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Game Guide: Level 10 Weapons Locations/Stats
If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!
The C10 Adv. Brigandine HF Positron Shield is 8280 power, 184 regen, 10 regen power drain, and can be purchased from either of the Corsair bases in Omicron Gamma, or Malta in Omicron Alpha. No other C10 shields are available for purchase in the game, confirmed by grepping through the market files. Although there are LF and Fr versions of the Adv. Brigandine, no ship is capable of mounting them. Graviton and Molecular versions of these shields are not available for purchase anywhere in the game, and there are no confirmed cases of anyone finding one.
Rygar: Actually, I checked with the game's code, and it seems that all those weapons without a damage type description really doesn't have a specific damage type. This includes all the L10 weapons, missiles, mines and torps. Therefore, I presume, they always do 100% damage regardless of shield type.
I'd also like to add that Wyrm II can easily be obtained from the Outcasts in Omicron Alpha. The drop rate is ridiculously high.
Well, this thread is looking good. I hope to see it to eventually grow to include all the equipments from N0m4d Uber Deathray to Drone Mine to Whimpy Shield. Good work.
I'd also like to add that Wyrm II can easily be obtained from the Outcasts in Omicron Alpha. The drop rate is ridiculously high.
Well, this thread is looking good. I hope to see it to eventually grow to include all the equipments from N0m4d Uber Deathray to Drone Mine to Whimpy Shield. Good work.
Idealist I'm afraid you are incorrect - take a weapon with a refire of 8.33 and a weapon with a refire of 2.0 on your ship.
Fly out, disable the 2.0, fire. Now disable the 8.33, fire. Now fire both together.
You'll see your error immediately. I've since passed on the game to my brother, but I'm dead certain about this - the plasma weapons (3.03 or 4.0) in the lower levels fired MUCH slower than their laser counterparts (8.33) but had significantly lower refire rates. The ratio between the two is linear, and not inverse linear.
--Ryvar
Fly out, disable the 2.0, fire. Now disable the 8.33, fire. Now fire both together.
You'll see your error immediately. I've since passed on the game to my brother, but I'm dead certain about this - the plasma weapons (3.03 or 4.0) in the lower levels fired MUCH slower than their laser counterparts (8.33) but had significantly lower refire rates. The ratio between the two is linear, and not inverse linear.
--Ryvar
For what it's worth, I got confused myself at first. My suspicion is that where refire is X, the actual delay is 1 over X seconds. So 1 over 2.0 would be a half second delay and 8.33 would be 1/8th second delays. I haven't stood there with a stopwatch to time this but that seemed roughly accurate. If anyone wants to count off a 2.0 refire weapon while staring at a watch, lemme know, I'm curious. The game might have some kind of world-update chronology that is entirely unrelated to real world seconds, but it's suspiciously close (and most internal world-update chronologies run on 20ms/50ms beats).
--Ryv
--Ryv
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