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The Control Your Own Faction RPG- Part II: Rebirth, Unoffici

Read, add and comment on excellent written stories by fans, set within the Freelancer universe

Post Sat Oct 30, 2004 6:51 pm

excuse me, but HOLY BLOODY ****! this is so orderly! there is no chance whatsoever now that this one is going to spiral out of control. jood gob jacob. jood gob.

Speech from Wilde, Presiding Comrade of the state of Rhienland:
My friends, we are entering a new age and exciting time. We are a large, successfull house and we will continue to succeed as a nation of warriors, thinkers, and scientists. We will conquer!

ok, so in accordance with the New Order, here goes my first turn...:
1. I have--I think--205 L fighters and 10 H fighters this turn.Edit: 20 LF per planet, and I have 5 planets, so make that 305 L fighters. And...one battleship. To divide them, 55 fighters to Stuttgart, 50 to Dresden, 70 to New Berlin, 70 to Hamburg, and the remaining 60 to Frankfurt. 5 H fighters to Hamburg, 3 to Stuttgart, and 2 to Berlin. The battleship Westfalen will remain in Hamburg.
2. I buy 1 cruiser and 2 gunboats. I'm saving this turn!
3. Rhienland offers Liberty an Alliance, the terms being on both sides to defend when a force attacks and attack when an ally declares war.
4. no movements or battles
5. edit: Jacob cleared this up, so now I know my daily income: 50 + 65 + 40 + 25 + 30 + 40= 250 credits.
so that's my turn for today. Looks like its going to be a good rpg, n'est pas?



Edited by - Wilde on 10/30/2004 8:38:25 PM

Edited by - Wilde on 10/31/2004 11:24:11 AM

Post Sat Oct 30, 2004 6:54 pm

oaky here is why there are NO PERSONAl PROFILES: becuase the reason i fathered these RPG's was to have a risk/board game style of thing. speaches are the limit.

i buy 2 cruisers

Edited by - [ACDSQrn on 10/30/2004 7:54:47 PM

Post Sat Oct 30, 2004 6:56 pm

People, pay attention!
THAT was how a turn should be done.
*Claps for Wilde*

I beleive that some clarification is in order-
Your base amount is 50 (IF you're a house)
You get 5 C for every Small Station
You get 10 C for every Large Station
You get money/commodities from trade deals

Add 'em up, and you have your total income!

Post Sat Oct 30, 2004 6:57 pm

Also, you guys need to use your starting bonuses on your first turn.

Post Sat Oct 30, 2004 7:24 pm

Liberyt acepts Rhienlands offer of alliance. Liberty buys a third cruiser

Rhienland rostor:
5 transports
3 cruisers
1 station orbiting manhaten (Mounties base)
Offer to Rhienland to trade

(And that folks is how you do a ship/production roster)

Edited by - [ACDSQrn on 10/30/2004 8:33:54 PM

Edited by - [ACDSQrn on 10/30/2004 9:04:57 PM

Post Sat Oct 30, 2004 7:33 pm

An IMPORTANT Note- I just removed the part that stated that houses could not buy freighters or transports. We just don't have enough corporations to make that work.

Post Sat Oct 30, 2004 7:35 pm

yup good

___________________
check this! http://www.freewebs.com/worldofbobcrew/

Post Sat Oct 30, 2004 7:36 pm

I wanna go rob a transport now. is it possible?

Post Sat Oct 30, 2004 7:41 pm

aaaahem, DSQrn...Rhienland does not buy a third cruiser, LIBERTY buys a third cruiser. You don't control Rhienland any more.

Oh yeah, and Rhienland buys a dreadnought and a third gunboat.

I agree with DS, speeches are the limit for personal rpgs. I wouldn't have pushed it any farther.

Post Sat Oct 30, 2004 8:04 pm

sorry wilde after playing Rhienland so long....

___________________
check this! http://www.freewebs.com/worldofbobcrew/

Post Sat Oct 30, 2004 8:25 pm

This will be a long post, sorry but I just need to make sure that all the info is right otherwise my entire game will get totally f***ed.

First come the Systems, Bases and my military…
New London: Battleship Suffolk – 1 Battleship – 10 HF, Planet New London – 20 LF
Cambridge: Battleship Norfolk – 1 Battleship – 10 HF, Planet Cambridge – 20 LF
Dublin: Battleship Essex – 1 Battleship - 10 HF
Edinburgh: Aberdeen Border Station – Large Station* – 10 LF
Leeds: Battleship York – 1 Battleship – 10 HF, Durham Border Station – Small Station* – 5 LF, Planet Leeds – 20 LF
Manchester: BPA Newgate – Large Station* – 10 LF, Kingstone Border Station – Small Station* – 5 LF, Liverpool Border Station – Small Station* – 5 LF
Totals: 3 Planets, 4 Battleships, 2 Large Stations*, 3 Small Stations*, 40 HF, 95 LF
*I actually have no idea what each of these stations should be considered so I just gave it my best guess. Also, all of this info comes directly off of TLR so if any is wrong do not blame me.

Ummm...moving units. Hmmmm. I'll take 5 LFs from Leeds and send them over to Dublin.

Unfortunately I seem to be lacking shipyards. I guess I just have to build/buy some. Heh. Perfect segue into money and commodities...
Money:
Starting Cash: 300 Credits
Cash from Small Stations: 3X5 = 15 Credits (per turn)
Cash from Large Stations: 2X10 = 20 Credits (per turn)
Cash from Planets: 3X10 = 30 Credits (per turn)
Cash from being a House (Taxes, anyone?): 50 credits (per turn)
Total Cash: 415 Credits

Commodities: (all per turn)
Food: 2+1+1+6 = 10
H-Fuel: 3+2 = 5
Metals: 3+4+2+1+10 = 20
Oxygen: 2+2+5 = 9
Water: 2+2+4 = 8

Crap! Not enough resources yet! (Though apparently that doesn't matter yet. Yay!) As I said before, I need shipyards so... I'll buy a Fighter Shipyard and a Capital Shipyard. All of my starting bonus gone. *sniff*
At the end of the turn I will have 115 Credits (or zero, whatever).

I think that should cover all of the math-y bits.

Moving right along... (I'll try to always put the RPG stuff in the quote boxes)

Bretonia has long been a nation desirous of peace. Unfortunately, organized crime and piracy are on the rise. Every house has at least one unique criminal group that is a constant thorn in their side. Additionally, we all have to deal with the increasingly violent depredations of both the Corsairs and the Outcasts. In the interests of peace and prosperity I would ask that all houses put aside their petty differences and unite against these common foes. We must not wait for them to grow stronger. Until they have been crushed, the colonies will not know true prosperity.


That should cover everything. (I know some stuff was out of order but, since this is my first turn, I needed to just get some stuff out of the way, right away.)

Edit: Hey! Why aren't the codes working?

Edit 2: Yay! More money! Thanks Outcast.

Edited by - Codename on 10/30/2004 9:29:06 PM

Edited by - Codename on 10/31/2004 10:52:16 AM

Post Sat Oct 30, 2004 8:33 pm

Very good Code.
Make sure all of you keep track of your money and commodities like he is.
If you get lost, then it's your fault.
Edit- Oh, you will have to wait until people start trading to attack transports, I'm afraid, FD.

Edited by - ww2jacob on 10/30/2004 9:34:30 PM

Post Sat Oct 30, 2004 9:30 pm

Legend:
C-Credits
S-Small base
L-Large base
HF-Heavy fighter
LF-light fighter
VHF- very heavy fighter
my turn:
RPG money tracker-

5 C Large 4 - 40 C
5 C Small 3 - 15 C

Bases: (updated when bases are made)
Norfolk-Capital Ship Shipyard
Ft. Bush-L 10 LF
Manhattan- 20 LF
West Pt. –L 10 LF
Planet Denver-20 LF
LPI Sugarland- S 5 LF
Freedom -L 0 LF (new base)
San Diego Border Station- S 5 LF
Williard Research Station-L 10 LF
Planet Los Angeles-20 LF
Prison Station Mitchell-S 5 LF
Jueaneu Shipyard- CS Shipyard
Liberties amount of bases: - 7

battle ships(they can move and fight, but store certain types and amounts of ships) battleships are not bases tho
BS Missouri, which is a Battleship, not a base 10 HF
BS Rio Grande- 10 HF
BS Mississippi-10HF
BS Yukon L 10 HF

money earned per turn (needs to be updated when bases are made) 105Credits
-
Ships: (updated evertime new ships are made)
Cruisers 3 (just built)
Battleships 4
Gunboats
VHF
HF 40
LF 105

First turn (money)
300
_____________
-20
-150
-50
________________
300
-200
_____________
100

and thats my offical first turn



Edited by - [ACDSQrn on 10/30/2004 10:35:37 PM

Edited by - [ACDSQrn on 10/30/2004 10:36:03 PM

Edited by - [ACDSQrn on 10/30/2004 10:45:46 PM

Edited by - [ACDSQrn on 10/30/2004 10:53:14 PM

Post Sat Oct 30, 2004 10:46 pm

Oh, and I'll buy a bomber and a LF wing first

Unioneers fainacial report :

Credits on hand: 200
Income: 5 credits
Pacifica Base ( small base) 5 credits
Expenditure: 155
bomber and LF wing : 155 credits
subtotal: 50 credits

Edited by - Fang Dragon on 10/31/2004 1:22:51 AM

Post Sun Oct 31, 2004 12:05 am

OK heres whst i'll do with my bonus:
1 Captital shipyard(In orbit over crete) Called Serria
2 VHF wing
1HF wing

Movement:
Any ships in bretonia are now moving to cadiz

Bases:
Cretelanet
Leon:Large base
Cadiz:Large base
Tripoli:Fighter shipyard
Serria:Capital shipyard(Under construction)

Speach:
"My fellow corsairs, our plans to exact revange upon those who banished us must be delayd. For they are far stronger than we reailised, we must build our own fleet so that we can challange our foes.
OOC:Im close to 2 houses does that mean i get to choose which cap ships i steal?

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