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A mod to enable ALL 5 ships in the demo

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Tue Mar 04, 2003 1:39 am

Some of the weapons are from other factions and need to be put on appropriate ships, ie kusari weaps on kusari ships.... I'll look into the legionnaire tho.

About the legionnaire, found the problem... the link I posted above (weapshipmodv2.zip) has the fixed files. Turns out that the junker ships are made by corsair. -oops-

-End of Line-

Edited by - Mubata on 04-03-2003 01:57:39

Post Tue Mar 04, 2003 2:39 am

Downloaded the corrected file. Thanks a mil! Leads to other questions, though. I take it the Legionnaire, etc. aren't available, then? And also, what ships are now 'unlocked', and where are they all? The only places I've found to purchase ships are Manhattan, Norfolk, and Pittsburg. Is there somewhere else with new models that you've added?

Post Tue Mar 04, 2003 4:53 am

Wow the game isn't out yet and it has already mods. What can I say? I'm impressed.

I came. I saw. I conquered. And sometimes get conquered.

Edited by - natrunner on 04-03-2003 04:53:37

Post Tue Mar 04, 2003 5:55 am

Ok, finally got the cockpits fixed on some of the frieghters and a couple of the fighters. The zip is a little bigger as I included the cockpit meshes that you need for it to work properly. For those interested, here is an updated link. I'm going to try and get all of the available weapons and other equipment added as well, but probably wont add that until tomorrow. Oh, and you may have to refresh the link a couple of times, tripod is having issues tonight.

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Weapon and ship mod v0.3 (Be sure to right-click and choose 'save target')
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Also, here is what ships are available where for those looking.

Mannhattan - Dagger, Stilleto, Piranha
Pittsburg - Clydesdale, Starflier, Startracker
Battleship Missouri - Drone, Bloodhound, Wolfhound
Ft Rochester - Anubis, Humpback, Valkyrie
Buffalo - Defender, Patriot, Rhino

Please let me know if something else I missed is not working. Since I only have the demo, it may not work on the pre-release copies or beta-copies of the game.

-End of Line-

Edited by - Mubata on 04-03-2003 05:56:22

Edited by - Mubata on 04-03-2003 06:07:21

Edited by - Mubata on 04-03-2003 06:08:27

Post Tue Mar 04, 2003 12:13 pm

Mubata - I've upped the file here manually - but feel free to mail med stuff to [email protected]

Post Tue Mar 04, 2003 4:05 pm

Let me just thank you for this great mod, but how can i dock the badlands station, it always says acess denied because its hostile!

Post Tue Mar 04, 2003 4:28 pm

That is a great mod,nice work Mubata.


Lol,biobauer of course it's hostile since that is a Rogue base & if you were accepting missions against them it's only obvious they won't let you on there homebase.You need to be at least neurtral in order to dock with that base


It takes quite sometime to get your faction status up with them though but I found the easiest way to do it is to accept missions from the Junkers in which you go up against ONLY Xenos since you don't want to loose faction status with the law or the Bounty hunters.

Post Tue Mar 04, 2003 7:32 pm

just docked in! thanks for help!

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