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If there was a war...

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!

Post Tue Oct 07, 2003 11:39 am

If there was a war...

If there was a war between the four great Houses, ho do you reckon will win? I bet the Brettonians, because the have strength, speed, manouverbility, and number. Everything you need to win, apart from their armour, which is scrap. What do you think? (Oh, and this isn't an invite to start a 'Best Ship' thread!)

Utopia
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"I'm not a lifesaver... I'm a screensaver..."

Post Tue Oct 07, 2003 12:01 pm

I reckon the nomads would win...they've been waiting for such an opportunity

Post Tue Oct 07, 2003 12:11 pm

due to the topography kusari and bretonia have an advantage assuming everyone fights everyone
as for a winner it would depend on the other factions more than anything else

Post Tue Oct 07, 2003 1:12 pm

reinland doesn't have that tactical advantage like the brits or the kusari, but they have the most firepower.

Post Tue Oct 07, 2003 1:45 pm

The Junkers will win! They'll get to clean up everything.









Jose Chavez: "Trent! It's good to see my kind of scum."

Post Tue Oct 07, 2003 1:50 pm

I'd also go with Rineland.

Life: No one gets out alive.

Post Tue Oct 07, 2003 1:59 pm

they would have to fight 3 major powers similtaneously whereas kusari and bretonia would have only two each (if you class liberty as a major power) history has shown this to be a crippling way to wage war

Post Tue Oct 07, 2003 2:07 pm

Liberty. They have the best industrial output(from a story point of view), the perfect defensive position(with their capitol guarded by three other systems) and some of the finest ship designs in the game(Cruiser, Dreadnought, and Patriot...most agile ship in the game).

From their position, they could easily hold off attacks from each of the three other houses...the others have many more back entrances to their capitols, and none of the others have a one-way-out "fortress" system like Alaska.

Rhineland, I think, would be the easiest to defeat, since the Westfalen is their ONLY remaining Battleship. Their ships are powerful, but there aren't as many of them and they have a poor defensive position.

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"Although I do not consider myself a member of the Bounty Hunters' Guild, I find that their goals and mine often follow the same path. I will aid them when I can...if they give me a percentage of the salvage from whatever they frag along the way. Hell, they were even so kind as to sell me a ship after one of my jobs with them, and I've been flying her ever since. But god help them if someone puts a bounty on THEIR heads, for I don't care who I hunt for, as long as their live capture(or untimely death) can get me enough credits to buy a decent sized mug of my favorite drink."- A Freelance Bounty Hunter.

Post Tue Oct 07, 2003 11:38 pm

If the New Universe mod ever comes out (unlikely) you can test out all these theories.

Post Wed Oct 08, 2003 12:06 am

You're forgetting Tohoku...

Gonna try something. It evolves as I'm typing, so I'm not sure who's gonna win yet...

Yes Liberty has the most agile ship and nice battlehips, but the very agile ship can't mount torps. the one able lib fighter wich can mount torps is not really one of the best firghters imho. Although it has 5 guns and a turret. Still, I don't think it will beat a Dragon or a Valk.

on the other hand, Rheinland has the corsairs at it's backdoor, so it won't be able to attack really heavy. They'd probably concour Sigma 13 and some Omega systems, but hold it there.

Kusari has the Blood Dragons to worry about and the GC. Also they have the Outcasts at their backdoor. They'll take some Tau's.

Brettonia has the Corsairs, Mollies and the GreenPeace-in-space faction (obviously forgot the name). Also try to take some Tau systems and Omega's.

Liberty being trapped in the middle, will be crushed and the vacuüm () left behind, must be filled.
If the houses fill that gap, the Criminals; Outcasts, Corsairs and Blood Draggons will try to attack the houses from behind.

If the Houses do not fill the gap, Outcasts will (imho) take it over, together with Lib. Rogues and Hackers.

Rheinland will attack GMG.
GMG will be backed up by Kusari.

Brettonia will wait untill the clash between Rheinland and Kusari is finished and then take over a few Tau and Omega systems and regroup.

Corsairs will attack what's left of Rheinland like they've been planning and will be at the Bretonia doorsteps.

Dragons will attack what's left of Kusari and will also be at the Brettonia doorsteps. They will encounter Outcasts there for sure.

Bretionia will be caught between Corsairs and Outcasts. But I think they will hold on because they still have most of there fleet.

That's the final stand I think.

Bretonia gained a few systems 1 or 2 Tau's and 1 or 2 Omega's.

Outcasts will have Liberty and a Tau system.

Dragons have 1 or 2 Kusar systems.

Kusari will have 1 or two systems left. Probably New Tokyo and Shik*ku.

Rheinland has Sigma 13 and most of it's systems.

Corsairs have Dresden (Or hessians), Stuttgard and a few Omega's and maybe a Sigma system.

In the end I don't think a deadend system like Alaska is gonna save you.

Well, nice evolving eh?

Just some thoughts. Fire away.

Post Wed Oct 08, 2003 12:13 am

Considering the fact that the economies of the 4 houses are about equal, and that during the past 50 years the US military has dominated only because of the huge amount of funding they have recieved from a strong US economy, giving them a huge advantage in high-tech hardware to offset the total lack of professionalism of their forces, Liberty would be the easiest house to stomp on!

Post Wed Oct 08, 2003 2:25 am

Kusari would win(of coarse, I'm biased, I fly a Drake )

Burn the land and and boil the sea, you can't take the sky from me. *Firefly*

Post Wed Oct 08, 2003 3:01 am

Tohoku has more than one entrance. Plus, the Blood Dragons already have a foothold in there so it isn't secure in the least. Alaska is by far the best "fortress" system in Sirius(considering, of course, that the only gate is further protected by weapon platforms and the deadliest damn minefield out there). If that weren't enough, Liberty already maintains a huge shipyard and a prison within Alaska, so they could not only turtle in there but they could still repair or re-build their fleet. Tohoku has that big base, sure, but it has no ship-building capabilities, and no defensive perimeter around the entrances(only inside the system).

Also, Liberty has battleships right next to all of its major planets(or at least within one lane jump of them), whereas the other houses keep most of their capital ships out farther in space. Thus, Liberty has a quicker response time when one of its worlds falls under siege.

Forgetting yet another major factor, two Liberty corporations, DSE and Aigera, control the distribution and maintenance of Jumpgate/Trade lane technology. If they withdrew their support of the other houses, travel and trade within those houses would eventually grind to a near standstill, since the other houses' engineering corporations probably don't have all the data they need to maintain the gates on their own(or Aigera and DSE would not be such powerful companies). Liberty, still having that support, would emerge on top of trade, production, and sheer mobility.

Liberty still has the strategic advantage.

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"Although I do not consider myself a member of the Bounty Hunters' Guild, I find that their goals and mine often follow the same path. I will aid them when I can...if they give me a percentage of the salvage from whatever they frag along the way. Hell, they were even so kind as to sell me a ship after one of my jobs with them, and I've been flying her ever since. But god help them if someone puts a bounty on THEIR heads, for I don't care who I hunt for, as long as their live capture(or untimely death) can get me enough credits to buy a decent sized mug of my favorite drink."- A Freelance Bounty Hunter.

Post Wed Oct 08, 2003 7:01 am

Going off on a tangent here and treating it like a game of Risk, it would all be about border protection. I don't think the bad guys in Taus 23, 29 and 31 have enough to pose a threat to Bretonia, but I do think they would provide enough barrier to prevent a strong Kusari invasion. Omegas 3 and 5 are similar, but let's face it if I can fly through there unhindered, they ain't that tough.Rheinland would be dealing with opportunist Corsairs, edge world forces, to the left bad guys are weak to the right they are strong. Kusari would also suffer the same opportunist attacks. Both Kusari and Rheinland to gain ground without needing a heavy forward force would have to take on Liberty eventually comming to a head in New York. Conclusion Liberty gone for a start - with a sleeper ship heading to make another homeworld. Rheinland and Kusari weakend badly but still holding on to a home base, Bretonia stronger .... but no outright winner ..except the French who already signed contracts for the drilling rights before the war started......

Post Wed Oct 08, 2003 11:13 am

i think reihnland has the firepower but not the tactics

by the way how do u get to the alaska system and can u buy new ships there?

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