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Post Wed Feb 25, 2004 10:17 am

I am really worried that people like him could rise to the position of reviewer.
I really hope he was fired for this.
ANYONE could easily do the sp missions. If they can't then just use a mod!
I do admit that were some things in Freelancer that could do with changing, altough I'd have assumed that this would involve making the game HARDER.
I think the reason he felt the story was too fast was because he didn't use the time you're given between missions. I'd always assumed that the storyline's purpose was so that you could explore the universe you're in, then when you're ready, you can continue with the storyline and move on to the next area to explore...

I'm making record time!
If only I had someplace to be...

Post Wed Feb 25, 2004 12:02 pm

The "making of" documentary on the bonus DVD that comes with the Freelancer soundtrack CD gives some insight into the intent of the game designers. The SP missions are, as we all know, not that hard to get through-- but they have been cleverly set up to look more dangerous than they really are. This makes for a thrilling game, at least the first time you play.

And the autosave function is well implemented, too. Most of the time the player doesn't have to redo the mission from the start.

As someone who never tried this type of space game before, I found it easy to figure out but not too easy. Eventually you will get bored of playing, but not before you get many hours of entertainment.



"I'm bugging out. I don't like the idea of being MOWED DOWN."

Post Wed Feb 25, 2004 12:10 pm


You could trade your way to a million credits, but it would not matter, that larger freighter will never appear in the list of ships to purchase because you are not high enough level. And how do you increase your level, you ask? By playing the storyline.
He obviously didn't find the Multiplayer button.

Post Fri Feb 27, 2004 1:37 pm

He also never went looking for mods. Or intelligence.

Post Fri Feb 27, 2004 2:27 pm

Now there's someone who never bothered to go outside the tradelanes...

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Proud owner and operator of a Patriot!
Proud owner and operator of a Stiletto!
Proud ally of the Bounty Hunters' Guild!
Proud hater of Nomad weapons!
Proud user of all things underestimated!
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For the last time...there is no "N" in "TURRET"!

Post Fri Feb 27, 2004 5:07 pm


You could trade your way to a million credits, but it would not matter, that larger freighter will never appear in the list of ships to purchase because you are not high enough level. And how do you increase your level, you ask? By playing the storyline.


yeah, well, i guess the storyline in a sabre/titan/eagle from mission 3 would be laughably easy, but the way this guy's goin, that eagle/titan/sabre would be of no use because he would never find the... oh yea. this is not spoiler forum...
lets just say he would never find the things that only a titan/sabre/eagle can mount

Post Fri Feb 27, 2004 7:10 pm

Ok, this guy dosent know the MEANING of god mode!!
OR HARD!!! GIMME A BREAK!!!

i go as far as the tekagi's arch mission, in a clysedale, with liberty plasma cannons, and a low-level bretonian shield, without having to turn god mode on!!

albeit, the SP missions are pretty hard when you first start off, and you dont know what type of ship to get, but once you get the hang of it, you end up hunting nomads fo a living!!!

JUST A FREELANCER???
TRY MISSIONS NINE THROUGH THIRTEEN THANK YOU VERY MUCH!!!


Post Fri Feb 27, 2004 7:38 pm

My thoughts too. He must be an absolute ****er if he can't get through the SP missions except by hiding while others do the fighting. Has he ever played any really hard games??? Or maybe he is used to those games where you can set the level of difficulty. He must always play in the "I'm a chew toy" mode.









Jose Chavez: "Trent! It's good to see my kind of scum."

Post Sat Feb 28, 2004 12:01 am

It would be absolutely brilliant to see this guy play Evolutions. Let's see him hide then...

-OFFICIAL AGENT OF THE FEDERATED STATES OF MICRONESIA-

Post Sat Feb 28, 2004 5:56 am

This guy's a *****ing idiot. He's obviously NEVER tried FL, let alone play through the missions. Someone probably played through the missions, and told him what they were like. HE PROBABLY MADE A 5 YEAR OLD PLAY IT!!! Hard??? HE CALLS THOSE MISSIONS HARD??!?!?! I'VE BEATEN THE STORYLINE IN A STARFLIER! Let alone an anibus. Just another ****** misleading review making more and more players go to the dark side. *Cough*X2*Cough*

Ohhh! Beu-tiful! Preeety! How do I blow it up?

Post Sat Feb 28, 2004 1:32 pm

LOL he is an A****hole he must be a very poor gamer if he thinks the missions are "absurdly hard" ofcourse they are ment to be jard, he just couldnt play to save his life.

I would love to see 1 lonley junker ship beat the crap out of him!

He doesnt have a clue!! Was his name written anywhere in there cos I would like to challenge him to a duel, he can have a fully loaded titan, and ill have a starflier with 2 justice cannons, they we'll show him how bad he is.

Doesnt the following FL has on this site alone show him how wrong he is

LOOSER!

The Mercenary Navy - Power Is Everything
Vist The Mercenary Navy Online .

Post Sat Mar 06, 2004 5:36 pm

his screenname is "clowning" on Gamefaqs

Orillion: So trent, will you help us with the mission?

Trent: Sure, as long as I'm not shot at, knocked out, held at gunpoint, electrocuted, skewered alive by giant alien shapeshifters, have to dive out windows, or fight off spindly nomad incubi.

Post Sat Mar 06, 2004 6:55 pm

Keep it clean folks or we'll lock the thread.

Rob "Stinger" Lordier
Moderator - Lancers Reactor
Creator Privateer FAQ
no good deed will ever go unpunished

Post Sat Mar 06, 2004 7:47 pm

Listen Guys, on Gamefaqs, a single reviewers critism doesn't turn people of the game. If the majority of the reviewers say the game stank , it probably does. If the rest say it's good, it's good as far as I'm concerned.

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"There's no such thing as miracles or the supernatural, only cutting-edge technology" - Ocelot
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Post Sat Mar 20, 2004 7:09 pm

I agree with you, Neo. As for the SP difficulty...it takes some time to get used too (I haven't even finnished the SP game yet). In fact my biggest "problem" is that I get so engrossed in the combat that I sometimes loose my cool and make stupid mistakes and miscalculations. I call THAT immersive. The biggest criteria I use on judging any game is how immeresed I can become. I have found nothing boring in this game. After a tough battle, I usually have to take a break just to calm down and "regroup". I don't mind the limited amount of "mission" types. Frankly, from what I've read...this game has gotten excellent reviews. Everyone seems to think that it was well worth the wait. I agree in totality.

I wonder if the "so-called" reviewer was out of his gaming genre. My message for him is...go back to PacMan.

Oh the pain....the pain.

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