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** MOD PACK ** Reynen''s Cleint / Server Ship & Equipmen

Here you can announce your own Freelancer MOD and find information about the different available packages!

Post Tue Jun 10, 2003 1:49 pm

"I was there from the start."

"To know the light, you must see the dark."

Post Tue Jun 10, 2003 4:16 pm

I was there since around 1.6

at least that's the oldest backup copy I have

P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Post Tue Jun 10, 2003 8:15 pm

Didnt mean that at all. I know a little about the wicca beleifs ( i got a detention in school for researching it) Maybe Barabaric is better used than paganistic. LOL i think i have a 1.0 .zip somewhere

Don

Post Tue Jun 10, 2003 8:24 pm

I cant destroy in the Tukagi Missions the Genererators. In ordinary Freelancer I could but in Reynen´s Mod its bugged does any1 know, how to fix it?

P.S. 200nd post

Post Tue Jun 10, 2003 8:40 pm

We're working on the SP bugs.. but we're probably branching away from this mod, and going into a much, much better one. perhaps not... but I dunno...

as far as finishing the mission now, I can't really give you much advice...

P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Don

Post Tue Jun 10, 2003 8:42 pm

Hmm... thats bad, because I really like your Mod... but to play in SP you need to finish the Campaign, because NoSP Mod doesnt work with Reynens together...

Post Tue Jun 10, 2003 9:36 pm

I didn't think the no SP mod worked past the first mission anyway. did they finally get it to work on all the missions?

P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Post Tue Jun 10, 2003 11:10 pm

why make better missions, what i really want is a good MP option.

Post Tue Jun 10, 2003 11:53 pm

who said better missions? we just want to make sure the original ones work with the mod. but ya, good MP is paramount for FL.

P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Post Wed Jun 11, 2003 3:04 am

Agreed Bob. MP is where the long term playability always is. Just such a great game for potential, I am so pleased Reynen, and now Bob and others have been, and still are working on this.

Love ya work guys. Can't wait for the next uber-combo-look it has bells-super-MOD.

Tarrax

Post Wed Jun 11, 2003 3:41 am

Thx, Tarrax. We're working hard on the mod... the patch is REALLY complicating things. bummer that Microsoft is probably not gonna fix it.

I remember saying something about this happening when we heard about them working on the patch.... somehow I knew it'd break something... I didn't think it'd break EVERYTHING.



P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!


Edited by - BobTheDog on 11-06-2003 23:44:44

Post Wed Jun 11, 2003 11:40 am

They are probably pissed at the fact that the mod community is making a better game than theirs.

"To know the light, you must see the dark."

Don

Post Wed Jun 11, 2003 12:50 pm

Well, I found a really working NoSP Mod. Its called "Open SP Mod".

Post Wed Jun 11, 2003 10:47 pm

Ya, they are going: "Wait a sec... these unpayed geeks are 0wning our creative marketing skillz by producing an addon to OUR game that so totally eclipses the original? We can't hve that."

Ahh... well... we ahve the right to ha><0r teh patch to our hearts desire. Eat that Micro$oft.

P/-/3@R D@ D@\/\/G F00lZ

Check out what I'm doing for Reynen's Mod @ my website!

Post Thu Jun 12, 2003 8:40 am

same as bob, been following it since 1.6, only cause that is when i got Freelancer.
Anyway, I am helping with creating the systems for this mod!
geeez, im so proud bout that. I will make sur they are top quality systems, I hope to put new rumors in too,

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