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Game Guide: Level 10 Weapons Locations/Stats

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!

Post Mon Mar 03, 2003 6:19 am

The C10 Adv. Brigandine HF Positron Shield is 8280 power, 184 regen, 10 regen power drain, and can be purchased from either of the Corsair bases in Omicron Gamma, or Malta in Omicron Alpha. No other C10 shields are available for purchase in the game, confirmed by grepping through the market files. Although there are LF and Fr versions of the Adv. Brigandine, no ship is capable of mounting them. Graviton and Molecular versions of these shields are not available for purchase anywhere in the game, and there are no confirmed cases of anyone finding one.

uly

Post Mon Mar 03, 2003 7:42 am

Rygar: Actually, I checked with the game's code, and it seems that all those weapons without a damage type description really doesn't have a specific damage type. This includes all the L10 weapons, missiles, mines and torps. Therefore, I presume, they always do 100% damage regardless of shield type.

I'd also like to add that Wyrm II can easily be obtained from the Outcasts in Omicron Alpha. The drop rate is ridiculously high.

Well, this thread is looking good. I hope to see it to eventually grow to include all the equipments from N0m4d Uber Deathray to Drone Mine to Whimpy Shield. Good work.

Post Tue Mar 04, 2003 7:44 am

Anyone else find the Ripper Homing mine? I went all over Sigma 13 and found a lot of guns but not the Ripper.

Edited by - SuperTrap on 04-03-2003 07:44:09

AN

Post Tue Mar 04, 2003 10:45 am

great info, i still dunno if i should use Nomad Blasters or Nomad Cannons tho

whats your guys loadouts?

Post Tue Mar 04, 2003 12:46 pm

I'd go with the blasters. They sync better with the Salamancas, having the same fire rate as well as speed. Of course, if you want asynchronous firing, go with the cannons. Don't mix weapons which don't have the same speed, though. It messes up your aiming.

Post Tue Mar 04, 2003 1:12 pm

I have just the same problem SuperTrap has - I went through Sigma 13 C3-C4 and found all the guns but no ripper. You sure it's located there?

Post Tue Mar 04, 2003 5:10 pm

same here, i went all over sigma 13, shot all 3 shipwrecks (there are only 3 right?) got my diamondback, onyx and jade, i cant find all the rest, and not the ripper too....

Post Tue Mar 04, 2003 5:28 pm

Mirax, there are more than 3 Shipwrecks in Sigma 13. I think there are already 3 of them in sector C4 and C3 has even more of them. I found all the level 10 stuff mentioned in this thread, but still no ripper which is too bad, because I love mines.

Post Wed Mar 05, 2003 1:18 am

I still can't find any info on TURRETS ?
Whats the best turret in the game?
Where can you find it?

Thanks!

Intresting info about weapon combos. :-)

Post Wed Mar 05, 2003 7:26 am

*Edited out--one great big miscalculation. Carry on. =)*

Edited by - Idealist on 05-03-2003 07:36:57

Post Wed Mar 05, 2003 7:34 am

Idealist I'm afraid you are incorrect - take a weapon with a refire of 8.33 and a weapon with a refire of 2.0 on your ship.

Fly out, disable the 2.0, fire. Now disable the 8.33, fire. Now fire both together.

You'll see your error immediately. I've since passed on the game to my brother, but I'm dead certain about this - the plasma weapons (3.03 or 4.0) in the lower levels fired MUCH slower than their laser counterparts (8.33) but had significantly lower refire rates. The ratio between the two is linear, and not inverse linear.

--Ryvar

Post Wed Mar 05, 2003 7:36 am

*smacks himself* You're right! I must have gotten confused. Well, in the interests of saving space, I'll edit down my post.

Post Wed Mar 05, 2003 7:51 am

For what it's worth, I got confused myself at first. My suspicion is that where refire is X, the actual delay is 1 over X seconds. So 1 over 2.0 would be a half second delay and 8.33 would be 1/8th second delays. I haven't stood there with a stopwatch to time this but that seemed roughly accurate. If anyone wants to count off a 2.0 refire weapon while staring at a watch, lemme know, I'm curious. The game might have some kind of world-update chronology that is entirely unrelated to real world seconds, but it's suspiciously close (and most internal world-update chronologies run on 20ms/50ms beats).

--Ryv

Post Wed Mar 05, 2003 8:01 am

Rippers can always be found on a few of the Outcast fighters in Omicron ALPHA, surrounding the unknown JH. Unless they've changed it from PR version. Looks like Nomad weaps got a serious changing too. No more 1.0 refire rates, lol. That could be good or bad.. ouch!.

Post Wed Mar 05, 2003 8:51 am

Its simply how many times per second the weapon fires.

-Stregone

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