Digital Anvil needs to fix multiplayer PK.
DA i hope you are reading this. What i suggest is for the good of the whole FL multiplayer community, it also would require minimal code from your end.
You should make level based PK. Not just everyone PK everyone. Make it in such a way that you can pk only people 5 levels below or above you. Not others. This way you keep the bastards who try to ruin a newbie's day from doing so.
Once you get to level 38, you can PK everyone from level 30 and up. At that level, there shouldnt be much of a difference in equipment. This way, everyone hast a chance at least to get level 10 weapons/shields/ships. Otherwise its pretty pointless to have PK.
If you have level based PK, high level PC pirates can only pick on people their own size. And low level pirates can mess around with players who can actually kill them if they try.
This is what i say to those who support across the board PK.
Some will say "But need to have excitement in the game". Bull****. Thats not excitement or fun, its crap. Its different when you have an AI, thats powerful and shows up randomly but not a PC who makes it a point kill you when he knows there is nothing you can do. Other morons will say, "But the AI is not challenging enough, need to have players kill you." I agree, but NOT players who's ship you cant even scratch the paint on. How about if they coded and implemented an AI that was as overpowered to a rank 38 fully loaded titan/sabre as you are to a rank 10. An AI that tracked you constantly and waited for you every time you landed. An AI with 100,000 shield, and 100,000 armor. I wonder how those rank 38 @S$h0les would like it if some special AI, was outfitted with stun weapons, 10 diamondbacks and 5 sunslayer launchers. That cut your engines to 0 for 10 seconds, then proceeds to pound you with Sunslayers and more stun things, to make sure you not going anywhere? During all this time you unload your nomads on this AI and barely make a dent, while youre taking 50k damage a second. I doubt you would like that. Thats how a level 10 feels when attacked by a level 38.
So to all those who support across the board PK, go measure your D1ck somewhere else and pick on people who can actually tear you a new one, damn pansies.
its pretty damn sad that DA didnt think of this critical fault in Multiplayer. What is the friggin point of allowing rank 38 super decked players to kill newbies for 'fun.' Let the newbies/low ranks fight amonst themselves when they want to, and let the high level players kill their own kind if they dare.
Digital Anvil needs to fix this PK thing or the whole aspect of Multiplayer for this game will go to $h1t as will the game itself for MP.
The End.
Edited by - Xaanix on 16-03-2003 10:48:08