Tue Nov 02, 2004 2:14 pm by ww2jacob
Strengths and Weaknesses Table:
House-
Liberty LF- 2 FA, 2 CA, 2 FD, 2 CD
Liberty HF- 3 FA, 3 CA, 3 FD, 3 CD
Liberty VHF*- 4 FA, 4 CA, 4 FD, 4 CD
Liberty Gunboat- 6 FA, 2 CA, 6 FD, 2 CD
Liberty Cruiser- 5 FA, 6 CA, 5 FD, 5 CD
Liberty Dreadnought- 6 FA, 7 CA, 7 FD, 7 CD
Liberty Battleship- 7 FA, 8 CA, 7 FD, 8 CD
Bretonia LF- 2 FA, 1 CA, 3 FD, 2 CD
Bretonia HF- 3 FA, 2 CA, 4 FD, 2 CD
Bretonia VHF*- 4 FA, 3 CA, 5 FD, 3 CD
Bretonia Gunboat- 5 FA, 2 CA, 7 FD, 2 CD
Bretonia Cruiser- 6 FA, 5 CA, 5 FD, 5 CD
Bretonia Destroyer- 7 FA, 6 CA, 7 FD, 7 CD
Bretonia Battleship- 8 FA, 7 CA, 7 FD, 8 CD
Kusari LF- 3 FA, 2 CA, 2 FD, 1 CD
Kusari HF- 4 FA, 3 CA, 3 FD, 2 CD
Kusari VHF*- 5 FA, 3 CA, 4 FD, 3 CD
Kusari Gunboat- 7 FA, 1 CA, 6 FD, 2 CD
Kusari Cruiser- 6 FA, 5 CA, 5 FD, 5 CD
Kusari Destroyer- 8 FA, 6 CA, 8 FD, 6 CD
Kusari Battleship- 8 FA, 7 CA, 8 FD, 7 CD
Rheinland LF- 2 FA, 3 CA, 1 FD, 2 CD
Rheinland HF- 3 FA, 4 CA, 2 FD, 3 CD
Rheinland VHF*- 4 FA, 5 CA, 3 FD, 3 CD
Rheinland Gunboat- 5 FA, 3 CA, 5 FD, 2 CD
Rheinland Cruiser- 5 FA, 6 CA, 5 FD, 5 CD
Rheinland Heavy Cruiser- 6 FA, 8 CA, 5 FD, 7 CD
Rheinland Battleship- 6 FA, 9 CA, 6 FD, 8 CD
*-If researched
Corporation-
Get 5 credits off the price of all freighters/transports.
LF- 1 FA, 1 CA, 4 FD, 2 CD
HF- 2 FA, 2 CA, 5 FD, 3 CD
VHF*- 3 FA, 3 CA, 6 FD, 4 CD
Gunboat- 4 FA, 2 CA, 8 FD, 4 CD
Corporations cannot purchase any other capital ships.
Pirate- (Rogues, Hackers, etc.)
LF- 4 FA, 2 CA, 2 FD, 1 CD
HF- 5 FA, 3 CA, 3 FD, 2 CD
VHF- 6 FA, 4 CA, 4 FD, 3 CD
Pirates can buy the house capital ship that they are closest to.
IE- Rogues-Liberty, Corsairs-Bretonia, etc.
Revolutionary- (Unioners, Blood Dragons, Bundschu, etc.)
LF- 2 FA, 4 CA, 2 FD, 2 CD
HF- 3 FA, 5 CA, 3 FD, 4 CD
VHF*- 4 FA, 6 CA, 4 FD, 5 CD
Bomber**- 1 FA, 7 CA, 2 FD, 6 CD
Revolutionaries can buy gunboats or cruisers of the house that they are closest to.
**- Bomber is a unique unit only available to revolutionary forces.
Smuggler- (Junkers, Hogosha)
5 credits off the price of all research and exploration attempts.
LF- 2 FA, 2 CA, 2 FD, 2 CD
HF- 3 FA, 3 CA, 3 FD, 3 CD
VHF*- 4 FA, 4 CA, 4 FD, 4 CD
CSV**- 2 FA, 1 CA, 3 FD, 1 CD
*- If researched
**- CSV is a unique unit only available to smugglers
Buyable Items:
Prices:
Fighters-
LF wing*- 5 credits/ 2 Metals/1 HF/1 O
HF wing*- 10 credits/3 Metals/2HF/ 1 O
VHF wing**- 20 credits/5 Metals/3HF/1 O
Bomber wing***- 15 credits/3 metals/2 HF/1 O
*- A wing is four ships
**- VHFs are only available to the Outcasts, Corsairs, and Zoners at the start of the game. Other factions may attempt to research them if they want.
***- Bomber is a unique unit only available to revolutionaries
Capital Ships-
Gunboat- 25 credits/7 Metals/10 HF/3 O/1 F
Cruiser- 50 credits/10 Metals/15 HF/5 O/2 F
Heavy Cruiser/Dreadnought/Destroyer- 100 credits/15 Metals/20 HF/7 O/4 F
Battleship- 150 credits/25 Metals/30 HF/10 O/7 F
*Note*- Battleships take TWO hits to destroy
Bases-
Small Station- 50 credits/20 Metals/2 HF/10 F/10 O/3 H2O (generate 5 credits per turn)
Large Station- 100 credits/35 Metals/5 HF/25 F/15 O/5 H2O (generate 10 credits per turn)
Fighter Shipyard- 100 credits/35 Metals/7 HF/25 F/15 O/5 H2O (able to build 10 fighter wings here per turn)
Capital Ship Shipyard- 200 credits/40 Metals/10 HF/20 F/10 O/4 H2O (able to build 2 battleships, 4 cruisers, OR 8 gunboats here per turn)
Terraform Planet- 300 credits/40 O/40 H2O (Makes a non-gas planet habitable)
Freighters-
Freighter- 10 credits/3 Metals/2 HF/1 O (able to carry 1 commodity)
Transport- 20 credits/5 Metals/3 HF /2 O (able to carry 3 commodities)
Large Transport- 30 credits/7 Metals/5 HF/3 O (able to carry 5 commodities)
Train- 50 credits/10 Metals/6 HF/4 O (able to carry 10 commodities)
CSV*- 10 credits/2 Metals/ 2 HF/1 O (able to carry 1 commodity)
*-CSV is a unique unit only available to smugglers
Other-
Explore Party- 30 credits (Searches for new systems in deep space)
Technology Research- 30 credits (Attempts to develop a new technology)