Thu Apr 01, 2004 9:56 pm by Chips
Haven't made any yet, as i know how time involving it will be - and when i say time involving, i mean TIME ENVOLVING + buggy as hell = crash paradise.
There are tons of triggers and actions, all interlinked with each other for added complexity. Furthermore, you have to tell them exactly what to do as well, which is NOT easy either. Its nothing like you would expect, but since nothing has been done in this area, suggest you take a peek at M01a.ini file and see what its like. Honestly, then check out if you think you can have a go. Reason is cause i haven't really given it much insight. It will be hella difficult, and right now, i don't know squat - so you know about as much as me. Basically - if your serious, its time to do the hardwork of investigation and testing. Not many like it, cause its tough as nutts, and very de-moralising when it doesn't work, BUT its time some tried stuff on their own, as this is how we do it normally.
You will have to read the missions files over and over. Find out what each command is linked to, and then try to see WHY it was done. See what they changed, get out FLED and read the ids numbers info to see what it corresponds to, and what order of flow goes. It will take you a long time, but basically - you will have to do what others expect us to do. That is all the hard work. Everyone likes to know how stuff is done, but they rely on everyone else to do the hardwork instead............but in this area it hasn't been done. However, once i get on it (after 1.28 is released), i will start working. once i know how it all works, i will post about it - HOWEVER, UNLIKE the rest of ini editing, it WON'T be a case of "copy and paste" - you will still have to change near everything to suit YOUR needs, cause otherwise you will have same missions as me.
if your up for it, good luck - i will catch up when i can.