Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Tie Universe mod

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Thu Jun 17, 2004 12:22 am

Hey all I got the Tie Shadow great ship. I am going to start a 24/7 server on Friday. It will be called <........Trotzkies Server.......> . For those who care . It will be running V2.0 mod with real lighting mod. I love this Mod If you need some help with it let me know please I dont have many programming skills but I will do what I can.
Evil Dr. Ttotzkie

Post Thu Jun 17, 2004 7:17 am

Howdy! I've been playing all of the TIE Universe mods since it appeared and all I can say is that this mod is probably my favorite. I guess that's because I'm also as Star Wars fan. I'm now playing the latest version of the mod and I've encountered a problem: All the Battleships in Bretonia seems to be missing. I cannot see them visually nor can I dock with them, but they appear in the map. Can anybody please help me with this????

Can't wait for the next version of TIE Universe mod. STAR DESTROYER! STAR DESTROYER!

DEATH STAR??

Post Thu Jun 17, 2004 10:16 am

Hi,
I installed the SDK, the ModManager 3.1, and activated the mod, but when I launch freelancer it crashes at the starting screen with the freelancer logo.

What's happening?

Post Thu Jun 17, 2004 10:59 am

@Ramon - sounds interesting ... anyway I never encountered this problem. I'll check to see what's happening.

@Draco_13 - try to delete autosave (in FLMM under Tools menu), anyway theoretically this is nothing have to do with the crashes. When you activate a new MOD, FLMM automatically put the old savegames in a separate folder.
Try the solution what I post earlier.

Post Thu Jun 17, 2004 11:04 am

The problem seems to be that i'm running patched FL.
Any way of removing the patch without reinstalling?

Post Thu Jun 17, 2004 11:36 am

nope

Post Thu Jun 17, 2004 1:01 pm

I installed TIE-U MOD and now I cannot see any ships in the game. They are all invisible ghosts. Here is what I did:
- Installed a new Freelancer
- Installed SDK 1.3
- Installed and activated TIE-U

I checked whether SDK was installed correctly, yep.
I did not install the FL update.
I checked some of the modified files, they are ok.

I tried 3-4 times, the same result. Anybody having the same problem?



Tyco
-- The "free as a bird" Freelancer--

Post Thu Jun 17, 2004 1:22 pm

Well, it was just that I needed to increase the detail level...

Nice mod... So far everything was smooth...

Tyco
-- The "free as a bird" Freelancer--

Post Thu Jun 17, 2004 9:26 pm

@tyco - exactly, I posted something about this earlier. At least 1024x768 resolution, 32 color depth, full details. Anyway a good video accelerator it's recomended with at least 64MB DDR memory (64 it's enough, usually acceletators with 128 MB have a slower memory ).

Post Fri Jun 18, 2004 2:51 am

Hey all Just a FYI my Tie Mod server is going I am going to run it 24/7 (as long as it does not storm here) The name is A..Trotzkies server<Tie_Mod> .

Post Fri Jun 18, 2004 10:56 am

Hi all the server is running great got over 20 players with active accounts and r starting 2 run server events so come on over and play were at the top of the list at 24/7 Oregon USA got a good box on a good connect

have a great day

Post Fri Jun 18, 2004 5:18 pm

Error: FLMM has determined that 'TIE Universe v2.0' won't properly activate.
Error: Unable to find dest 'movie_file = movies\MGS_Logo_Final.wmv'(...) in 'F:\freelanc1\exe\freelancer.ini'

-- HadUr --- of AT

Post Sat Jun 19, 2004 3:10 am

Hi! I solved the problem about the missing battleships 'coz now it's working fine. I deactivated the TIE Universe mod first, then I reinstalled SDK v1.3 and then reactivated the mod. The battleships are where as they should be now. Thanks y'all!!!

Now if I can only buy a Star Destroyer. Maybe in the next version???

Keep up the good work!!!

Post Sun Jun 20, 2004 9:22 am

HadUr I had the same problem. The new update changes the ini file to skip the movie intro, but if the file has already been changed you get that error. So you need to take away the ; in front of the lines where the movies load from.

Post Sun Jun 20, 2004 10:54 pm

Hey all if you have any questions or comments about my server you can reach me at [email protected]. also if you need a little cash boost or some weaps let me know I have almost 6 mill and dont mind sharing

Return to Freelancer MOD Announcement Forum