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Tie Universe mod
Here you can announce your own Freelancer MOD and find information about the different available packages!
Started up a server using the Tie universe mod and it works a treat, only complaint so far is that u can fly thru the battleships that have replaced the originals, try Battleship Missourri as an example. Anyway to make them solid?
Great mod, but I have a suggestion: maybe putting some tie or x-wings for sale in systems other than Liberty. Playing SP with it is great, until you get to Bretonia. I stupidly sold my lovely tie interceptor to get rid of the bounty hunters, and the best ship available (barracuda) was a serious step down. Just my opinion, but the bounty hunters in their slave-1's seem waaaay overpowered, also.
Peace, and thanks for the mod!
Peace, and thanks for the mod!
@Stacks
Go to Cambridge system, near Battleship (don't remember the name) you'll find jumpgate to FP7 system. Fly to Order Shipyard. Buy a Fantom (150.000 cr). That's all.
With right equipment (at least TIE Defender Blaster) Slave1 it's not really a problem.
That's was the idea - to make game harder.
Go to Cambridge system, near Battleship (don't remember the name) you'll find jumpgate to FP7 system. Fly to Order Shipyard. Buy a Fantom (150.000 cr). That's all.
With right equipment (at least TIE Defender Blaster) Slave1 it's not really a problem.
That's was the idea - to make game harder.
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