Privateer: The Reckoning MOD Beta 2.5 Feedback
Bugs fixed:
Fixed the Alaska (Mission 11) bug.
Fixed the Movies bug.
Fixed the Buffalo base/Texas TL bug.
Fixed the Gunboat bug.
Fixed the Orion's erratic behaviour.
Fixed the Torpedo's exploding upon launch.
Several icons/ships repaired.
Major Changes:
Random Missions are available before starting the Story's Missions.
The Orion is back in the Freeport 7 scene.
The Crossbow replaces the Bretonia & Kusari Gunboats.
The Paradigm replaces the Bretonia & Kusari Destroyers.
The Broadsword replaces the Rheinland Gunboat.
The Nomad ships have been returned to their Freelancer stats.
The Outcasts & Corsairs are flying Kilrathi ships, not Banshee's.
The Morningstar is replacing the Dagger.
(The Dagger's InfoCards haven't been changed.)
The Gothri has 4 thrusters now.
Kress' men are flying Kilrathi ships.
Sinclair is flying a Galaxy now.
The Xenos are now the Retros.
You don't need to race Hovis if you don't want to.
(Answer no, and then leave.)
Cranked up the AI a few more notches.
Changed a few uniforms.
Changed the color of a few beam weapons.
Known issues:
1) In a couple missions, after flying to a waypoint, everyone stops.
(Simply start moving again, and things will continue.)
NOTE:
This is a BETA release.
Although we've tested and debugged it as much as possible,
there may still be bugs in it.
We need your help to find any bugs that we may have missed.
So, If you find a bug, please report it.
Thank you!
Watch your 6!