prepare for possible prison large base there (Looking for liberties permission here.)

(Results of my system search please!)

Construct 3 HF wings. 1 for deshima, 1 for Bern, 1 for sheffield.

Researching VHFs


Captain of the Kep Salu

Trekkie and proud of it!

Post Mon Nov 08, 2004 4:02 pm

TO ALL NEWCOMERS: CHECK THE FREAKIN' BEGINNING POST AT THE TOP OF EVERY PAGE BEFORE YOU ENTER THE FRIGGIN GAME! sorry about that outburst, but it was necessary.

today's turn...and here we go:
Being allied to the GMG, we are under obligation to attack the Outcasts as well. Unfortunately, they have no bases whatsoever in our systems or any systems we can reach within three jumps. sorry guys. What we can do, on the other hand, is move ships to Cambridge and then move in from there. Tell me if that's helpful.
1. I place 1 gunboat in Stuttgart, 1 in Hamburg.
2. Rhineland buys 1 cruiser and 1 VHF wing.
3. Kusari is offered an alliance.
4. We are tired of frequent raids on our convoys coming from the liberty rogues in the Hudson system. So we move 20 LF wings to attack Dawson station. Since Cyber Mouse hasn't posted at all, I think that we should count the Rogues as an NPC, so there will be 5 LF wings to meet us. Our hope is that they will stand down and surrender at the sight of our armies.
5. I collect my 235 credits, adding the 745 left= 980 credits
commodities left: 70 M, 48 H-F, 29 O, 92 F, 52 W

Post Mon Nov 08, 2004 4:19 pm

And now for the IMG's war plans...

Movements:

3 Lances (that's 5 ships, for a total of 15) of Heavy Fighters: Dublin -> Leeds -> Tau-31 -> Tau-23

1 Lance (total of 5) of Light Fighters: Tau-37 -> Tau-23

These ships will provide support for the Bretonia forces currently moving towards the Tau-23 system when they engage the Outcasts.

Post Mon Nov 08, 2004 4:35 pm

Sorry about that. Didn't see your name on the page.

Most people fear the unknown.
Most people haven't met me.

Post Mon Nov 08, 2004 6:23 pm

I'm joining as the Zoners
Bonus: 250
Resources/turn
Food: 8
H-Fuel: 22
Metals: 24
Oxygen: 24
Water: 13
Credits: 109

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