MAJOR UPDATE
In conjunction with Rodney Hobbs, Lutz edited the Weaponlisting sheet.
Edited:
- Changed some typo's
- Fixed turret calculation bug
- Added energy-output per volley, in addition to energy-output per second
- Changed speedmatch-check to now having a check for matching gunspeed, turretspeeds and combined gun/turretspeeds
- Added more turretslots (6 in total) for the freighterfreaks
Ok, Make sure you start filling up the slots at number one (gun 1/turret 1) or it wont work, but I'm sure you guys are clever enough to get that one
This list is ofcourse for the unmodded, original weapons and ships in Freelancer only.
Any bugs, questions, sugestions, comments, critisisms, fanmail, flowers go to Lutz at
[email protected] as he's the one who put it all in excell for us.
Thanks Rodney for your invaluable input
P.s. There ar plans for a 3rd version of this nice excelsheet, with info about where to obtain the weapons and for which shields they work best and maybe even more, so stay tuned
You were gone?
Edit: Damn spelling.
- I'm not crazy, I'm a car. And if you don't believe me, you can get out and walk home. -
*** The Titan flies like a cow
***
Fight like a Warlord