SW: You're right... the trading sucks... hows aboot you try out Railroad Tychoon or some junk like that? If you just want to run around trading, why did you think FL would be the ideal game for that? I mean, sure, there's trading... but it's HARDLY a focus! Heck, this HAS always been a space sim! I mean, sure you want some trading in there, but does it really matter if the price stays the same instead of varying by a buck or two? IT'S A SPACE SIM! Don't you think you're putting a lot of pressure on the trading mechanism in FL considering this isn't a economics game? Personally, I've never understood the whole trading phenomenon in space sims... find demand, go here, get X, go there... where exactly is the fun? I dunno... I certainly wouldn't go to a space sim for a "good" gambling game... it's like buying DOA Volleyball for massive military strategy gameplay.
Edited by - Deviant on 24-02-2003 22:14:41
Edited by - Deviant on 24-02-2003 22:14:41