Okay, I'm running a server using Frontierspace 1.75, when I check the console there are only 3 actual errors that I get, Here is the complete initial startup log:
Loading initial data...
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(1111) : NOTICE:General:Current DACOM.DLL version: 1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(1112) : NOTICE:General: Compiled against version: 1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(852) : NOTICE:General
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ACOM: initialize: dllpath: 'D:\Freelancer\EXE\'
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(880) : NOTICE:General
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ACOM: initialize: Loading DLL's from [Libraries group.
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
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ACOM: AddLibrary: DLL 'D:\Freelancer\EXE\readfile.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
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ACOM: AddLibrary: DLL 'D:\Freelancer\EXE\engbase.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
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ACOM: AddLibrary: DLL 'D:\Freelancer\EXE\x86math.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
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ACOM: AddLibrary: DLL 'D:\Freelancer\EXE\rendcomp.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
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ACOM: AddLibrary: DLL 'D:\Freelancer\EXE\system.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
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ACOM: AddLibrary: DLL 'D:\Freelancer\EXE\Thorn.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
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ACOM: AddLibrary: DLL 'D:\Freelancer\EXE\DebugLib.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
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ACOM: AddLibrary: DLL 'D:\Freelancer\EXE\rp8.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
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ACOM: AddLibrary: DLL 'D:\Freelancer\EXE\shading.dll' [1.11.173
C:\work\builds\dalibs\dalibs-build\build\Src\DACOM\Dacom.cpp(618) : NOTICE:General
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ACOM: AddLibrary: DLL 'D:\FREELA~3\FLShell.dll' [1.0.3
C:\work\builds\dalibs\dalibs-build\build\Src\RenderPipeline\DX8\rp_dx8.cpp(763) : NOTICE:General:RenderPipeline
C:\work\builds\dalibs\dalibs-build\build\Src\System\SysContainer.cpp(291) : NOTICE:General:SystemContainer: LoadSystemComponents: Loading 'DirectX8' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\System\SysContainer.cpp(291) : NOTICE:General:SystemContainer: LoadSystemComponents: Loading 'MaterialLibrary' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\System\SysContainer.cpp(291) : NOTICE:General:SystemContainer: LoadSystemComponents: Loading 'TextureLibrary' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'Animation' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'Hardpoint' [ returned [OK
C:\work\builds\dalibs\dalibs-build\build\Src\EngBase\Engine\engine.cpp(508) : NOTICE:General:ENGINE::load_engine_components: aggregation of 'RenderManager' [ returned [OK
E:\FL\Scratch\Source\Common\Systems.cpp(3071) : *** WARNING: get_base(li01_02_base) failed.
E:\FL\Scratch\Source\Common\Systems.cpp(3071) : *** WARNING: get_base(li01_02_base) failed.
E:\FL\Scratch\Source\Common\Systems.cpp(3071) : *** WARNING: get_base(Bw01_05_Base) failed.
Starting logic thread...
Server running, ready for log in.
Connecting to list server...
Established connection to list server...
Sending game information to list server...
So here is where curiousity gets me, are those base failures going to cause issues?
Thanks!
Shannon B.
AKA LordDrow
AKA Marcus Santistivan in Narfell (Neverwinter Nights Server)
AKA Viperious (Freelancer Servers)
Edited by - LordDrow on 9/4/2007 10:32:40 AM