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Preferred View for Play?

This is a free discussion forum on Freelancer. This is the place to discuss Freelancer issues NOT covered by the other boards!

Post Thu Jun 26, 2003 8:44 am

Yep has to be the outside view for me. You get to see more of your surroundings from out there

Road's!!! Where we're going we dont need road's

mik

Post Thu Jun 26, 2003 2:45 pm

I use 3rd person. I am a Space sim nut, so am used to playing in cockpit view, but the cockpit view of Freelancer just feels so .... wrong.

Post Thu Jun 26, 2003 3:49 pm

I think the game looks cooler from the cockpit view, but it is much easier fighting in third person.

Post Thu Jun 26, 2003 3:52 pm

Why does the cockpit frame shake and vibrate? Are all Sirius ships descended from the Yugo or something?

"To be a hero is about the shortest lived profession on Earth."
-Will Rogers

Post Thu Jun 26, 2003 3:55 pm

I only use cockpit veiw if I have a modded ship that takes up half of the screen from third person view.

___________________________
Remember folks, it's ME-Thane!

Post Thu Jun 26, 2003 6:28 pm

lol
Or you can make a ship that's is see-tru
How about when you are cloacked (for those who can, I'm just a SP-player)
Can you still see your cockpit from the inside

I keep repeating myself.
Myself, myself, myself

Post Thu Jun 26, 2003 9:10 pm

I only use cockpit view, I played on external view for about 5 mins and switced it over and have never turned back, I think the game looks better from that view and I find the external view is really annoying in a light fighter cause it kinda speeds across the screen and gets confusing, and the bigger ships block your view even more.

When im cruising around I will normally switch to turret view to have a look around

Post Thu Jun 26, 2003 10:18 pm

I started out using cockpit view, as I wanted the realism and simulation feel. As I stuck with freighters for the most part, I kept having use the external view provided by turret mode. Since you can't do something like, oh, twist your neck to look out the window, I gave up and switched to external view altogether. Occassionally I'd switch back just to see if there was anything interesting about the cockpit of a new ship. There isn't.

Post Thu Jun 26, 2003 11:12 pm

Yes, your observations are correct. It's a bit harder to shoot ships in the cockpit view, because the viewpoint is farther forward and thus "closer" to the enemy ships, meaning that the angular velocity as projected into the 2D viewpoint of enemy ships is higher. In English, they appear to move faster because they're closer to your viewpoint so it's harder to target them.

Post Fri Jun 27, 2003 12:09 am

It totally depends

I find that racing is easier in cockpit view. You can really hit those jump gates at near-0 meters when your in the cockpit. If i'm trying to just hurry through a system I will fly in cockpit view. It's also good for cruising through mine fields and gas fields etc, as there is (IMO) a better feel for where your ship is.

However, for dueling, I prefer external view due to the wider field of view. You get more peripherally than you do in the cockpit, due to the viewpoint being further back. This means you can hit people occasionally with that rear turret, and means that you have an idea which way they are turning when they pass you. (if they turn)

One exception to the above however: For fighters that have guns above, below and to the sides of the cockpit, I find it occasionally easier to aim due to the tracers creating a big fat crosshair effect. The little blue recticle is occasionally difficult to see, and this converging tracer effect can really help. If I had an eagle with Tizonas on the wings I would use external mode, since the tizonas have no tracers and wouldn't help aiming. However, if I had sunblasts mounted on the wingtips, I would use cockpit mode, and enjoy knowing exactly where my recticle was at all times.

Post Fri Jun 27, 2003 12:09 am

Love the cockpit view - mouseflight with quick switches to turret-view (also in mouse flight) when I'm flying a decked-out Dromedary or Humpback (I'm a mostly a rowdy trucker alot of the time)... usually switch between the two about 50/50 if I'm flying a LF or VHF.

Post Fri Jun 27, 2003 4:33 pm

Problem with cockpit view is that you cant see nything when you fire, though looks much better. I use the 3rd person most of the time but in easy dogfights prefer cockpit view as feels more realistic.

There are two choices in life, kill them or die!

Post Fri Jun 27, 2003 5:53 pm

I agree with Spaully. With most of the weapons, and their location, anytime you fire, you lose complete visibility. It's hard to keep track of what's going on with all the flashing lights. That's another reason I switched to the external view. It takes you out of the line of fire.

I also agree that cockpit mode can be better in asteroid fields, although I would only use it outside of combat. If you're in 3rd person mode, your effectively trailing behind the ship, which gives you less reaction time when an asteroid materializes in your flight path. This is doubly true if you're using one of the mods that allow high speed travel, like the Hyperdrive in the Rebalance mod.

Post Sat Jun 28, 2003 2:11 am

in a light firghter where i can twist and turn, i use cockpit view....

but when i'm driving a bus, external view is the way to go

Just my $0.02, but it could just be the cardamine talking.
Nil Mortifi Sine Lucre
aka Shaman - gameArena Server

Post Sat Jun 28, 2003 2:18 am

freighters must use turret veiws because of thier turrets

TITAN RULES ()()()()())()()()()
-((sTk))-MEDIGO**

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