Mon May 03, 2004 2:40 pm by warzog
Quixotal:
In Privateer, the ships were ballanced amongst each other.
As were the ships in Wing Commander, Wing Commander II, Wing Commander III, Wing Commander IV, and Freelancer.
Now, we're trying to do the same ballancing act, but with ships from 6, or more, games.
Combine that with models like the Banshee, who's creator gave us permission to use it as is, and unaltered, and you'll find flaws with every ship in the mod.
While we are trying to be as faithful as possible, that's not always possible.
Bob:
Perry looks much better than the one I tested.
Did you move the docking points?
Update:
Found the Mission 07 bug-tried using a non-existant loadout!
Missions 9 & 10 show signs of a minor bug-you fly to a waypoint and everything stops! If you move-Look OUT!!!
Missions 11 & 12 have an intermittent bug-and it only occurs when I use Fussion Cannons & Torpedoes, whereby the jumpholes are locked, or your next waypoint doesn't activate.
Just starting Mission 13, so no report on that yet.
FLspew.txt keeps reporting a "no file assigned" error that I can't isolate.
Watch your 6!