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** MOD PACK ** Reynen''s Cleint / Server Ship & Equipmen

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Sat May 24, 2003 1:43 am

reynen, here is what you requested, jsut tell me what you think http://www.planetirg.net/bobreynen/reynsplash2.jpg

Post Sat May 24, 2003 3:10 am

Nice splash spawn! j00s are teh masta with teh art stuff.

P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Post Sat May 24, 2003 4:24 am

ok guys i have some BAD news for those who play on All Freedom System ...im donw..or a while...lost my service ...so im tring to get back up too speed...ARGH..i dont know when i can post agian but i'll do me best...sorry guys.

"What do you get when u cross a chicken and a cat????".....a foul pussy ;P
server: All Freedom System2.0BETA5-b
IP:4.62.128.253

Post Sat May 24, 2003 4:30 am

WOW, extermely impressive!! Again you did it good hehe.

Can you make me the required files to put into the mod?


http://www.homebs.com/flsdk/
Tutorials, Utilties, Mods, and much more.

Post Sat May 24, 2003 4:41 am

well i can try to formatm them right, there has to be a way to do it and keep the file size to minimum, uploading them ills me cuz im on a dial up 28k. And thanks bob, i owe it to years of massive free time, thousands of tutorials, and great warez sites ;-)

Post Sat May 24, 2003 5:41 am

*bump diddly bump bump* made me a new sig and am announcing that my site is offically functional, feel frre to dropa line on teh forums. www.planetirg.net

Post Sat May 24, 2003 7:38 am

NEW REYNEN SERVER

So that its easy to find I've named it "Reynens Mod Server (UnOfficial)". Tested it last night and gained 4 new players! Hurrah!

Server Name: Reynens Mod Server (UnOfficial)
Server IP: 81.174.136.235
Players: 10 For now, 16 soon.
Uptime: Various until I'm happy that my ADSL is stable. After that, 24/7.
Owner: Squall Loire
Email: [email protected]


I Came, I Saw, I Blew Your Lungs Out Past Your Backbone.

Edited by - Squall Loire on 24-05-2003 08:40:58

Post Sat May 24, 2003 9:22 am

Reynen: Just played a few hours of the new mod and found two things:

1: The docking ring at the Chingoku Lane Construction place is wrong. It points to Aina Depot (if I remember correctly), and won't let you dock).

2: The tie encounters around Manhatten crashed the server continously. We had to avoid Planet Manhatten or risk crashes...

Also the others were complaining that the anti-matter guns were useless. I was using them, and I just think they can't shoot

Anyways, keep up the good work! Look forward to the new mod.

Post Sat May 24, 2003 1:48 pm

EH? I love teh antimatter gunz.. I dunno why the ties were crashing.... did EVERYONE have the new 6b?

P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Post Sat May 24, 2003 6:05 pm

uum bug: the rhienland gunboat if you even touch the hull after punching through the shields it goes boom so nanobots are useless.

CLOAK!!! I need cloak! Where are those darn cloaking devices micro$oft promised us!!!!!!!!!!!

Post Sat May 24, 2003 7:46 pm

Squall:

Could you please rename your server. I got several email messages from people telling me they were playing on my server and had trouble....I was wondering what they were talking about since I didn't have my server up.

--------------------------------------------------------------------------------

Muarader:

I have confirmed the docking ring and will fix it soon.
Also I have tested the anti-matter guns and they work good...at little TOO good. I may ahve to cut the power down on them.

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Bob:

Sent ya email with stuff to do

Also I may need to upload a new version without the enoutners....they are indeed crashing manhattan, especially in the single player game. (

When you get near the weap platforms it just keeps spawning ships endlessly and I think it just eats up all the resources.

There were 5 groups of liberty and rhienland encounters at once and it was almost impossible to move.

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Zim:

I will check on this, I also use the rhiendland GB and I don't remember having that problem. Was this in MP and SP.

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Also I am setting my server up on another server so that I can use my original to test, It's hard to keep a server running when I'm always changing things.

Ok I have the server setup and it will run as much as possible. Since I am not working on it on that machine it will stay for a long time.

Please go on there and try it out


http://www.homebs.com/flsdk/
Tutorials, Utilties, Mods, and much more.

Edited by - Reynen on 24-05-2003 22:12:41

Post Sat May 24, 2003 9:43 pm

I am playing the mod in Sp and i haven't had the game crash yet. Even when i'm right next to the weapons platform.

Are the Hessians and liberty supposed to attack each other? Because they don't in my game.

Post Sat May 24, 2003 10:04 pm

Lake:

Is the point spawning lots of ships? You should bee alot of rhiendland liberty ships. If not it might not be working right.

Try taking the trade lane from west point to manhattan.

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Also due to alot of feedback, I will not really be able to convert this back into the orignal game. I will be able to add some stuff from there, but I will not be able to do a full conversion.

I guess people want an expansion pack with everything intact and like certain things from mine. So I will be making some work arounds.


http://www.homebs.com/flsdk/
Tutorials, Utilties, Mods, and much more.

Post Sun May 25, 2003 12:34 am

I'm working on teh encounters. They are set a little too... um... well too many ships at once.

P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Post Sun May 25, 2003 1:12 am

ok i got a problem heres what it says on FLMM:

Error: SHCopyFile failed ('X:\Big Program Files\Games\Microsoft Games\Freelancer Mod Manager\mods\REYNEN 6b\data\ships\Hammerhead.cmp' to 'X:\Big Program Files\Games\Microsoft Games\data\ships\bounty_hunter\bh_vheavy_fighter\bh_vheavy_fighter.cmp')


someone help me?

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