@flybyu
Many Answers
1. In my opinion the mouse controls are better than Freelancer (My fingers killed me after too much FS playing. DSO is a lot nicer to the hands)
2. Hull upgrades and add-ons are done as you will see in (hopefully) this weeks trailer
3. Yes, power plants are upgradable
4. Ah a little more complicated. The three main upgrade groups (Hull, Engine, Wings) can be upgraded from lvl 1-10. Same goes for generators, lasers, missiles etc.
5. MAX money in DSO is defined by the long intreger... 2.2+ billion go over that and negative numbers start cropping up.
6. Tricky question. We found it very easy to mod the game (with specialized tools). How we are going to support the modding community (if we officially do this, as this has not fully been decided yet either) then certain things will need to be made available. Discussion on if this is going to happen are also in progress.
7. She handles pretty clunky at the beginning of the game. Pretty fine towards the end of it so yes, you can upgrade that too.
8. 20Tons can be stored on DarkStar One. Then you can use cargo containers (50t, 100t, 200t). With upgrades you can take a maximum capacity of 620t.
9. Yep they can, watch for the trailer....
10. Yes they can. You can also purchase the weapons from the other 6 races and upgrade those too during gameplay.
11. Q2 2006 or "When it is done..."
12. Cargo ships can and will drop their cargo on occasion. There are plenty of surprises to be found in them. There is also the occasional container floating about in a system...
13. Ascaron values its customers. Being in Customer Support for 3 years prior to joining the Darkstar One Team I can assure maximum customer support from our side. The team will continue patching the game until it feels it needs no longer be patched so upon release those quirks etc. should be posted in the then created report section of the official DSO forum (Which will then be passed on from myself directly to the team to work on). So Game and Customer Support are big "YES'"
14. Kinda but not directly. You could inter-change ships (if you have Maya Export Filters), change ship stats etc. How far the modding is going to do is going to depend on how far we can try and make it mod-friendly in the time we have. An alternative plan, and one we will most likely follow, is look at a more concentrated mod support after the game has been released.
@Hahukum
I wish I could say. Not for at least another month or two. That much is certain. HOWEVER, do keep an eye out on the ASCARON page. Those from Europe have the chance to participate in the Beta phase... due to start soon so keep an eye out on
www.ascaron.com.