Wed Sep 03, 2003 5:12 pm by Xenogear_0001
The funny thing about stats in FL is that they don't mean much. Of course, if this fellow has, say, a bomb that does umpteen-million-billion-quintillion damage, or some such other made up but ridiculously large number, it's going to blow up Citadel station. But then, who cares? I could make a bomb that does that, too. But I won't because then where's the fun? When did this become a game of "my so-and-so can beat your so-and-so!"?