So in that case it's a fabrication? (have to be prepared for sceptics when no evidence
)
Either provide a source to back up the claim, or expect it to be questioned and not believed! I'm suprised no-one asked about my Doom 3 quote
I did search, couldn't find it at all... but they do mention more than 50k copies downloaded before release
They point out that's a couple of million lost before it's even hit the shelves (if bought, but not intending to buy a game doesn't make piracy legal or justified either!). Whether stronger protection would have helped I do not know, possibly - who knows what the leak actually was, a review copy without any real copy protection? 50k before release could easily translate up a month after release, but still doesn't validate what I say I read
http://news.bbc.co.uk/1/hi/technology/3527332.stm
One about game piracy.
http://news.bbc.co.uk/1/hi/technology/6449421.stm
Ergo, if probed about it - I couldn't back that claim up, people may therefore not believe it. It was there - indeed, i swear i've linked to the article before in another discussion about piracy on this very forum... but searching is yielding nothing on BBC news, and trawling through the search mechanism here is just not worth it
However, the second article quotes that piracy costs $4bn per year to US game industry, and up to 90% of games played in Asia are illegal pirated copies.
Of course, what's needed is by where a game has no copy protection (popular game, HL 3 if there were one for example) and see whether sales are as expected... or whether the internet crashes due to the transfers of millions of copies
Now if you can find your source for how much copy protection costs per disk, then I'd be really interested! They certainly don't advertise the cost on their sites, have to ask for a quote.
Edited by - Chips on 9/2/2007 2:56:34 AM