Say it isnt so
Storyline
Only 13 Missions
Ship
No 3D cockpit(cant look out of the sides of the cockpit)
Trading
No Dynamic trading model(prices at each planet never change not even randomly)
Missions
They are all fighting orientated (kill this, destroy that)
No transportation of people missions
No delivery of special goods missions
No opportunity to take advantage of special situations (disasters etc) in order to buy low and sell high.
Please tell me I am wrong because without these all that is left looks like a simplified fighting rpg (Diablo or Dungeon Siege come to mind) certainly not a Space Flight or Space Trading simulation.