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Noooooo expansion pack

If you are stuck in a mission and do not know how to continue, this is the place to ask for help. Missing that elusive Level 10 Shield? Don''t know where to find the lost Ohtori ship? This is the only place where spoilers are allowed!

Post Tue Apr 15, 2003 1:44 am

Noooooo expansion pack

OK does anyone agree with me that exp packs suck? I think they should make a sequel no expansion pack. However i am guessing from what Nightsilver said that they might make an expansion pack. ANYONE AGREE THAT THEY SHOULD MAKE A SEQUEL TO THIS GAME AND NO EXPANSION PACK(S)?

Please, stop with the ALL CAPS in the subject line. It's annoying since most people believe you are shouting at them. See Here

Edited by - Stinger on 30-05-2003 22:09:46

Post Tue Apr 15, 2003 1:48 am

Actually, I prefer both

Post Tue Apr 15, 2003 2:19 am

I'd like an expansion pack to make use of all the possibilities there are for this game. Add some new stuff, give us more to do.

And then a sequel to make a whole new game. If the sequel is done the same way with just a new story and some different ships/equipment, then it's basically a stand-alone expansion pack. I want a sequel that changes things (hopefully for the better). One that makes for a whole new experience. That's why an expansion pack is good too; so we can get the most of this experience.

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I'm sick of seeing all your signatures and not having one of my own

Post Tue Apr 15, 2003 2:53 am

expansion pack? what expansion pack?

What we do na?

Post Tue Apr 15, 2003 3:31 am

I've probably said this in nearly every thread that I've had an opportunity to do so, but I'll say it again... the Coalition! Bring 'em on! Its always good to have an age-old enemy make a return - and the Coalition made good enemies. Don't know why. I'd love to see what the Starlancer universe has got up to in 800 years... imagine the advances they'd have made. Those warp gates, cloaks... They'd be an impressive foe once again.

Failing that, perhaps some sort of new alien. A peaceful alien perhaps, offering entirely new, unique, trading options. Perhaps the SP campaign could involve them dragging the Syrians into their own interstellar wars or something. A whole new set of political intrigues for people to think about. And they could then use the Freelancer engine for some spectacular ships and stations in the alien worlds, even more so than they have now.

They could also improve on the current game. More missions to take; instead of just 'go to waypoint X and kill enemy Y', they could incorporate random escort missions, shipping missions, all sorts of things. More interesting finds, like the Hispania.
And perhaps get rid of that Queen's-English thing they have the women in Bretonia doing. I don't actually know any people here in Britain who speak like that, and I don't see why the men still speak with American accents. In fact, I don't want to know. The voices in general could use some work... why certain members of the Kusari authorities have American accents, and others have Japanese accents, I don't know. The Rheinlanders are the same. Since when did people from Germany have American accents? I understand it must be difficult to randomise each individual nationality, but if they will set themselves these targets... and if the Corsairs etc came from the Hispania, like the guy I talked to on the Battleship Suffolk suggested, wouldn't they have Spanish accents when they talked over the coms?

I think expansion packs are good to an extent. The Sims fiasco is an example of how they can be abused by the publishers. One, sometimes two, expansions can help squeeze every last drop of goodness from a game before a sequel, or even a whole new series, is begun. A developer should be careful if they opt for two expansions... Half-Life: Oppossing Force was good, almost a game in itself, a model of an expansion pack. It told the same story from a different perspective, with different weapons and graphical enhancements. But Valve got too cocky, and as a result cocked it up with Blueshift . So long as there is viable potential for adding to a game with one or two expansions, then its fine. If its a money-spinner like the various Sims add-ons and Half-Life: Blue Shift , then I don't like them.

Post Tue Apr 15, 2003 5:43 am

I didn't mean to say that there WAS going to be one...just that Micro$uck would be passing on a great opportunity to leech more money out of a good gaming company if they didn't push for an expansion. Anvil already has a community of gamers who are, largely, loyal - we want to see new stuff for the same universe, which means they don't have to do a whole hell of a lot for an expansion. Think about it - unless they did HUGE overhauls of the game, then probably a good 50% of ship models are already done, 50-70% of equipment is already in the game, 50-70% of systems are in the game already...all they'd need to do was create 10 or 12 more systems, add new missions, a few more ships, and expand the equipment classes up to 20 or 30 (which largly consists of copying and pasting existing weapons, just changing it from Salamanca Mk II to Salamanca Mk III kind of stuff). It would end up taking just a few months, if they knew what they were doing...

Post Tue Apr 15, 2003 5:48 am

Yeah, I'm certain that M$ will take the chance to rake in a little more dough from us gamers on this title. Really, any company would. It's pretty much expected nowadays that computer games have expansion packs. Especially the good ones, cuz they know people will buy them. So my money is on us getting one, whether we want it (like me) or not (Mithrandir)

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I'm sick of seeing all your signatures and not having one of my own

Post Tue Apr 15, 2003 8:24 am

MY DREAM:
youre still fying as a freelancer in the sequel only to know that those nomad Coming in swarming into the system and and everyone is running scared for their lives as no on can virtually beat 30 Nomad Ships in a single fight, Systems By systems got swarm untill the last system is the only Stronghold Suddenly.. REENFORCEMENTS Have Arrived...The Reamains of the Coalation and Alliance Fleet Came in to the rescue WOOOOHOOOO! I love Dramatic Scenes

I Don't want To end up in corpse early because YOU are not concentrating - Corsairs Pilot.

Post Tue Apr 15, 2003 4:51 pm

I think the coalition invasion idea is cool, and it would be even better if at the end of the game you actually go to Sol! like when you enter the nomad's world in the game. That would be awesome.

Post Tue Apr 15, 2003 5:02 pm

Transports, for some reason I want to fly one of em or a train and moor...
What would be best for traders etc in the Expo as well ?

There is no Silicon Heaven[[[! But where do all the calculators go ?

You could no more evade my wrath... than you could your own shadow[[[!

Post Wed Apr 16, 2003 2:30 pm

Didn't the coalition/alliance all got obliterated along with Sol by the Nomads 800 years ago?

I could've sworn seeing that somewhere on some video clip...

Post Wed Apr 16, 2003 2:36 pm

mmm, The old Sol Fleet come looking for the Sirus people, only to be just in time to help beat back the Nomads?
mmm, I LIKE!

Post Wed Apr 16, 2003 2:54 pm

Uumm, I like your sig... nice chick.

Anyway, prefer both; expansion and sequel/add-ons.

The invasion thingy seems kinda a repeat of original Freelancer, but surely better than that... perhaps with the addition of coming-back of sleeper ship or time traveling? Or how about Descent Freespace 2 baddies coming to invade Sirius Sector, or... hey... expansion to outer Sirius Sector?? Hmmm... maybe this time they can concentrate on real 3D, not just 2D gaming platforms, but of course that would take the fun off from many players who prefer easy 2D navigation maps.

Hehe... I'd like to see Mech wars on planets too, heehhee, but that's a different game, perhaps Freelancer: Project Walkers, or some neaty names, argh...

... (hungry)... =(

Post Wed Apr 16, 2003 2:57 pm

I personally would love to see an expansion pack. More ships, more equipment, more abilities (like say, the ability to take over a station and call it your home base or something like that). A new single player story line, an aftermath sort of thing would be great too. This game has so much potential for expandability, I can't wait for some sort of an expansion pack!

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I don't own this base, but I do have a sizeable stake in its operations...

Post Wed Apr 16, 2003 3:55 pm

I would like an expansion with better random missions, like escort and trade. Also they should perhaps add an element of 3D that they seemed to have missed - the Z axis (or Y depending on how you look at it). Everything in the game right now is basically on a plane in the system, shouldn't there be at least 1 remote base that could be outside of the plane? Also they need to add more factions, and yes I know this would make it more complicated but they could then add more ships w/o upsetting the balance on the existing factions.

@ Ultimate - Who is that at the bottom there? Lexa Doig?

Edited by - Glitch on 16-04-2003 16:55:43

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