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******* Cruise Speeds Cracked *******

The general place to discuss MOD''ing Freelancer!

Post Sun Mar 23, 2003 7:00 pm

Oke i edited and ti works like a charm but there is a drawback..

Every ship in the game now has the ablity to go fast as hell hmmm thats not what i want i want to be able to edit specific ships to go faster... That would be neat.

Greetz Nataku

Post Sun Mar 23, 2003 8:12 pm

Just set the reverse_fraction in the engine properties to -100000... and leave cruise speed alone.

Then whenever you need super speed, you just hit 'X' (reverse) and you'll be cruising.

Post Sun Mar 23, 2003 11:06 pm

well, it may not display anything above 300kph but it does go faster with the line it

CRUISE_DISRUPT_TIME = 5
MAX_DELTA_FX_THROTTLE = 0.250000
THROTTLE_STEADY_TIME = 0.500000
THROTTLE_ATTEN_MOD_RANGE = 8.000000
DELTA_THROTTLE_ATTEN_MOD_CHANGING = 8.000000
DELTA_THROTTLE_ATTEN_MOD_STEADY = 1.000000
CRUISE_STEADY_TIME = 2.000000
DELTA_CRUISE_ATTEN_MOD_STEADY = 1.000000
CRUISE_ATTEN_MOD_RANGE = 8.000000

i took the minuses out from where ever they where, and on cruise mode you go like greased Sh*t

also after adding the line on the first post

Edited by - Freighter Fighter on 23-03-2003 23:36:35

Post Sun Mar 30, 2003 12:34 pm

If someone will post what to change to decrease the cruis engine spool-up time, I've edited the engine starting sounds to have a 1.5 second spool-up time.
Anyone have a web page that can host them? I don't have any web space of my own.
The file is an entire 80kb

Post Sun Mar 30, 2003 2:08 pm

Ok... I found where the settings are for the cruise charging... I can safely say that the sounds are in perfect sync!
So... WHO wants to host the sound file?

Post Sun Mar 30, 2003 2:26 pm

I can host it if you want (on http://freelancer.nihilogic.dk/)

-> [email protected]

Post Sun Mar 30, 2003 9:28 pm

Cool! Thanks man! I've sent it to your email.

For those that need to know, you can change the cruise charge time in the engine_equip.ini file. From there, it's pretty blatantly obvious what to do.
Then download and unzip the file (after backing up your files) to \data\audio\sounds\engines.
The files being replaced are all the ones that say ...cruise_start.wav
Change your cruise charge time to 1.5 seconds, and they should match pretty perfectly to the sound files.

The one thing you'll notice with that mod is if you hit the cruise from a dead stop, then your engine animation will lag a bit. It works fine if you're already moving close to 80.

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