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The Control Your Own Faction RPG- Pt. 2: Rebirth, Official T
Read, add and comment on excellent written stories by fans, set within the Freelancer universe
Message to The GMG:
Message to The Outcasts:
Edited by - Codename on 11/8/2004 1:15:06 PM
We thank you for your kind offer. Let this be a joint effort between our two forces. The Bretonian government will gladly permit you a mining facility or two within the system. With luck, the Outcasts will realize that their position is untenable and we will conquer the system unopposed.
Message to The Outcasts:
Perhaps it would be wise for you to simply cut your losses at this point in time. You cannot win. Give up your evil ways and Bretonia will leave you in peace.
Edited by - Codename on 11/8/2004 1:15:06 PM
ok i read the rules karefuly and since i'm new so dont bother to correct me but here we go!
1st turn:
no movements or purchases
2 existing bases(cambridge re sts,the base in sig 17 forgot name)
tech reserch,propose an agrement to liberty to build a small mining sts in colorodo for 5 credits per turn and 1 water per turn. name: Bronson mining sts.
turn end cash: 170 credits. what affect will the sts have on profit and comoditys?
Edited by - THE UNKNOWN on 11/8/2004 2:20:09 PM
1st turn:
no movements or purchases
2 existing bases(cambridge re sts,the base in sig 17 forgot name)
tech reserch,propose an agrement to liberty to build a small mining sts in colorodo for 5 credits per turn and 1 water per turn. name: Bronson mining sts.
turn end cash: 170 credits. what affect will the sts have on profit and comoditys?
Edited by - THE UNKNOWN on 11/8/2004 2:20:09 PM
BHG Turn 6
New Base:
Bern shipyards in dresden
New resources per turn:
7 O/ 6 H-F/ 7 F/ 14 H2O/ 11 M
Total resources:
12 O/ 29 H-F/ 17 F/ 79 H20/ 11 M
-3 O/ 6 H-F/ 0 F/ 0 H2O/ 9 M
-------------------------------------
9 O/ 23 H-F/ 17 F/ 79 H2O/ 2 M
Credits per turn (New)
40+15
Total credits:
140+40+15= 205-60= 145
Deshima fighters return to port with trains.
Sheffield fighters move to colorado to prepare for possible prison large base there (Looking for liberties permission here.)
(Results of my system search please!)
Construct 3 HF wings. 1 for deshima, 1 for Bern, 1 for sheffield.
Researching VHFs
Captain of the Kep Salu
Trekkie and proud of it!
New Base:
Bern shipyards in dresden
New resources per turn:
7 O/ 6 H-F/ 7 F/ 14 H2O/ 11 M
Total resources:
12 O/ 29 H-F/ 17 F/ 79 H20/ 11 M
-3 O/ 6 H-F/ 0 F/ 0 H2O/ 9 M
-------------------------------------
9 O/ 23 H-F/ 17 F/ 79 H2O/ 2 M
Credits per turn (New)
40+15
Total credits:
140+40+15= 205-60= 145
Deshima fighters return to port with trains.
Sheffield fighters move to colorado to prepare for possible prison large base there (Looking for liberties permission here.)
(Results of my system search please!)
Construct 3 HF wings. 1 for deshima, 1 for Bern, 1 for sheffield.
Researching VHFs
Captain of the Kep Salu
Trekkie and proud of it!
TO ALL NEWCOMERS: CHECK THE FREAKIN' BEGINNING POST AT THE TOP OF EVERY PAGE BEFORE YOU ENTER THE FRIGGIN GAME! sorry about that outburst, but it was necessary.
today's turn...and here we go:
Being allied to the GMG, we are under obligation to attack the Outcasts as well. Unfortunately, they have no bases whatsoever in our systems or any systems we can reach within three jumps. sorry guys. What we can do, on the other hand, is move ships to Cambridge and then move in from there. Tell me if that's helpful.
1. I place 1 gunboat in Stuttgart, 1 in Hamburg.
2. Rhineland buys 1 cruiser and 1 VHF wing.
3. Kusari is offered an alliance.
4. We are tired of frequent raids on our convoys coming from the liberty rogues in the Hudson system. So we move 20 LF wings to attack Dawson station. Since Cyber Mouse hasn't posted at all, I think that we should count the Rogues as an NPC, so there will be 5 LF wings to meet us. Our hope is that they will stand down and surrender at the sight of our armies.
5. I collect my 235 credits, adding the 745 left= 980 credits
commodities left: 70 M, 48 H-F, 29 O, 92 F, 52 W
today's turn...and here we go:
Being allied to the GMG, we are under obligation to attack the Outcasts as well. Unfortunately, they have no bases whatsoever in our systems or any systems we can reach within three jumps. sorry guys. What we can do, on the other hand, is move ships to Cambridge and then move in from there. Tell me if that's helpful.
1. I place 1 gunboat in Stuttgart, 1 in Hamburg.
2. Rhineland buys 1 cruiser and 1 VHF wing.
3. Kusari is offered an alliance.
4. We are tired of frequent raids on our convoys coming from the liberty rogues in the Hudson system. So we move 20 LF wings to attack Dawson station. Since Cyber Mouse hasn't posted at all, I think that we should count the Rogues as an NPC, so there will be 5 LF wings to meet us. Our hope is that they will stand down and surrender at the sight of our armies.
5. I collect my 235 credits, adding the 745 left= 980 credits
commodities left: 70 M, 48 H-F, 29 O, 92 F, 52 W
And now for the IMG's war plans...
Movements:
3 Lances (that's 5 ships, for a total of 15) of Heavy Fighters: Dublin -> Leeds -> Tau-31 -> Tau-23
1 Lance (total of 5) of Light Fighters: Tau-37 -> Tau-23
These ships will provide support for the Bretonia forces currently moving towards the Tau-23 system when they engage the Outcasts.
Movements:
3 Lances (that's 5 ships, for a total of 15) of Heavy Fighters: Dublin -> Leeds -> Tau-31 -> Tau-23
1 Lance (total of 5) of Light Fighters: Tau-37 -> Tau-23
These ships will provide support for the Bretonia forces currently moving towards the Tau-23 system when they engage the Outcasts.
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