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TIE Universe 2.1 - suggestions here

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Thu Oct 14, 2004 2:50 am

TIE Universe 2.1 - suggestions here

Well, if you have some comments/suggestions/problems/bug reports please post here or e-mail me

Silvik

Edited by - Stinger on 10/16/2004 2:38:45 PM

Post Fri Oct 15, 2004 1:48 pm

is singleplayer the fighter sold on Battleship Missouri has no shields that fit +the npc ships are almost invulnerable (they regenerate too fast )


Edited by - BauBauMonster on 10/15/2004 2:50:04 PM

Post Fri Oct 15, 2004 2:39 pm

God the ships in this mod are simply fantastic, you should put them in a star wars TC and run an RPG server i think that would best show them off, an Imperial player faction could make really good use of the huge variety of ties.

Post Sat Oct 16, 2004 3:23 am

@BauBauMonster - this is a common problem for all ships.
So, when you buy a new ship unequip shield generator, equip shield then shield generator.

@Strife - any TC mod is not compatible with singleplayer.
First of all this mod is orientated on single player

Post Sat Oct 16, 2004 8:37 am

Im kinda botherd by tht that u can drive through the BSs (the new ones, not the original ones) and those new freighters..

Post Sun Oct 17, 2004 9:59 am

this mod kicks ass i have played just about all the SP mods that TLR have posted A big thanks to all at TLR for that and this has them all beat iam just waiting for the gemini mod to come out that sounds real kick ass too
again great mod silvik

Post Sun Oct 17, 2004 5:08 pm

Hey Silvik,

the mod rocks... Just a couple of things though..

(1) The TIE Advanced you have is actually a TIE AD x1, not a TIE Advanced. The TIE AD X1 was an experimental pre-production prototype. The Advanced (or Avenger,) looks a little different.

(2) Needs a TIE Bomber, Assault Gunboat, and Missleboat. That would rock!

(3) The TIE Fighter is a little overpacked weaponry wise... (Not a bad thing though...)

Anyway, One of the best mods I've Tryed yet. Rock On!!!

Edited by - johnhawke on 10/17/2004 6:09:52 PM

Post Sun Oct 17, 2004 11:49 pm

@johnhawke - indeed this is a TIE AD x1 (complete name: Sienar Fleet Systems TIE Advanced X1 Prototype) or TIE Advanced Fighter (same thing) -
Lord Vader's personal fighter
Tie Avenger is a complete different ship (personally don't like it).

In the next version I'll add more ships; but now I need a cople of Cap.ships - replacement for remaining Freelancer Cap.ships.

Silvik

Post Mon Oct 18, 2004 11:58 am

@silvik,

Not to create a controversy, but a TIE Avenger is another name for the Production TIE Advanced. It's not a different fighter. (Anyone whos played TIE Fighter knows that.) The TIE AD X1 is the TIE Ad x1. A prototype, never mass produced... When I think of the TIE Advanced i think of the avenger, cause that was the mainline Advanced. The flight officer in TIE Fighter even describes the Avenger as another name for the Advanced. Anyways, really not that important anyway, but I'd still like to see it in action in FL.

I'd also like to see more cap ships, I like what you did with the ISD. Looks nice in FL. How about a VSD? Or a Nebulon B-2? Anyway, keep up the good work!

Post Mon Oct 18, 2004 1:52 pm

@silvik, Sorry about that last post, I guess I'm just a little irratable today, I didn't mean to take it out on you. It's not really that big a deal after all...

Post Mon Oct 18, 2004 4:47 pm

I represent George Lucas....HAHAHAHA, thought that would be funny, but really it's not is it....anyways moving along. REally need battleship enc.....how cool would it be to cruise around blowing the **** out of imperial star destroyers, and hows about incorporating a few of the clone and droid fighters, i know it doesn't fit the timeline but it would be pretty cool. Been thinking about this one for a while, you should get together with chips and whoever did TNG and create what would be the best mod ever, not to mention the biggest. i suggest TNG coz of the no docking ring and no wait time for jumpgates, saves me having to blow up poor freighters who delay me.....space rage.....

Post Tue Oct 19, 2004 1:00 am

@johnhawke - it's OK

@Nemesite - I think I'll include in the next version Ships and Bases from SW Ep.1
Already have the Trade Federation Droid Control Ship

Post Tue Oct 19, 2004 1:05 am

Oh ... Nemesite if you wanna die quickly, try to blow up an Order Freighter (tie scimitar) or an Blood Dragon Armored Transport (imperial landing craft)

Post Tue Oct 19, 2004 1:37 am

Hi, I tryied this mode, but only ship which was "visible" was mine, other ship is invisible (only guns and engines) I have SDK 1.3 installed, FMM 1.3, Freelancer fresh install (1.0 without patch) Could anybody help?
Thanks

Post Tue Oct 19, 2004 1:17 pm

@lisak - check the level of details in OPTIONS under main menu.

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