******* Cruise Speeds Cracked *******
Everyone is going to laugh when they see how simple the solution was(I certainly did, after pouring through the files for hours). Ok, here it goes:
Under data in your constants.ini file in this section
[EngineEquipConsts
CRUISE_DISRUPT_TIME = 5
MAX_DELTA_FX_THROTTLE = 0.250000
THROTTLE_STEADY_TIME = 0.500000
THROTTLE_ATTEN_MOD_RANGE = 8.000000
DELTA_THROTTLE_ATTEN_MOD_CHANGING = 8.000000
DELTA_THROTTLE_ATTEN_MOD_STEADY = -1.000000
CRUISE_STEADY_TIME = 2.000000
DELTA_CRUISE_ATTEN_MOD_STEADY = -1.000000
CRUISE_ATTEN_MOD_RANGE = 8.000000
Add this line to it
CRUISING_SPEED = 100500
It doesn't have to be 100500 like mine, I was just playing with the figures(It doesn't matter anyways as it won't exceed the 990 limit, I'm still working on that and cloaking)
You don't have to make any changes to your engine or thruster files for this to work. The figure above is the only one that matters.
Now for the two problems with it.
When you use the goto command, the computer has trouble avoiding obstacles at speeds above the default. You will notice this in asteroid and debris fields.
As for the second problem, I haven't figured out how to get the speedometer to show the true speed yet. It will still show 300, but you can tell the difference, I timed it against my thruster at 990 and cruise was actually slightly faster.
I noticed Stone d posted in his Tradelane speed thread that he figured out the speedometer gauge, so maybe he can post it.
Anyways, have fun with it. Now I really want to figure out how to decloak.(bangs head against the wall)